Thread 714857529 - /v/ [Archived: 418 hours ago]

Anonymous
7/8/2025, 11:07:44 AM No.714857529
ue
ue
md5: fea836ee9b2e2ef2dc5a5c47389d3a77๐Ÿ”
STOP BLAMING UNREAL ENGINE 5.
Replies: >>714857583 >>714857657 >>714857905 >>714859147 >>714859727 >>714861178 >>714864484 >>714864535 >>714864594 >>714864761 >>714866021 >>714866196 >>714867959 >>714868062 >>714868124 >>714868189 >>714868745 >>714869264 >>714869991 >>714870050 >>714870289 >>714870410 >>714870682 >>714873112 >>714873579 >>714873701 >>714874005 >>714877050 >>714877517 >>714878008 >>714878660 >>714879225 >>714879513 >>714880323 >>714885230 >>714885278 >>714885884 >>714886567 >>714887220 >>714887574 >>714887987 >>714894314 >>714903595 >>714904480 >>714905356 >>714906963 >>714909140 >>714910251 >>714910846 >>714911294 >>714911784 >>714911871 >>714911990 >>714912536 >>714913947 >>714914374 >>714915431 >>714921306 >>714925643 >>714926335 >>714926816 >>714928160
Anonymous
7/8/2025, 11:08:35 AM No.714857583
>>714857529 (OP)
I blame UE5 for this.
Replies: >>714928485
Anonymous
7/8/2025, 11:10:12 AM No.714857657
>>714857529 (OP)
having an entire engine unable to function on HDDs is stupid, even if they are outdated you're missing out on tons of players.
Replies: >>714872162 >>714885350 >>714894705 >>714898318 >>714909078 >>714911215 >>714922283
Anonymous
7/8/2025, 11:11:32 AM No.714857741
online discourse about anything tech related is always absolutely buttfuckingly stupid no matter what side you pick
Anonymous
7/8/2025, 11:14:42 AM No.714857905
>>714857529 (OP)
Ok I'll blame the retarded developers then
>NO NOT LIKE THAT
Replies: >>714859283 >>714864653 >>714878938
Anonymous
7/8/2025, 11:17:31 AM No.714858032
Unreal has done untold amounts of damage to game development. Thanks for the total homogenized game industry full of people who cant work without crutching on this sloppy engine or just outright asset flipping. Take me back to when games/devs had their own unique engines
Replies: >>714858340 >>714868353 >>714869946 >>714873294 >>714884703 >>714904832 >>714916620 >>714930072
Anonymous
7/8/2025, 11:24:39 AM No.714858340
1750449127973833
1750449127973833
md5: 80516b7e348ab4fd9658e59d38640e15๐Ÿ”
>>714858032
He's right you know. Soon it'll all be ue5slop. Add to this the fact that none of the companies using it care to optimize it. So it runs even worse.
Anonymous
7/8/2025, 11:25:34 AM No.714858379
Why do I need to initialize shader every time I start a ue5 game?
Replies: >>714859678
Anonymous
7/8/2025, 11:41:01 AM No.714859147
>>714857529 (OP)
If it stops stuttering.
Replies: >>714859198 >>714879316 >>714897154
Anonymous
7/8/2025, 11:42:01 AM No.714859198
>>714859147
And crashing randomly.
Replies: >>714859952 >>714879316
Anonymous
7/8/2025, 11:43:39 AM No.714859283
>>714857905
>Banned for lazy dev rethoric
Anonymous
7/8/2025, 11:52:07 AM No.714859678
>>714858379
every games does this
Replies: >>714864320
Anonymous
7/8/2025, 11:53:14 AM No.714859727
>>714857529 (OP)
he's not wrong. if the devs were actually skilled the games would run butter smooth.
Anonymous
7/8/2025, 11:54:46 AM No.714859801
Just turn on DLSS you whiny manchildren
Replies: >>714869272
Anonymous
7/8/2025, 11:57:49 AM No.714859952
>>714859198
You're running out of memory.
Replies: >>714861049
Anonymous
7/8/2025, 12:18:24 PM No.714861049
>>714859952
I have a 4090 Ti and 128GB of memory.
Replies: >>714861094
Anonymous
7/8/2025, 12:19:24 PM No.714861094
>>714861049
RTX 4090*
Anonymous
7/8/2025, 12:20:59 PM No.714861178
>>714857529 (OP)
If you're going to introduce preset assets and lighting tech for dumbasses to use, then at least make sure they're well optimized because the dumbasses who use them to skip creating actual assets don't know how to optimize anything.
Replies: >>714864225
Anonymous
7/8/2025, 1:17:53 PM No.714864225
>>714861178
Unity is bad because of Yandere dev
Replies: >>714906840
Anonymous
7/8/2025, 1:19:28 PM No.714864320
>>714859678
Doom Eternal and Resident Evil 4 Remake are instant gameplay with no shader screens. Compare it to Silent Hill 2 Remake or Oblivion Remaster where they force a compile screen on you and it still stutters afterwards.
Replies: >>714864639
Anonymous
7/8/2025, 1:22:52 PM No.714864484
>>714857529 (OP)
On one hand it's technically not UE5's fault, and on the other hand, UE5 does promote incompetency. But at that point, we can also blame companies for hiring incompetent devs.
Anonymous
7/8/2025, 1:24:02 PM No.714864535
>>714857529 (OP)
problem I have with ue5 is that every game made with it looks the same.
Replies: >>714864639 >>714864658 >>714910971
Anonymous
7/8/2025, 1:25:13 PM No.714864594
1643146696508
1643146696508
md5: 941753db97d6891dd4fa219341a7f42e๐Ÿ”
>>714857529 (OP)
>Literally Who: I have an opinion
Get the fuck out of here.
Replies: >>714864674
Anonymous
7/8/2025, 1:26:16 PM No.714864639
>>714864320
Monster Hunter Wilds
Dragon's Dogma 2>>714864535
Replies: >>714864707 >>714880450
Anonymous
7/8/2025, 1:26:32 PM No.714864653
>>714857905
Devs are always to blame. Idgaf what else might be the problem.
The buck stops at the dev. Don't release trash.
Replies: >>714874989
Anonymous
7/8/2025, 1:26:39 PM No.714864658
>>714864535
They all use the same UE5 config profile presets with no care. Chromatic abberation, lens flare, depth of field, everything all cranked to max just because the game saw you have a 4080 instead of a 4070.
Anonymous
7/8/2025, 1:26:52 PM No.714864674
>>714864594
Ad hominem. Thanks for conceding
Replies: >>714864742 >>714879952 >>714881465 >>714908869
Anonymous
7/8/2025, 1:27:32 PM No.714864707
>>714864639
You don't see this shader screen for BG3 or Cyberpunk either.
Replies: >>714865112
Anonymous
7/8/2025, 1:28:13 PM No.714864742
>>714864674
>muh concession
You're going to have to try harder than that, faggot. Stop giving these terminally online nobodies attention you fucking homo.
Anonymous
7/8/2025, 1:28:34 PM No.714864761
>>714857529 (OP)
Then fix it
Anonymous
7/8/2025, 1:28:39 PM No.714864767
>UE6 conspiracy theory

UE5 is completely unoptimised on purpose but so accessible that companies jump to it for faster development cycles and cheaper costs. Epic Games is going to release UE6 as an optimised version of 5. Opening the same project from UE5 in UE6 works but the game will run at least 2.5x better without any optimisations.
The reason for this is that they currently take 5% royalties after 1 million, by making UE6 a separate product they can enforce a bigger cut. 20% after 1 million for example. And studios will be forced to do so because Epic Games will go on a big campaign to highlight how much better UE6 is for consumers, making UE5 games look anti consumer.
As a result, UE5 games will be dead in the water and they get to increase their royalties without their being a transition period of the engine being adopted. All in production UE5 games will be forced to accept paying royalties to Epic to salvage years of development.

