Anonymous
7/9/2025, 12:20:51 AM
No.714916108
>>714916271
>>714916375
>>714916470
>>714916748
>>714916950
>>714917126
>>714917372
>>714918059
>>714919690
>>714919758
>>714921265
>>714923526
Abusing contact damage is not an interesting way of adding difficulty to your computer game. Since this subreddit is horrendously brain damaged I shall tell you what I mean.
> Enemy has weapon
> Enemy throws itself into the player in order to deal contact damage instead of using said weapon
This is not enemy design; it is lazy hackery. You can cope, you can seethe, you can stamp your little feetsies in rage at my post, but that does not change the objective fact that I am correct. Also! (Also!) The game has poor hitboxes.
Cope. Australians have never made anything good. If Silksong is the game that everybody is looking forward to the. I'm afraid your medium is a joke. Sad state of affairs!
> Enemy has weapon
> Enemy throws itself into the player in order to deal contact damage instead of using said weapon
This is not enemy design; it is lazy hackery. You can cope, you can seethe, you can stamp your little feetsies in rage at my post, but that does not change the objective fact that I am correct. Also! (Also!) The game has poor hitboxes.
Cope. Australians have never made anything good. If Silksong is the game that everybody is looking forward to the. I'm afraid your medium is a joke. Sad state of affairs!