Thread 714916108 - /v/ [Archived: 491 hours ago]

Anonymous
7/9/2025, 12:20:51 AM No.714916108
Hollow_Knight_first_cover_art.webp
Hollow_Knight_first_cover_art.webp
md5: 7f31c6aa82328676367142c5b659b4e5🔍
Abusing contact damage is not an interesting way of adding difficulty to your computer game. Since this subreddit is horrendously brain damaged I shall tell you what I mean.
> Enemy has weapon
> Enemy throws itself into the player in order to deal contact damage instead of using said weapon
This is not enemy design; it is lazy hackery. You can cope, you can seethe, you can stamp your little feetsies in rage at my post, but that does not change the objective fact that I am correct. Also! (Also!) The game has poor hitboxes.

Cope. Australians have never made anything good. If Silksong is the game that everybody is looking forward to the. I'm afraid your medium is a joke. Sad state of affairs!
Replies: >>714916271 >>714916375 >>714916470 >>714916748 >>714916950 >>714917126 >>714917372 >>714918059 >>714919690 >>714919758 >>714921265 >>714923526
Anonymous
7/9/2025, 12:23:06 AM No.714916271
>>714916108 (OP)
Explain why enemies moving around and dealing contact damage is bad in the context of Hollow Knight's gameplay.

You can't.
Anonymous
7/9/2025, 12:24:43 AM No.714916375
>>714916108 (OP)
this is at most a minor aesthetic complaint and has very little bearing on the design of the game
Anonymous
7/9/2025, 12:25:53 AM No.714916470
>>714916108 (OP)
That's just how metroidvanias work
Anonymous
7/9/2025, 12:26:02 AM No.714916480
Godmaster
Godmaster
md5: 1ffc941a1145a182ce5c962803d0fd70🔍
nobody here but me has beat this game
Anonymous
7/9/2025, 12:29:41 AM No.714916748
>>714916108 (OP)
You sound mad. Hk the goat lol
Anonymous
7/9/2025, 12:32:33 AM No.714916950
>>714916108 (OP)
>Enemy rushes at you
>OP thinks this should do 0 damage
Anonymous
7/9/2025, 12:34:57 AM No.714917126
>>714916108 (OP)
>Since this subreddit is horrendously brain damaged I shall tell you what I mean.
Can't tell if pretending to be retarded
Anonymous
7/9/2025, 12:36:11 AM No.714917210
Is this the first 2D game you've played?
Anonymous
7/9/2025, 12:37:09 AM No.714917272
>abusing contact damage
The appropriate amount of contact damage is zero
Anonymous
7/9/2025, 12:38:38 AM No.714917372
>>714916108 (OP)
You could just learn the rules of the game.
You don't have to enjoy every game though, thanks for giving it a shot.
Anonymous
7/9/2025, 12:45:46 AM No.714917860
1721499872561679
1721499872561679
md5: 85c7874f366940fa165d23e3dc566970🔍
I'm glad that modern metroidvanias are starting to ditch contact damage and instead rely on enemies actually being threatening
Pic related has an entirely new set of enemies for each area and they are all fairly tough. Only a few of them have contact damage, and it's always indicated by spikes or worms coming out of their bodies.
HK feels like a relic of the past in many regards at this point.
Replies: >>714920889
Anonymous
7/9/2025, 12:48:24 AM No.714918059
>>714916108 (OP)
>instead bugs that are literally explained i game as having gone insane attack like lunatics
What a shock.

Also, do you know what headbutting is?
Anonymous
7/9/2025, 1:09:24 AM No.714919690
>>714916108 (OP)
You can't say that because a bunch of dudes wasted like 7 years on this shit and they basically had no life while making it. So everything about it is perfect.
Anonymous
7/9/2025, 1:10:21 AM No.714919758
>>714916108 (OP)
Contact damage is literally an outdated concept and reeks of lack of skill on the devs' part any time it shows up, and I hate that the only time anyone ever admits it is when they're trolling.
Anonymous
7/9/2025, 1:25:29 AM No.714920889
Nine Sols cover art
Nine Sols cover art
md5: 00ebb9653086f8b8193f9cabd1389a49🔍
>>714917860
>I'm glad that modern metroidvanias are starting to ditch contact damage and instead rely on enemies actually being threatening
Nine Sols also did this where there is no contact damage and some of the minor enemies are threatening. Lucky you can either use your bow to cheese them or use dodge to get past them.
Anonymous
7/9/2025, 1:30:17 AM No.714921265
>>714916108 (OP)
It's to stop you from dashing through enemies so clearly it's doing its job in filtering you.
Anonymous
7/9/2025, 1:59:09 AM No.714923526
1746373755644428
1746373755644428
md5: 36a0986d3c73cc7bea56c472a7158e24🔍
>>714916108 (OP)
>Since this subreddit
Anonymous
7/9/2025, 2:21:10 AM No.714925052
removing contact damage always makes games too easy since attacks should be telegraphed adding contact damage makes the movement more interesting
Anonymous
7/9/2025, 2:25:20 AM No.714925297
>another brainless post crying about an indie game he played maybe five minutes of
You're a part of the problem, you know
Anonymous
7/9/2025, 2:27:09 AM No.714925418
Idk anon, Hornet was pretty easy.