Mark my words anons.
Replies: >>714865402 >>714865514 >>714879919 >>714889129 >>714897480
Anonymous
7/8/2025, 1:34:24 PM No.714865112
>>714864707
Woke games
Anonymous
7/8/2025, 1:40:01 PM No.714865402
>>714864767
Didn't time also say UE6 is the version where they would completely decouple rendering from the concept of a main thread for more scalability on the cpu side?
Replies: >>714865670
Anonymous
7/8/2025, 1:41:49 PM No.714865514
>>714864767
this would go against their whole epic games store philosophy which is built around the storefront taking a much lesser portion of the sale compared to steam/consoles.
Replies: >>714865817
Anonymous
7/8/2025, 1:44:27 PM No.714865670
>>714865402
I think so yes. I didn't save the article but there was talks about UE6 game logic being more multithreaded and more support for multithreading in general.
Everything I've read about UE6 is that it's going to run better than UE5 noticeably and if I was working at Epic, I'd 100% propose my theory because it just makes sense business wise.
Anonymous
7/8/2025, 1:46:46 PM No.714865817
>>714865514
Storefront vs engine is different.
You can build a game in Godot, sell it on Epic Games and you'll only be paying a small fee to them.
The engine itself is different and if they're going to be optimising it, there's no benefit in doing so for the same cut from games developed within the engine. If you're going to make something better, you get a better cut of the money for it.
Anonymous
7/8/2025, 1:49:58 PM No.714865984
1746142602950176m
1746142602950176m
md5: 0997caa4d0c11a2a66340f5addbc3558๐Ÿ”
>Install 95GB game
>Game launches with MAX VOLUME
>Shaders compile for 10 minutes while menu theme loops
>Unskippable cutscenes
>Finally got into settings and turn the volume down by 80%
>Disable TAA, motion blur, and frame gen
>Start game
>It still caps out at 27 fps
Idk man I know I'm greentexting but this kind of scenario happens way too often in the last 5 years and I don't like it at all.
Replies: >>714866081 >>714867770 >>714873460 >>714880051 >>714909436
Anonymous
7/8/2025, 1:50:40 PM No.714866021
>>714857529 (OP)
What did you expect? People see that vast majority UE5 run like shit without those AI crutches. And they make obvious conclusion that new UE5 will also run like shit.
Anonymous
7/8/2025, 1:51:46 PM No.714866081
>>714865984
>Game launches with MAX VOLUME
Imagine being such a nigger that you don't have windows volume set to 100% and then adjusting it with your analogue speaker controls
Replies: >>714869672 >>714909436
Anonymous
7/8/2025, 1:54:04 PM No.714866196
>>714857529 (OP)
ok so ill just go back to blaming the games developers
Anonymous
7/8/2025, 2:10:01 PM No.714867123
I do game dev with UE5, I don't even know how to cause half these problems. My game is 4-5 GB, uses many modern techniques and I haven't even tried to optimise that hard.
Yet I don't get shader compilation on startup, long loading times, stuttering or low fps.
Unreal is a great engine is you are half way competent, don't just drag in cinematic level assets for everything and try to do even a little optimisation.
Replies: >>714867268
Anonymous
7/8/2025, 2:11:28 PM No.714867240
If UE5 isn't to blame, why does nobody make well optimized games with it? Even the flagship game on UE5, Fortnite runs like garbage.
Anonymous
7/8/2025, 2:11:52 PM No.714867268
ss_bed055f7be6d3121637f29f1bf94b7726a7dffe2.1920x1080
>>714867123
>anon's game
Replies: >>714867630 >>714873484 >>714875476
Anonymous
7/8/2025, 2:17:31 PM No.714867630
>>714867268
No my game looks better than that.
If that game runs well on unreal props to the developer.
There's someone who'd be able to make it run at 20fps.
Also unreal has really good optimisation tools, so no excuse.
Anonymous
7/8/2025, 2:17:50 PM No.714867648
deferred engines where a mistake
Replies: >>714868559
Anonymous
7/8/2025, 2:19:50 PM No.714867770
>>714865984
you know that windows has an audio mixer right?
fucking tech illiterate retard zoomer
Replies: >>714869672 >>714909436
Anonymous
7/8/2025, 2:21:18 PM No.714867852
>Unreal
big sloppa unoptimized garbage
>Unity
big sloppa unoptimized garbage
>Godot
small sloppa unoptimized garbage
>GMS
small sloppa
>[your engine]
sloppa
Anonymous
7/8/2025, 2:22:40 PM No.714867959
>>714857529 (OP)
>by itself difficult to mod
>performance inconsistent
>blur, artifacts, ghosting every annoyance under the sun
>in most cases requires FSR/DLSS
>every faggot developer goes for it
Replies: >>714868489
Anonymous
7/8/2025, 2:23:17 PM No.714867998
unreal engine is one of those things that make you forget that computers are extremely fast now
Replies: >>714868171 >>714868225
Anonymous
7/8/2025, 2:24:01 PM No.714868062
file
file
md5: 4be281b80412f7f5c653782564a7a3ff๐Ÿ”
>>714857529 (OP)
Epic's flagship game runs like shit. Unrealshills always say it's just a tool, but if the foreman can't make it work then who else can?
Anonymous
7/8/2025, 2:24:49 PM No.714868124
>>714857529 (OP)
UE5 is a decent engine marred by being a product sold by exaggerating the fetures it provides to the point of giving false impressions to both developers and publishers.
No, the presence of nanite does not mean you can just not make LOD for your models, you idiot.
Replies: >>714868176
Anonymous
7/8/2025, 2:25:30 PM No.714868171
>>714867998
Imagine going back in time and telling yourself that you're going to have hardware that is incomprehensible with technology you can't imagine while you're playing Halo 3 custom games but the games are going to run like shit, look like shit, play like shit and perform worse than the game you're currently playing. And to top it all off, it costs 3x as much as the console and all the games you own.
Replies: >>714868270 >>714878447
Anonymous
7/8/2025, 2:25:32 PM No.714868176
>>714868124
>UE5 is a decent engine
Replies: >>714868359 >>714894759
Anonymous
7/8/2025, 2:25:46 PM No.714868189
>>714857529 (OP)
he's unironically right
Anonymous
7/8/2025, 2:26:20 PM No.714868225
>>714867998
The base problem at the root of all this shit is that computers aren't actually extremely fast
Moore's Law applies, but nobody can cool an exponential amount of transistors, so shit has been stalled for 20+ years
Replies: >>714868430
Anonymous
7/8/2025, 2:27:00 PM No.714868270
>>714868171
and latency between fingertips and eyeballs is getting worse and worse because everything comes from people who barely use computers
Replies: >>714878317
Anonymous
7/8/2025, 2:28:16 PM No.714868353
RenderWare
RenderWare
md5: 45b09a54b2dfabd27e4506888572bde8๐Ÿ”
>>714858032
>Take me back to when games/devs had their own unique engines
here you go, bro
Anonymous
7/8/2025, 2:28:19 PM No.714868359
>>714868176
>t. armchair expert
Replies: >>714868523
Anonymous
7/8/2025, 2:29:15 PM No.714868430
>>714868225
these things are now measured in billions of operations per second. modern computers are extremely fast.
Replies: >>714868492
Anonymous
7/8/2025, 2:30:14 PM No.714868489
>>714867959
>>by itself difficult to mod
wrong
>>performance inconsistent
skill issue
>>blur, artifacts, ghosting every annoyance under the sun
skill issue
>>in most cases requires FSR/DLSS
skill issue
Replies: >>714868769 >>714920608
Anonymous
7/8/2025, 2:30:16 PM No.714868492
>>714868430
They were measured like that in 2002
Anonymous
7/8/2025, 2:30:43 PM No.714868523
>>714868359
list the ways in which UE5 is a decent engine
Replies: >>714868823
Anonymous
7/8/2025, 2:31:21 PM No.714868559
>>714867648
valve is using deferred rendering for deadlock, cope and seethe
Replies: >>714869160 >>714869815 >>714880245 >>714911560
Anonymous
7/8/2025, 2:34:37 PM No.714868745
>>714857529 (OP)
Hmm, interesting. This is so very, very interesting.
So,the tool isn't broken and yet the end result is fucking garbage. How can that be?
Replies: >>714868907
Anonymous
7/8/2025, 2:35:02 PM No.714868769
>>714868489
Why do you faggots say skill issue instead of consulting, writing papers on the subject or creating examples?
If you can fix any UE5 game like you like to pretend you can, why aren't you in the industry getting paid for it? Why are you always in online discussions blaming developers as if you hold the secret knowledge that even Epic doesn't hold?

Fix Fortnite and you've got generational wealth. Why don't you do it?
Replies: >>714869879
Anonymous
7/8/2025, 2:35:48 PM No.714868823
>>714868523
UE projects look good from the start
It's easy to use
It has robust tools for nearly everything
Replies: >>714868948 >>714873389
Anonymous
7/8/2025, 2:37:02 PM No.714868907
>>714868745
>How can that be?
AAA goyslop is AAA goyslop
Replies: >>714868940
Anonymous
7/8/2025, 2:37:38 PM No.714868940
>>714868907
Not what I mean. If the tool isn't broken, but the result is fucking shit, then the one wielding the tool is an incompetent retard.
Anonymous
7/8/2025, 2:37:49 PM No.714868948
>>714868823
golly
Anonymous
7/8/2025, 2:41:17 PM No.714869160
>>714868559
source?
Replies: >>714870227 >>714874441 >>714911816
Anonymous
7/8/2025, 2:42:58 PM No.714869264
>>714857529 (OP)
Not buying your slop engine games, Timmy.
Anonymous
7/8/2025, 2:43:07 PM No.714869272
videoplayback_thumb.jpg
videoplayback_thumb.jpg
md5: 02ce6a9d32a3dbfd787df5fbb2185660๐Ÿ”
>>714859801
Yes goy, just turn on the upscaling it's indistinguishable from native anyway
Replies: >>714872868
Anonymous
7/8/2025, 2:49:17 PM No.714869672
59c8p4
59c8p4
md5: 33b22d919a4488dfbde65e2dd9592119๐Ÿ”
>>714866081
>>714867770
Replies: >>714909436
Anonymous
7/8/2025, 2:51:10 PM No.714869815
>>714868559
All source 2 games have a forward path and deferred path. Deadlock is still in beta and they use deferred because they're testing upscalers but just like Dota 2 you can eventually turn on MSAA.
Anonymous
7/8/2025, 2:52:08 PM No.714869879
1751092634718
1751092634718
md5: 3d0b7207ab541702654ea1ef8da78830๐Ÿ”
>>714868769
there are many ways you can optimize a game in unreal engine. nothing stopping you from using old tech such as baked lighting, forward rendering etc and most of stuff such as lumen and nanite can be turned off. hell, even making your own shaders to make a game look similar to another. it's literally a skill issue (and experience).
Replies: >>714870117 >>714873494 >>714874202 >>714875441 >>714884518 >>714889309 >>714892193 >>714911778
Anonymous
7/8/2025, 2:53:05 PM No.714869946
>>714858032
>Take me back to when games/devs had their own unique engines

