>>714884251https://www.rockpapershotgun.com/does-metal-gear-solid-need-a-new-kojima-konami-have-many-people-in-mind-but-its-difficult
"So in terms of someone to sort of replace that creative director role, there isn't really a single person that has taken over," Okamura told me through a translator. "But rather, we've created this new Metal Gear Solid team - we've got a great team full of young new creative minds, a very talented team that are currently working on this game together.
"And within this team there are many people that we think in the future as well could definitely be people like that, who could create these new ideas, have these creative visions, and this is definitely a team that we would like to develop and grow into roles like that. But there isn't a specific person that has taken over, necessarily, it's much more of a team effort."
Okamura himself seems like he might have the knowhow to cover it, having worked with Kojima on a bunch of Metal Gear Solid games and Zone Of The Enders, but as he went on to explain, the particular blend of designer chops and salesmanship embodied by Kojima is hard to replicate. "With his game design, he's very particular about very detailed aspects of what he creates. He's also very good at just creating a product and selling that product and knowing how to promote that product from start to finish. And to find someone like that, who is good at all of those things in the same capacity, is quite difficult. So it's not like we can just go and find someone else that can do all of the same things, and it's not something that I think I could do by myself.
"Obviously we have a lot of respect towards his creative vision," Okamura added. "And in terms of our new team, we'd like to create these games in our own way with our own talented team that we have, with our own creative ideas for the current generation of fans, and the next generation of fans as well."