Fuck no, that shit crippled square enix for nearly 20 years. There is no reason to re-invent the wheel.
Replies: >>714873534
Anonymous
7/8/2025, 2:53:41 PM No.714869991
>>714857529 (OP)
This thread essentially proves the reddit post was correct
Anonymous
7/8/2025, 2:54:30 PM No.714870050
>>714857529 (OP)
ok so who should I blame then? oh wait let me guess
>the management
Anonymous
7/8/2025, 2:55:26 PM No.714870117
>>714869879
i'd guess the one running at 1000FPS is goldsrc, and the one running at 100FPS (with regular spikes in frametime) is UE5
Replies: >>714873494
Anonymous
7/8/2025, 2:56:25 PM No.714870183
Iโ€™ll stop when it doesnโ€™t force taa to not have visual artifacts everywhere (if the game even gives you the option).
Anonymous
7/8/2025, 2:57:03 PM No.714870227
>>714869160
https://developer.valvesoftware.com/wiki/Deferred_renderer
Anonymous
7/8/2025, 2:58:06 PM No.714870289
>>714857529 (OP)
Unreal Engine 5 is literally at fault for providing lazy people a halfassed solution to problems they didn't have until they were told they did by the snake oil salesmen.
Replies: >>714870516
Anonymous
7/8/2025, 2:59:49 PM No.714870410
>>714857529 (OP)
<Source Engine's Voice> NO!
Anonymous
7/8/2025, 3:01:16 PM No.714870516
>>714870289
what
Anonymous
7/8/2025, 3:03:52 PM No.714870682
>>714857529 (OP)
I love that there isn't a single actual argument in that image.
Replies: >>714870715 >>714872903
Anonymous
7/8/2025, 3:04:27 PM No.714870715
>>714870682
he is right tho
Anonymous
7/8/2025, 3:05:29 PM No.714870775
1730905637899_thumb.jpg
1730905637899_thumb.jpg
md5: 09de9bbfc222a57022130cf03d98ec45๐Ÿ”
explain this UE5 retards
Replies: >>714870819 >>714871307 >>714872839 >>714889514 >>714894970 >>714924139
Anonymous
7/8/2025, 3:06:05 PM No.714870819
>>714870775
why are you playing goyslop?
Anonymous
7/8/2025, 3:07:18 PM No.714870898
Why is Horizon Lego for kids more hardware intensive than the real PS5 PRO Horizon?
Replies: >>714871261
Anonymous
7/8/2025, 3:11:36 PM No.714871252
UE 5 looks great, but affordable computing power hasnt progressed as fast as Epic probably supposed it would.
The tech is great, it really does speed up development a lot, and that means smaller teams can accomplish a lot more without having to outsource anything. The idea was making game dev something tight again, like it was in the 90s.

In practice though, there's a performance bottleneck. We thought hardware would only become cheaper, and that didnt happen. I'm sorry, we really hoped UE5 and its complementary new techs could allow all artists to bring their visions to life without depending on big techs financing, but things don't always go the way we plan.
Replies: >>714871498 >>714873086
Anonymous
7/8/2025, 3:11:48 PM No.714871261
>>714870898
>Horizon lego game
What? Is this the most astroturfed franchise ever?
Replies: >>714872029 >>714920784
Anonymous
7/8/2025, 3:12:24 PM No.714871307
>>714870775
What's the problem here? It maintains a steady speed above 30fps.
Replies: >>714872029
Anonymous
7/8/2025, 3:14:31 PM No.714871487
UE5 is the Fortnite engine. It was made for Fortnite and nothing else. Every other dev just brute forces a Fortnite machine to make their shitty games and the result is as expected.
Anonymous
7/8/2025, 3:14:36 PM No.714871498
>>714871252
Yeah, we got like 5 years of videocards only adding more fake frame generation and slightly faster ray tracing. It's not like it was in the 90s and 00s and even up to 2014 or so, when performance doubled every 1-2 years.
Anonymous
7/8/2025, 3:16:31 PM No.714871623
S-S-ars.
Plea-aaaase underst-t-taaand that the ST
STUTTERS are of HA-HAppeen b-because SlOW C-COMPUTER!
Pl-please d-download pr-program!!!
(NOT MALWARE)
E-Engine is P-PerFecTLY fine!!
Anonymous
7/8/2025, 3:21:33 PM No.714872029
h
h
md5: e9d93ac58b519213ac384e96bb85bb53๐Ÿ”
>>714871307
>>714871261
Replies: >>714872252 >>714873228 >>714874207
Anonymous
7/8/2025, 3:23:28 PM No.714872162
>>714857657
that's not engine dependent, but game dependent. you can absolutely make a game work on an hdd, but why would you? every console has an ssd, and the switch 1 and 2 use flash memory. hdds are obsolete for video games.
Anonymous
7/8/2025, 3:24:00 PM No.714872210
file
file
md5: 718f629fc7f4f81944ea3cffcb13ac55๐Ÿ”
LEAVE. EPIC. ALONE.
Replies: >>714872374 >>714873778 >>714873872
Anonymous
7/8/2025, 3:24:47 PM No.714872252
1751940139527363
1751940139527363
md5: 67b494a77832fddcbaa669d998fb2634๐Ÿ”
>>714872029
>TSR 70%
Anonymous
7/8/2025, 3:26:17 PM No.714872361
This is just a perfect example of the Emperor has no clothes
>NO YOU STUPID FUCKING GAMERS ARE TOO UNEDUCATED ACKSHAULLY
lmao
Anonymous
7/8/2025, 3:26:26 PM No.714872374
tonemapper
tonemapper
md5: 36e6b8ee476cd9d7e0029e5a84563ac6๐Ÿ”
>>714872210
ue5 does actively ruin art direction tho
Replies: >>714872464
Anonymous
7/8/2025, 3:27:46 PM No.714872464
>>714872374
you can change the tonemapper by not being an retarded npc tho
Replies: >>714872547 >>714872587
Anonymous
7/8/2025, 3:28:53 PM No.714872547
>>714872464
Then why doesn't a single UE5 developer do that?
Replies: >>714872630 >>714873176
Anonymous
7/8/2025, 3:29:18 PM No.714872587
>>714872464
you can't go back to the old tonemapper in unreal anymore
you can do it in unity but they make sure you suffer for it (though that's just unity being unity, you suffer for everything)
Anonymous
7/8/2025, 3:29:56 PM No.714872630
>>714872547
Because they are all only able to ask chatgpt to help them code.
Anonymous
7/8/2025, 3:32:30 PM No.714872839
>>714870775
not that bad, hoenstly. considering the-
>7800x3d
>4090
>1080p
jesus christ...
Anonymous
7/8/2025, 3:32:47 PM No.714872868
images (1)
images (1)
md5: 5eb51dbaebb636a05aee5e93d74f2759๐Ÿ”
>>714869272
>webm related
>shills still have the audacity to falsely claim UE5 isn't the problem
Fucking lying megacorps
Anonymous
7/8/2025, 3:33:21 PM No.714872903
>>714870682
If you know how to read context clues like they taught everyone in middle school then its not hard to find them.
Anonymous
7/8/2025, 3:36:03 PM No.714873086
>>714871252
>we
Tim? Is that you?
Anonymous
7/8/2025, 3:36:28 PM No.714873112
>>714857529 (OP)
Stop making games that run and look like shit with it then.
Anonymous
7/8/2025, 3:37:20 PM No.714873176
>>714872547
>Then why doesn't a single UE5 developer do that?
why do any work when people will buy your big sloppa by default? stalker 2 is a big piece of shit, and it outsold every stalker game combined, 10 times over. people want slop, developers serve up slop. simple as.
Anonymous
7/8/2025, 3:38:06 PM No.714873228
>>714872029
... You gotta be fucking joking me, right?
Replies: >>714874176
Anonymous
7/8/2025, 3:39:05 PM No.714873294
>>714858032
You retards that say this will immediately turn around and make the same complaints about RE engine that you do UE5.
Replies: >>714884843 >>714928062
Anonymous
7/8/2025, 3:40:30 PM No.714873389
>>714868823
>UE projects look good from the start
>walk into room
>can't see shit for 3 seconds
>walk out of room
>can't see shit because it's blurry and bright
>all of it blurs together into the same hyper-realistic, artistically bankrupt grey blob
Replies: >>714873502 >>714873530
Anonymous
7/8/2025, 3:41:25 PM No.714873460
>>714865984
>27 fps
It's time to upgrade from your 1070 anon, it was a good card but that time has past
Anonymous
7/8/2025, 3:41:40 PM No.714873484
>>714867268
nice water
Anonymous
7/8/2025, 3:41:50 PM No.714873494
>>714869879
>>714870117
Goldsrc is the one that doesn't have dogshit lighting
Anonymous
7/8/2025, 3:41:55 PM No.714873502
>>714873389
>>walk into room
>>can't see shit for 3 seconds
>>walk out of room
>>can't see shit because it's blurry and bright
you can turn that off btw
Replies: >>714874368
Anonymous
7/8/2025, 3:42:13 PM No.714873530
>>714873389
>enter settings
>turn off auto exposure
>this is too much work for the average ue5 sloppa developer
it's plain retarded.
Replies: >>714874368
Anonymous
7/8/2025, 3:42:15 PM No.714873534
>>714869946
You mean the 20 years when they were successful as opposed to the constant flops they release now?
Replies: >>714873676
Anonymous
7/8/2025, 3:42:54 PM No.714873579
>>714857529 (OP)
what do modern AAA games use that arent UE? custom engines?
Anonymous
7/8/2025, 3:44:23 PM No.714873676
>>714873534
>square enix doing so bad they admit they can't keep making playstation exclusives

Surreal moment to be sure.
Anonymous
7/8/2025, 3:44:34 PM No.714873701
>>714857529 (OP)
>All games that use UE5 are stuttery ghosty messes
>this must always be the developers fault
hmm... nyo
Anonymous
7/8/2025, 3:45:34 PM No.714873778
>>714872210
>armchair gamers
Anonymous
7/8/2025, 3:47:08 PM No.714873872
>>714872210
>Why do armchair chefs always have the need to use shit as a scapegoat?
Anonymous
7/8/2025, 3:48:33 PM No.714874005
>>714857529 (OP)
>have engine with tons of issues
>never fix them
>issues get so bad and prevalent that even normies begin to see them
>HOW DARE THEY TALK ABOUT THIS
fix your engine, Tim
Anonymous
7/8/2025, 3:50:36 PM No.714874176
>>714873228
dood
Anonymous
7/8/2025, 3:50:55 PM No.714874202
>>714869879
HL1 on the right, the lighting is pre-baked into the textures upon map compilation, generating a far more deliberate visual presentation and allowing map makers to far more efficiently use lighting to set the tone of an environment.
On the left you see UE5, which you can identify by the far more diffused lighting, and while it does create a more realistic depiction of how the scene would be lit, it clashes directly with the original visual style of the scene represented in GSRC.
Also you can see the beams through the grates on the left which is not something that was often done due to the additional resources needed to render the frame of the catwalk as a separate polygonal object.
t. GSRC mapper
Replies: >>714874468
Anonymous
7/8/2025, 3:50:59 PM No.714874207
>>714872029
>literally no gpu can run lego horizon at 4k60fps
L O L
Anonymous
7/8/2025, 3:53:00 PM No.714874368
>>714873502
>>714873530
>disable auto-exposure in ini file
>you are now stuck with shit being too dark/bright to see because none of the levels were designed without it in mind
Replies: >>714874518
Anonymous
7/8/2025, 3:53:56 PM No.714874441
>>714869160
yes, source engine

haha im hilarious bro
Anonymous
7/8/2025, 3:54:10 PM No.714874468
>>714874202
Wrong. HL is on the left. Always funny how few people can tell these apart.
Replies: >>714874853
Anonymous
7/8/2025, 3:54:54 PM No.714874518
>>714874368
dev's fault
Anonymous
7/8/2025, 4:00:01 PM No.714874853
screenshot.half-life.1024x768.2001-11-30.404
screenshot.half-life.1024x768.2001-11-30.404
md5: bc29c48f9863ae87c0c889eef1cb1df9๐Ÿ”
>>714874468
How is it the left?
Replies: >>714875441
Anonymous
7/8/2025, 4:01:52 PM No.714874989
>>714864653
I'm not saying that lazy devs can't be the problem, but at the same time, Epic's own games all run like trash, even on the most powerful hardware and consoles. You'd think the creators of the engine would know how to work their engine and make their stuff run halfway decent.

Here's the truth: Nobody can point to a single UE game that doesnโ€™t have people complaining about performance in some way.
Replies: >>714875207 >>714876169
Anonymous
7/8/2025, 4:04:33 PM No.714875207
>>714874989
Expedition 33
Replies: >>714875409 >>714918875
Anonymous
7/8/2025, 4:07:04 PM No.714875409
>>714875207
E33 is a turn based game with very confined areas, no real NPC AI and no physics of any kind, and it's still a blurred and smeared mess that only runs around 90fps on high end hardware.
Replies: >>714875754 >>714918875
Anonymous
7/8/2025, 4:07:27 PM No.714875441
1746033546129490
1746033546129490
md5: bfc22e6a102f67d2a876f043b97d9242๐Ÿ”
>>714869879
>>714874853
>geometry doesn't match
>lighting doesn't match
>texture smoothing doesn't match
I think you've fallen for someone else's ruse, Anon, the left image isn't HL1.
That or the left image was captured on the software rendered version.
Anonymous
7/8/2025, 4:07:54 PM No.714875476
>>714867268
good. It gets the job done and doesn't hide all the interactable items under a ton of photorealistic clutter. Speeds up the asset creation process. Realism is gay and retarded.
Replies: >>714911220
Anonymous
7/8/2025, 4:10:59 PM No.714875720
file
file
md5: ee821fe305c8b5cf4ce6f6746a73299d๐Ÿ”
UE games don't all look the same
Replies: >>714876386
Anonymous
7/8/2025, 4:11:35 PM No.714875754
>>714875409
>90fps
you need more?
Replies: >>714876085 >>714876306 >>714876526 >>714877251 >>714877790 >>714886067 >>714920294
Anonymous
7/8/2025, 4:15:51 PM No.714876085
>>714875754
>120fps or nothing!!!
Retards still playing 20 year old games that were never designed to run at that FPS at the time of their release actually believe this
Replies: >>714876229 >>714876894
Anonymous
7/8/2025, 4:16:46 PM No.714876169
>>714874989
From what I know Fortnite does indeed run like shit, but the best performing UE4 games were Gears of War 4 and 5, not Fortnite.
So basically what I'm saying is that the real proof for how shit or not UE5 is is gonna be Gears of War E-Day.
Anonymous
7/8/2025, 4:17:25 PM No.714876229
>>714876085
Who fucking cares what the developers intended? This is PC gaming not console cuckery, fuck off bootlicker back to your silky smooth cinematic 24 fps as the devs intended
Anonymous
7/8/2025, 4:18:24 PM No.714876306
>>714875754
I physically cant play below 120fps anymore
Anonymous
7/8/2025, 4:19:23 PM No.714876386
>>714875720
>UE games don't all look the same
No, but the overwhelming majority of them do, and you could just as easily create similar visuals on other engines without the bloat that tends to come with UE5.
Anonymous
7/8/2025, 4:21:09 PM No.714876526
>>714875754
Yes, 70 genuinely feels like a slideshow once you get used to higher rates.
The problem is perspective and reduced latency, you don't just see, but feel the difference when you actually play at 120+.
Anonymous
7/8/2025, 4:25:36 PM No.714876894
>>714876085
60fps games were common even on the Ps2. Just because game devs have gotten lazy with optimization in recent years, that doesn't mean you can rewrite history and pretend that standard never existed. The fact that we've regressed to acceptiong 30fps (or less!) as 'normal' is exactly the problem. We use to expect better and got it.
Replies: >>714877247 >>714877812
Anonymous
7/8/2025, 4:25:50 PM No.714876920
retardlightcube
retardlightcube
md5: 0e11ef3cec703e2c98a93c3398344222๐Ÿ”
>blaming a configurable environment for optimization issues
this is like bitching visual studio made your program slow. you all owe me one suicide each.
Replies: >>714877418
Anonymous
7/8/2025, 4:27:31 PM No.714877050
Unreal 5 isn&#039;t the problem chuddy_thumb.jpg
Unreal 5 isn&#039;t the problem chuddy_thumb.jpg
md5: aea0765f5c7fc2d98cde8c97b3d19b84๐Ÿ”
>>714857529 (OP)
Unreal 5 is so fucking shit that Fortnite, Epic's biggest cash cow flagship, suffers from asset stream stutter even if the user has downloaded the streaming assets manually. It's fucking embarrassing.
Replies: >>714877383
Anonymous
7/8/2025, 4:29:52 PM No.714877247
>>714876894
MGS3 was 30 fps
Shadow of the Colossus was even less than 20 fps
Replies: >>714877536 >>714877556 >>714879689
Anonymous
7/8/2025, 4:29:55 PM No.714877251
>>714875754
90FPS doesn't look or feel good when you're used to 180
Anonymous
7/8/2025, 4:31:33 PM No.714877383
>>714877050
i bet that's a garbage collection hitch
"let's use GC in a game" --statements by the utterly deranged
Anonymous
7/8/2025, 4:31:55 PM No.714877418
>>714876920
i think this is a huge self own given the file you posted
Anonymous
7/8/2025, 4:33:19 PM No.714877517
pajeet doraemon_thumb.jpg
pajeet doraemon_thumb.jpg
md5: 0f09b941d4e75a7e8c2ed058572492bd๐Ÿ”
>>714857529 (OP)
>RoyalFans213
Anonymous
7/8/2025, 4:33:36 PM No.714877536
>>714877247
timesplitters and ssx tricky (actual videogames with gameplay) usually hit 60 fps
Anonymous
7/8/2025, 4:33:53 PM No.714877556
>>714877247
GT was 60fps
J&D was 60fps
God of War was 60fps
Anonymous
7/8/2025, 4:36:11 PM No.714877723
>open UE game
>walk up close to a wall
>morphs right in front of me
this engine is fucking trash
Anonymous
7/8/2025, 4:37:00 PM No.714877790
>>714875754
I have a 360hz monitor, so yes.
Anonymous
7/8/2025, 4:37:18 PM No.714877812
>>714876894
The standard being 60 does not negate the idea 120 is not and has never been the standard
Replies: >>714877884
Anonymous
7/8/2025, 4:38:13 PM No.714877884
>>714877812
pretty shit standard if you ask me
Anonymous
7/8/2025, 4:39:53 PM No.714878008
>>714857529 (OP)
>same shit threads every day
Kill yourself OP
Anonymous
7/8/2025, 4:43:22 PM No.714878317
>>714868270
Yeah.
I remember playing first person shooter games in the early 00's on a CRT with 140 Hz refresh and no noticable input latency.
Now every game seems to have 3-4 frames of input latency no matter what, except for some indie games on their own engines.
Anonymous
7/8/2025, 4:45:04 PM No.714878447
>>714868171
but at least we can run them in 4k
Anonymous
7/8/2025, 4:46:52 PM No.714878584
Everytime a long standing series suddenly switch to unreal you can be sure the Dev team is full of talentless trannies or jeets
Anonymous
7/8/2025, 4:47:42 PM No.714878660
>>714857529 (OP)
Unreal Engine makes games look like soulless shit. That's all I need to know to declare it garbage.
Anonymous
7/8/2025, 4:51:24 PM No.714878938
>>714857905
this. i'm tired of shitty devs getting a pass like some kind of protected class.
Anonymous
7/8/2025, 4:54:18 PM No.714879225
>>714857529 (OP)
WE NEED A PETITION: START KILLING UNREAL 5 GAMES
Anonymous
7/8/2025, 4:55:11 PM No.714879316
>>714859147
>>714859198
stop using amd trash then
Replies: >>714879546
Anonymous
7/8/2025, 4:57:35 PM No.714879513
>>714857529 (OP)
Eternal reminder that timmy boy promised us photrealistic faces with his matrix demo and hasn't yet delivered.
Anonymous
7/8/2025, 4:58:00 PM No.714879546
>>714879316
I'm using an RTX 4090.
Anonymous
7/8/2025, 4:59:49 PM No.714879689
>>714877247
MGS2 was 60
Burnout 3 was 60 (somehow) (and Revenge too I think)
Apparently THPS4 was 60? Not sure
Replies: >>714900538
Anonymous
7/8/2025, 5:02:01 PM No.714879919
>>714864767
>Mark my words anons.
You're already wrong, since timmy boy himself has already said that there will be no such thing as an unreal engine 6. What they instead will do, is just update ue5 and eventually just slap a six on it, despite them just applying a ton of patches to it, instead of creating a separate full graphics engine, like they have in the past.
Anonymous
7/8/2025, 5:02:31 PM No.714879952
>>714864674
We are all nobodies here, faggot. We just vent our thoughts without caring about our reddit status and karma :3
Anonymous
7/8/2025, 5:03:54 PM No.714880051
>>714865984
>how to do it
>boil in bag
>open and enjoy
Mother of god. Think about all the microplastics you'll be ingesting when you eat this shit.. truly, this is the absolute peak of goyslop...
Replies: >>714880139 >>714909823 >>714926754
Anonymous
7/8/2025, 5:04:50 PM No.714880139
>>714880051
>microplastics from no abrasion
Replies: >>714880951
Anonymous
7/8/2025, 5:05:54 PM No.714880245
>>714868559
Is deadlock still a thing? I thought it died out sometime back..
Replies: >>714880965
Anonymous
7/8/2025, 5:06:43 PM No.714880323
1743568202647443
1743568202647443
md5: 0f37cada81e645d08c63afd6560ff868๐Ÿ”
>>714857529 (OP)
Every single UE5 game I've played has either run like shit, looked like shit or both.
It definitely deserves the hate.
Anonymous
7/8/2025, 5:08:25 PM No.714880450
>>714864639
>It's not slop it's just like this other slop
Saying ue isn't trash by comparing it to the 2 worst running modern day games
Anonymous
7/8/2025, 5:13:55 PM No.714880951
>>714880139
Dumbass, the heat and the boiling water will make the plastic melt and stick to the food.
Replies: >>714882221
Anonymous
7/8/2025, 5:14:03 PM No.714880965
>>714880245
Never really died it's still in the top 200 for active player count while being invite only(not difficult to get but a lot of people don't bother), a moba and not being able to be found on steam by browsing (aka 0 advertising)

It just kinda stopped exponentially scaling like it was during early days but imo once they put it in the front page it'll def stick around top 20 games on steam
Anonymous
7/8/2025, 5:20:35 PM No.714881465
>>714864674
>ad hominem
so i can't do use that as an argument because a few ancient retards said i can't? lol fuck you
Anonymous
7/8/2025, 5:29:42 PM No.714882221
>>714880951
how does a material melt far below its melting point? furthermore, where does the micro- part come into this?
Replies: >>714884452
Anonymous
7/8/2025, 5:56:18 PM No.714884452
>>714882221
I'm not a scientist, all i know, is that the end result is microplastic in our bodies. So stop questioning it, this isn't controversial science, the science settled on this issue a long time ago.
Replies: >>714885349 >>714910513
Anonymous
7/8/2025, 5:57:03 PM No.714884518
>>714869879
zamn we need to start making games in goldsrc again then, 10x fps guaranteed
Anonymous
7/8/2025, 5:59:08 PM No.714884703
>>714858032
this
Anonymous
7/8/2025, 5:59:32 PM No.714884740
>everyone agrees Unreal Engine makes games look like fucking blurry sluggish dog shit
>even popular titles have bare minimum graphics settings so you're never getting real AA ever again.

Yes. Fuck Unreal Engine 5. I will not ever buy a game using it. It looks like ass, it runs like ass, and makes every game look the same regardless of intent.

Fuck Unreal Engine 5.
Anonymous
7/8/2025, 6:01:04 PM No.714884843
>>714873294
at least no other developer uses RE engine aside Capcom, this making
their games unique.
every modern UE5 slop out there looks and feels the same, it is soulless as fuck.
anyone pro UE is a parasitic faggot shill who donโ€™t really like vidya.
KYS!
Anonymous
7/8/2025, 6:03:43 PM No.714885110
Unreal allows all developers to be expendable. You've leveled the playing field. If everyone knows the same tools, nobody is worth keeping. You know Unreal? Good, now go plug in and start creating assets for it, wagie.

Games done? Well, we don't need you anymore, adios. We'll higher someone cheaper for next project.
Replies: >>714885503 >>714886745
Anonymous
7/8/2025, 6:05:07 PM No.714885230
>>714857529 (OP)
I blame UE5 Lumen and pajeet.
Anonymous
7/8/2025, 6:05:38 PM No.714885278
>>714857529 (OP)
This thread... It must be UE5's fault!
Anonymous
7/8/2025, 6:06:28 PM No.714885349
>>714884452
you're making shit up
Replies: >>714886829
Anonymous
7/8/2025, 6:06:29 PM No.714885350
>>714857657
An hdd just isn't going to load modern day assets fast enough
Replies: >>714885501
Anonymous
7/8/2025, 6:08:19 PM No.714885501
>>714885350
modern assets are 100GB of slop for no good reason
Replies: >>714885836
Anonymous
7/8/2025, 6:08:21 PM No.714885503
>>714885110
They honestly used to say this same thing about Unity. It's just the standardised education pipeline at this point. Do you have the slightest idea how many people that industry churns out on the year? Of course they're firing people after they've aged out, it works the same way with computer science generally, it's a suicidal profession to get into if you're not ruthless enough to get into management before the axe comes down. Worse still with all the indians flooding the market willing to work for peanuts.
Anonymous
7/8/2025, 6:12:09 PM No.714885836
>>714885501
The good reason is having no loading times
Replies: >>714891192
Anonymous
7/8/2025, 6:12:46 PM No.714885884
confusedsanae
confusedsanae
md5: 9917fd12d17685942cf15237ed758812๐Ÿ”
>>714857529 (OP)
>Play Silent Hill 2 Remake and Expedition 33
>Both games aren't open world so they run pretty well
>Play another UE5 but it's open world
>Runs like shit
Honestly I think it's just open world that's the bigger red flag. Developers are making open world games on their 9800X3D Shitfuck Ultra Cum-On-Your-Own-Face with 6090 dev kits and then they're wondering why they get people in the Steam reviews telling them their game runs like shit.
Replies: >>714885983 >>714886373 >>714898528 >>714918875
Anonymous
7/8/2025, 6:13:57 PM No.714885983
>>714885884
how did bethesda do it so well?
Replies: >>714886262
Anonymous
7/8/2025, 6:14:46 PM No.714886067
>>714875754
Yes, once you try high framerates, even 90fps will feel like torture.
Anonymous
7/8/2025, 6:16:33 PM No.714886262
>>714885983
Well that's because Skyrim is 14 years old, so modern hardware can make it run easy these days. Unless you mean Oblivion Remastered which notoriously has frame rate issues in towns and certain parts of the open world while jumping up 50+ FPS the moment you enter an indoor area or a dungeon. There's something about modern games and multiple NPCs and too large of an area being loaded in that causes severe FPS drops. I'm not sure if devs will ever fix that.
Replies: >>714886497 >>714911064
Anonymous
7/8/2025, 6:17:44 PM No.714886373
>>714885884
sh2r infamously runs like shit doe, and while the progression is hallway-like, the worldspace itself is actually an open world, the entire worldspace's terrain and the entirety of toluca lake is always loaded beyond the fog, for example
Anonymous
7/8/2025, 6:19:16 PM No.714886497
>>714886262
yes, I meant skyrm and og oblivion, they both run fine pre rtx gpus
>There's something about modern games and multiple NPCs and too large of an area being loaded in that causes severe FPS drops. I'm not sure if devs will ever fix that.
I don't count on it, games nowadays are built for screenshots, not fps
Anonymous
7/8/2025, 6:19:59 PM No.714886567
>>714857529 (OP)
I just dislike the immediately identifiable visuals, the harsh lighting, and every game just kind of feeling the same.
Anonymous
7/8/2025, 6:21:01 PM No.714886649
>games developed using UE5 perform noticeably shitter and look wonky
>REEEE ONLY PRO DEVS ARE ALLOWED TO NOTICE THESE THINGS
Anonymous
7/8/2025, 6:21:55 PM No.714886745
>>714885110
Yep. Very kikey, indeed.
Anonymous
7/8/2025, 6:22:56 PM No.714886829
>>714885349
I'm not. Fucking google it, if you don't believe me.
Anonymous
7/8/2025, 6:25:26 PM No.714887024
>not one mention of having to redownload like half the game for a minor patch
Replies: >>714887673
Anonymous
7/8/2025, 6:26:59 PM No.714887148
>unreal engine 5

It's not like I play any modern games.

When I do it's mostly Nintendo games which use their own engines.

Death stranding 2 is probably the only recent game I'd wanted to play and it's using Dunia engine.

Funny enough it's also one of the best looking games in recent years.
Anonymous
7/8/2025, 6:27:52 PM No.714887220
1515470071238
1515470071238
md5: 950e5a83badcfc5b03d27973302f45c2๐Ÿ”
>>714857529 (OP)
Name ONE game where UE5 runs excellent and looks great
Anonymous
7/8/2025, 6:27:52 PM No.714887221
>every studio must necessarily reinvent the wheel from scratch and waste years of production to do yet another distinct looking jungle/post apocalyptic city/medieval dark fantasy setting for me to play yet another fps/soulslike/rpg/mmo slop or else I cannot enjoy my slop!
Anonymous
7/8/2025, 6:30:16 PM No.714887434
Xbox could turn things around if it focused on high budget games that use competent asian and white devs.

I'm surprised the US government is letting them die. I hope china makes their own console.
Anonymous
7/8/2025, 6:31:55 PM No.714887574
wtf_am_i_doing
wtf_am_i_doing
md5: 839d0ac6fcc7708ae8617d5a3a84865e๐Ÿ”
>>714857529 (OP)
Think about it this way: UE5 is the professional version of RPG Maker. It can make amazing optimized stuff, but most people who use it are total novices who wind up making slop.
Replies: >>714890990
Anonymous
7/8/2025, 6:33:14 PM No.714887673
>>714887024
this isn't a ue5 issue tbf, this is actually an inept dev issue that would apply to any game
the reason this happens is the devs haven't left themselves any avenue to run loose files specifically for patches, or they just think massive downloads are fine for everyone, like cdpr did this shit a bunch too before
and even in these examples, they could give you only the changed files, then unpack the archives and put them in and pack them back up, but idk why they don't, it's fucking annoying but i guess the unpack/repack they think takes longer than a 20gb download
Anonymous
7/8/2025, 6:35:07 PM No.714887845
1740866936873472
1740866936873472
md5: 2c79b4d1b5594e04b3e5450af1d05632๐Ÿ”
>Casual Birder
>playdate game
Anonymous
7/8/2025, 6:36:58 PM No.714887987
>>714857529 (OP)
Clair Obscur ran at 90fps with zero stutters on my RTX4070
Replies: >>714890949 >>714894082 >>714896702
Anonymous
7/8/2025, 6:50:10 PM No.714889129
>>714864767
>Epic Games is going to release UE6 as an optimised
Hahahahhhahhahaha
Anonymous
7/8/2025, 6:52:26 PM No.714889309
>>714869879
Left is Unreal because looks cleaner
Anonymous
7/8/2025, 6:54:48 PM No.714889514
file
file
md5: 678d4cafe441f79121f1742100fa07bf๐Ÿ”
>>714870775
Reminds me of the "POWER OF THE CELL"
Anonymous
7/8/2025, 7:11:24 PM No.714890949
IMG_1952
IMG_1952
md5: de7164da85969f3e499658ae3ef4413f๐Ÿ”
>>714887987
too bad its unreal slop still and it looks and feel like all other modern unreal slop.
I am truly convinced that its chinks shilling e33 and every other recent unreal sloppa like stellar blade.
fuck you nigger, die in a fire.
Anonymous
7/8/2025, 7:11:52 PM No.714890990
>>714887574
Go away fat4all
Anonymous
7/8/2025, 7:14:26 PM No.714891192
>>714885836
the load times wouldn't exist if the assets weren't bloated thoughbeit?
Replies: >>714891835 >>714926150
Anonymous
7/8/2025, 7:22:31 PM No.714891835
>>714891192
Only if you want environments to have no details and be uniform
Anonymous
7/8/2025, 7:26:54 PM No.714892193
UE5 vs GoldSrc_thumb.jpg
UE5 vs GoldSrc_thumb.jpg
md5: aa897847b5498229fb15ee3865975315๐Ÿ”
>>714869879
Anonymous
7/8/2025, 7:36:04 PM No.714892921
Make your own game engine you lazy fuck
Replies: >>714893906
Anonymous
7/8/2025, 7:49:54 PM No.714893906
>>714892921
do it yourself, anon
Anonymous
7/8/2025, 7:51:45 PM No.714894082
>>714887987
you're only supposed to post anecdotal evidence when it supports MY side!
Anonymous
7/8/2025, 7:53:19 PM No.714894213
1735016636870222
1735016636870222
md5: b99e0e7a0cfd4d3c8a8e385ef7748f42๐Ÿ”
ENTER
Replies: >>714896484
Anonymous
7/8/2025, 7:54:44 PM No.714894314
>>714857529 (OP)
UE employees keep lying about their retarded memes like nanite and lumen
I will absolutely blame UE
Anonymous
7/8/2025, 7:59:47 PM No.714894705
>>714857657
HDDs? Fucking hell which year is it? You guys still using CRT monitors?
I haven't owned a HDD for 15 years. They were by far the biggest cancer that plagued computer tech.
There is literally nothing good about HDDs unless you a porn collector.
Replies: >>714895784
Anonymous
7/8/2025, 8:00:26 PM No.714894759
>>714868176
Read the rest of my post.
UE5 is a product to be sold first, and an engine second.
Anonymous
7/8/2025, 8:03:31 PM No.714894970
>>714870775
>7800x3d
>4090
>1090p
Why is this not running at 200+?
Anonymous
7/8/2025, 8:14:06 PM No.714895784
>>714894705
My oldest hdd is ~20 years old, it still work just fine
Tell me age of your oldest SDD that says "good" condition in your firmware analysis
Replies: >>714896785
Anonymous
7/8/2025, 8:22:19 PM No.714896484
>>714894213
From god, to kevin to seth.
Anonymous
7/8/2025, 8:24:45 PM No.714896702
>>714887987
>90fps
Anonymous
7/8/2025, 8:24:47 PM No.714896705
UE5, Epic and its shills shitting on everyone calling them out on their bullshit, are the bonafide example of what Stone Cold Steve Austin said once in 1997
https://www.youtube.com/watch?v=0g2xdCs8zl8
"You treat me like a dog and expect me to smile, you remind me of a Jackass"
Replies: >>714896967
Anonymous
7/8/2025, 8:25:46 PM No.714896785
>>714895784
About 5 years old
Replies: >>714896919
Anonymous
7/8/2025, 8:27:30 PM No.714896919
>>714896785
that's about its max age, check spare sectors
I dont need to check anything, my HDD will work 10 more years
Replies: >>714897690
Anonymous
7/8/2025, 8:28:08 PM No.714896967
>>714896705
This promo resumes perfectly the state of gaming rn, 96-97 Austin is still a gem
Anonymous
7/8/2025, 8:30:32 PM No.714897154
>>714859147
And can do proper transparencies without dithering
Anonymous
7/8/2025, 8:34:17 PM No.714897480
zq6kwd2wq2b31
zq6kwd2wq2b31
md5: e1cb6b118972a44953ce6afce3fd8acb๐Ÿ”
>>714864767
epic games is a privately held company with timmy being the majority shareholder, they have no obligation to make line go up by way of harebrained enshittification schemes like this and they have no history of doing so either
their business model is subsidizing everything else they do off of the mountains of cash fortnite makes
Replies: >>714898073 >>714899590
Anonymous
7/8/2025, 8:37:08 PM No.714897690
>>714896919
Nah im good
Anonymous
7/8/2025, 8:41:57 PM No.714898073
>>714897480
Epic also distributes stuff for Medical companies and hospitals too
Anonymous
7/8/2025, 8:45:03 PM No.714898318
>>714857657
people who are still on HDDs don't buy video games so there is no profit gained from spending man hours making your game work on them
Anonymous
7/8/2025, 8:47:58 PM No.714898528
>>714885884
Silent Hill 2 Remake is broken, fuck those polish niggers.
Anonymous
7/8/2025, 8:50:47 PM No.714898763
godot
godot
md5: 4a5eec7a82771bc1fc9d573bf5a425d3๐Ÿ”
why aren't you using pic then
Replies: >>714901296
Anonymous
7/8/2025, 9:00:05 PM No.714899590
>>714897480
>their business model is subsidizing everything else they do off of the mountains of cash fortnite makes
This
Anonymous
7/8/2025, 9:11:38 PM No.714900538
>>714879689
BT Revenge was indeed 60fps, at least the og Xbox version was, the ps2 one was most likely 60fps as well but I haven't checked.
>t. 95% completed that game and didn't go further cuz all the cars remaining to unlock suck compared to what I already have.
Anonymous
7/8/2025, 9:20:38 PM No.714901296
>>714898763
it's shit
Anonymous
7/8/2025, 9:49:55 PM No.714903595
1741692118740489
1741692118740489
md5: 844512a1b08ee6f81134b364e2d97da9๐Ÿ”
>>714857529 (OP)
Any good games made in UE5 then?
Replies: >>714906585 >>714910050 >>714924470
Anonymous
7/8/2025, 10:00:48 PM No.714904480
>>714857529 (OP)
>STOP BLAMING UNREAL ENGINE 5.
Yeah, I'll stop blaming the engine, because the real problem is talentless hacks using it, UE is the punching bag because it's the main thing people that have no talent use for their games.
Anonymous
7/8/2025, 10:04:48 PM No.714904832
_91408619_55df76d5-2245-41c1-8031-07a4da3f313f
_91408619_55df76d5-2245-41c1-8031-07a4da3f313f
md5: 03f520a4a23664e3c3497d28a31e8ffb๐Ÿ”
>>714858032
this poster humped e33 for weeks straight I am betting. As did most of the people crying about unreal engine and using marketplace assets. Surreal.
Anonymous
7/8/2025, 10:10:52 PM No.714905356
>>714857529 (OP)
>play UE game
>get microstutter, buttered graphics and texture pop-in
>Play non UE game
>doesn't suffer from these issues
This has been a thing since UE4 and somehow now I have to be a goddamn expert to notice these things?
Anonymous
7/8/2025, 10:25:49 PM No.714906585
>>714903595
The Talos Principle 2
Anonymous
7/8/2025, 10:28:35 PM No.714906840
>>714864225
I mean everyone rags on Unity.
Anonymous
7/8/2025, 10:30:20 PM No.714906963
>>714857529 (OP)
UE5 is taking the blame for lazy AAA outsourced slop
Anonymous
7/8/2025, 10:53:59 PM No.714908869
>>714864674
NIGGER
Anonymous
7/8/2025, 10:56:26 PM No.714909078
>>714857657
HDD user here, technology and consumerism doesn't advance just because some dipshit on the internet wills it. There's tons of people that still play on non-RTX cards, tons of people at 1080p or lower, tons of people with ancient hardware. And even putting all of that aside, if your UE5 game can't perform worth a damn on the modern consoles, even with their SSDs (beep boop, my family has everything but the Switch 2), you have a fucking problem and it ain't just HDDs.
Replies: >>714909757
Anonymous
7/8/2025, 10:57:02 PM No.714909140
>>714857529 (OP)
no
every single game on UE5 runs like shit
Anonymous
7/8/2025, 11:00:17 PM No.714909436
>>714865984
>>714866081
>>714869672
>>714867770

Wouldn't give a shit if it happened on my speakers, but even with the system volume down to 1-5%, i still get ear-raped thru my headphones.

>tech illiterate zoomer
I'm older, more attractive, and more successful than you. There's no reason for games to start that loud.
Replies: >>714909559
Anonymous
7/8/2025, 11:01:32 PM No.714909559
JDS-Labs-Atom-Amp-01
JDS-Labs-Atom-Amp-01
md5: a819f4951fb11f7e4a4fb23e5abdff3d๐Ÿ”
>>714909436
>i still get ear-raped thru my headphones.
Low gain exists anon.
Replies: >>714914480
Anonymous
7/8/2025, 11:03:56 PM No.714909757
>>714909078
Actually, it probably ISN'T even HDDs that are the primary problem, because Fortnite mostly runs fine on Switch 2 with Lumen enabled and everything, and that's still a physical storage medium of SD Micro Express + whatever that internal storage is which isn't even an SSD proper. But then Fortnite has always been more optimized and efficient out of Epic's own offices than anyone trying their hands personally at the engine. So yeah, in hindsight UE5's bullshit does have a significant performance eater even without any of the major new gimmick features enabled (one indie dev considered importing a UE4 project to 5 only to discover that), but a lot of it is still individual developer problems and their inability to optimize worth a fuck on these bloated, mismanaged, fucked up development schedules.
Anonymous
7/8/2025, 11:04:50 PM No.714909823
>>714880051
>8 ounces/226g
>feeds 3 men

>win a visit from Davis
>"I'll come to you"

Think more critically anon
Anonymous
7/8/2025, 11:07:39 PM No.714910050
>>714903595
Surely a handful of these games are good?
https://en.wikipedia.org/wiki/Category:Unreal_Engine_5_games
Anonymous
7/8/2025, 11:10:07 PM No.714910251
>>714857529 (OP)
The issue I see here is that people are screeching against the engine alone instead of blaming lazy devs as well.
Anonymous
7/8/2025, 11:13:36 PM No.714910513
>>714884452
>Stop questioning it
>The science settled
hmm...
Anonymous
7/8/2025, 11:17:30 PM No.714910846
>>714857529 (OP)
Unreal Engine's bad reputation comes from all the bad devs. There are a ton of good, well-optimized games that everybody ignores, like
Anonymous
7/8/2025, 11:18:47 PM No.714910971
>>714864535
Says who?
Anonymous
7/8/2025, 11:20:03 PM No.714911064
>>714886262
Texture and poly issue primarily. Both have reached levels in excess of what even modern top shelf cards can handle that stuttering is inevitable. If you want games with lots of NPCs and populated open areas, you need to reduce the fidelity so the GPUs can keep up with rendering it all, or cut down the draw distance. A lot of rigs also lack sufficient memory, while games are less clever with the tricks to keep shit preloaded for when you turn to look at it.

People who work in the art and game design departments often do not stop to consider the performance implications of what they're doing, and for some baffling reason, the part of the team that does refuses to speak up. There's just minimal communication in development these days concerning optimisation.
Anonymous
7/8/2025, 11:21:42 PM No.714911215
>>714857657
Who even uses hdd's bro? I've been using ssd for like a decade plus on PC.
Anonymous
7/8/2025, 11:21:45 PM No.714911220
>>714875476
If you're not aiming for realistic visuals, why the fuck would you be using UE5 anyways?
Replies: >>714912434
Anonymous
7/8/2025, 11:22:38 PM No.714911294
>>714857529 (OP)
blueprint was mistake, it runs roughly 20x - 40x times slower than lua in roblox, and AAA negroids often use it, especially because they can slave off designers whose workload just decreased because they finished their own slop, not only graph based programming is hard to maintain and low performant but also the more it's used the harder things get to navigate around during game dev process.

truly niggerlicious
Anonymous
7/8/2025, 11:25:19 PM No.714911560
>>714868559
black mesa also now uses deferred rendering which is why shit looks so ugly and blurry and no MSAA!
Anonymous
7/8/2025, 11:27:37 PM No.714911778
>>714869879
this just proves how shitty unreal is, imagine wasting years of engine development on features that need to be disabled for engine to be optimized, lmfao
Anonymous
7/8/2025, 11:27:41 PM No.714911784
1520822794.bigdad_gaz_43
1520822794.bigdad_gaz_43
md5: f3b3f28b516bc76cca82ec1158f8af2b๐Ÿ”
>>714857529 (OP)
>I turn Nanite on
>I turn Lumen on
>I turn Megalights on
>I turn all my meshes into Nanite meshes, including my skeletal meshes
>It werks.
>I don't have to bake light
>I don't have to bake shadows
>I don't have to do LODs
>UDIMS work like a charm
>no need for a normal map
>I don't use photorealistic 4k textures
Life is good. I don't know what all your problems are.
Anonymous
7/8/2025, 11:27:59 PM No.714911816
>>714869160
no
source 2
Anonymous
7/8/2025, 11:28:38 PM No.714911871
>>714857529 (OP)
>engine is marketed as being retard-proof
>engine attracts retards
>games using the engine run like shit

A camera designed to be operated by retards will take mostly bad pictures
Anonymous
7/8/2025, 11:29:55 PM No.714911990
>>714857529 (OP)
>blame the gun, not the user
Hmmm
Anonymous
7/8/2025, 11:35:11 PM No.714912434
A photo taken seconds before disaster
A photo taken seconds before disaster
md5: 0e91a19a3e800e3320bd35543485d2b8๐Ÿ”
>>714911220
Because it's free and there are a lot of tutorials for blueprints. Also Timmy gives me free shit for free every 2 weeks. Fab content is next to unusable however.
Replies: >>714913161
Anonymous
7/8/2025, 11:36:19 PM No.714912536
>>714857529 (OP)
>STOP BLAMING UNREAL ENGINE 5.
I don't, it's why I'm developing my game in UE5. Shitty devs just don't know how to write lightweight code.
Replies: >>714912737 >>714913774
Anonymous
7/8/2025, 11:38:24 PM No.714912737
>>714912536
It's environmental designers putting 10 identical lights in a single space that tank the performance. Every single one of those lights casts a shadow, so you have 10x identical dynamic shadows as well.
Anonymous
7/8/2025, 11:39:27 PM No.714912824
How hard is it to make your own engine because Devs need to start doing that
Replies: >>714913615 >>714913723
Anonymous
7/8/2025, 11:43:27 PM No.714913161
>>714912434
Good lord, with an excuse like that I would pirate the fuck out of your game that definitely runs like shit.
Replies: >>714913501
Anonymous
7/8/2025, 11:47:44 PM No.714913501
Fluffle Puff Foam
Fluffle Puff Foam
md5: a6bc01e76153dd09e1a4391b1e1855ab๐Ÿ”
>>714913161
YOU CAN'T PIRATE A GAME I'LL DISTRIBUTE FOR FREE USING P2P, YOU COLLOSAL NIGGER!
Anonymous
7/8/2025, 11:48:56 PM No.714913615
>>714912824
Very. It requies a great deal of technical mastery to do a thing like that, if you're working alone, you need to be a polymath in a bunch of different fields to get it all to work right.
Anonymous
7/8/2025, 11:49:52 PM No.714913723
>>714912824
>must reinvent wheel
Why are you retards like this? Yes, spend 10 years creating your own engine from scratch and maintaining it before you start working on your game.
Replies: >>714914442 >>714914759
Anonymous
7/8/2025, 11:50:23 PM No.714913774
>>714912536
It's dipshits running Nanite thinking it gives them infinite lighting. Idiots that constantly have no time to optimize textures and particles anymore so everything is 2-4k assets all plastered on top of each other. A billion particles flying everywhere from the smallest of actions. Lumen lighting that is effectively forced raytracing for global illumination (even IdTech is doing this crap now). Throwing a bunch of shit all active at once without proper culling and activity scheduling, expecting something awesome out of something BIG.
And after everything is said and done and shit is rushed to make whatever developers are trying to make, there's no Q&A, no time to clean up the spaghetti code and blueprints, no time to unfuck what's been fucked, we just shipped off some shit to go gold you stupid fuck, go go go, sleep under the desk if you have to, no time for anything but getting product out.
Anonymous
7/8/2025, 11:51:42 PM No.714913871
Expedition 33 ran fine on my machine
In contrast I literally can not run FF16 in a playable state, a game from 2023
UE is fine, retarded lazy devs are the problem regardless of the engine used
Replies: >>714918875
Anonymous
7/8/2025, 11:52:38 PM No.714913947
>>714857529 (OP)
No
Anonymous
7/8/2025, 11:57:46 PM No.714914374
>>714857529 (OP)
It's 2025 and the engine cannot handle transparency properly because of tech from 2012 it refuses to move past. 99% of games are going to inherent this behavior because it's fundamentally how it's renderer works. The other 1% are the Guilty Gear games.
Anonymous
7/8/2025, 11:58:38 PM No.714914442
>>714913723
Dumb analogy, a game engine is much more complex than a wheel, and different engines can be specialised for different genres of games. There is a purpose to making new engines, and more to the point they should be made so there's healthy competition in that market.
Anonymous
7/8/2025, 11:59:13 PM No.714914480
>>714909559
>Retards keep trying to tell somebody to buy their problem away with shit like an amp instead of admitting the games are poorly made

Let me guess, you are a dev?
Anonymous
7/9/2025, 12:02:40 AM No.714914759
>>714913723
If you are a studio expecting to sell 10 million copies of something you should in fact make your own engine. As an example, if you sell a game for 70 dollars, and sell 10 million copies, you just lost 35 million dollars to Epic alone because you didn't make your own engine. If you as a giant studio made 4 games, that's now 140 million dollars down the drain. That is a substantial amount of money that you could have kept in house. This also ignores the fact you still need people to work on your engine, even if you use the Unreal Engine, except now you are paying for licensing AND developing/maintaining it.

That is why most major studios use their own technology.
Replies: >>714920424
Anonymous
7/9/2025, 12:11:16 AM No.714915431
>>714857529 (OP)
>Whine that everyone says UE is bad
>Doesn't provide any counter arguments
ok
Anonymous
7/9/2025, 12:28:01 AM No.714916620
>>714858032
too expensive and too much mental effort required
people want to take shortcuts
UE5 offers that
>GIBS ME DATS
Anonymous
7/9/2025, 12:58:41 AM No.714918875
e33
e33
md5: 30ce540bfd4d7c1d01892138985b8fd2๐Ÿ”
>>714875207
>>714875409
>>714885884
>>714913871
What are you talking about? E33 looks like blurry mystery shit soup
Replies: >>714919206 >>714926970 >>714927117
Anonymous
7/9/2025, 1:03:08 AM No.714919206
1749160640074645
1749160640074645
md5: 7bef536a65d4e8bd8848c9ade8341844๐Ÿ”
>>714918875
And to emphasize, UE5 literally CANNOT render pic related
Anonymous
7/9/2025, 1:17:51 AM No.714920294
>>714875754
90fps is the absolute bare minimum I'm willing to put up with. 120 is acceptable. 180 is good. 240 is great. 480 is based.
Anonymous
7/9/2025, 1:19:26 AM No.714920424
>>714914759
That's never been a thing, Mirror's Edge, Mass Effect, Batman Arkham series, Borderlands, Bioshock, Gears of War, Mortal Kombat, Fable, Tony Hawk etc etc there's a ton of high profile games that used ue3. Just like Half Life used the quake engine.
UE has been used since its creation with
Anonymous
7/9/2025, 1:22:06 AM No.714920608
>>714868489
Okay then, show me developers which don't have this supposed skill issue because thus far not one of them can make it work
Anonymous
7/9/2025, 1:24:18 AM No.714920784
>>714871261
>Is this the most astroturfed franchise ever?
Its definitely up there. It sold like shit except for bundled copies but they're still pushing it like its the the Next Big Thing
Anonymous
7/9/2025, 1:25:43 AM No.714920918
nmg0bx0vz7s81-264611747
nmg0bx0vz7s81-264611747
md5: 3f837577b8d3678bc9aa9a65bc5d3f74๐Ÿ”
(You) are somewhere in this image
Replies: >>714922687
Anonymous
7/9/2025, 1:30:56 AM No.714921306
>>714857529 (OP)
All I know is that the display and rendering configurations for all the UE5 games I have played are way too fucking complicated. I spent like 2 hours screwing around with the options in Stalker 2 until I got something that was sort of acceptable.
Replies: >>714921490
Anonymous
7/9/2025, 1:33:35 AM No.714921490
>>714921306
The options in Stalker are pretty standard for a current year game. It just runs shit even when you put it on low. I hate when there's like a 3 fps difference between max settings and low
Anonymous
7/9/2025, 1:44:01 AM No.714922283
>>714857657
>HDD in 2025
Just steal a modern PC at this point, you're lower than a nigger already.
Anonymous
7/9/2025, 1:48:54 AM No.714922687
>>714920918
UE5 is shit because it lowers the bar for developer competence.
Replies: >>714927140
Anonymous
7/9/2025, 2:03:47 AM No.714923845
1747565717347441
1747565717347441
md5: 079603056b4f4624a5ff5aef575f7ffc๐Ÿ”
>reddit thread
Anonymous
7/9/2025, 2:07:53 AM No.714924139
>>714870775
what the fuck
Replies: >>714924898
Anonymous
7/9/2025, 2:12:13 AM No.714924470
>>714903595
Robocop Rogue City was very fun
doesn't run that good though
Anonymous
7/9/2025, 2:18:27 AM No.714924898
>>714924139
somehow streaming data in UE5 is fundamentally fucked, which is hilarious because the switch 2 plays the game better than that shit. so it ain't storage style, even if a shit hdd is going to be unplayable; it's all optimization and the pc version of fortnite is unoptimized like total shit, whereas the console versions are (mostly) stable besides switch 1.
Anonymous
7/9/2025, 2:21:12 AM No.714925058
>ue5 games runs like shit
>"hey man, games on this engine run like shit"
>"STOP SAYING IT'S THE ENGINES FAULT"
seems like pattern recognition to me
Anonymous
7/9/2025, 2:31:15 AM No.714925643
>>714857529 (OP)
is it this easy to get a 200+ reply thread in this shothole? just repeat the same thread twice a week with no changes?
Anonymous
7/9/2025, 2:39:20 AM No.714926150
>>714891192
how about we just let you be poor and move on with ourselves?
Anonymous
7/9/2025, 2:40:15 AM No.714926218
are there any videos that go over this with evidence? most of the stuff I find looking it up is just UE5 VIDYA HOLOCAUST IT'S OVER type shit
threat interactive has some good vids it seems
Anonymous
7/9/2025, 2:41:56 AM No.714926335
>>714857529 (OP)
If developers wanted people to stop blaming UE5 they should show us that games can run well on it.
Anonymous
7/9/2025, 2:47:50 AM No.714926754
>>714880051
Davis is never visiting this faggot lmao
Anonymous
7/9/2025, 2:48:40 AM No.714926816
1752022118777094
1752022118777094
md5: e3ec0dd11a560bd5c051ed4c3d1e90de๐Ÿ”
>>714857529 (OP)
wish it was more often used for stylized games instead of realismslop
Replies: >>714927598
Anonymous
7/9/2025, 2:50:50 AM No.714926970
IMG_1951
IMG_1951
md5: 4002246a5a9c84784eac543e5e85f86c๐Ÿ”
>>714918875
it needs a bit more brown and bloom
in my opinion.
Anonymous
7/9/2025, 2:53:03 AM No.714927117
1752022380653626
1752022380653626
md5: fc4a65e4f44d8dd80326545ebb212bac๐Ÿ”
>>714918875
ue5 postprocess bloat will destroy any clarity
Anonymous
7/9/2025, 2:53:34 AM No.714927140
>>714922687
this.
but honestly anon, fuck it bro.
soon it everything will be nothing but jeets doing nothing but command prompts just to be completely be replaced by machines quickly after.
everything is fucked.
at least we got Elden Ring the greatest game ever conceived before everything went completely to shit.
Anonymous
7/9/2025, 3:00:46 AM No.714927598
lumen off and on
lumen off and on
md5: 08410994c52dced034299ac6af072803๐Ÿ”
>>714926816
Yeah, stylized stuff works better with notable lighting shifts than pissing away all this asset quality on realistic stuff the average gamer isn't gonna actually notice.
Anonymous
7/9/2025, 3:07:33 AM No.714928062
>>714873294
RE Engine is a good engine when its not being used on a big open game like DD2 and Monster Hunter Wilds, because it wasn't made with those kind of games in mind.
Anonymous
7/9/2025, 3:09:08 AM No.714928160
>>714857529 (OP)

>you need 50 years of chef's training to tell that a egg is rotten
Anonymous
7/9/2025, 3:14:04 AM No.714928485
>>714857583
https://youtu.be/yd4XaLwXpLQ
I blame the Chinese for this.
Anonymous
7/9/2025, 3:38:09 AM No.714930072
>>714858032
member that time Konami invested a gorillion dollars into a badass game engine then shelved it after making 3 games with it
Replies: >>714930117
Anonymous
7/9/2025, 3:38:46 AM No.714930117
>>714930072
>konami game engine is dogshit
Unrealchads keep on winning.
Replies: >>714930217
Anonymous
7/9/2025, 3:40:15 AM No.714930217
>>714930117
YES SAAR WE LOVE UNREAL ENGINE 5 BLOODY BASTERD!