>>714957382
>with bad controls, bad movement tech
Sunshine movement actually feels fantastic once you understand Mario's full range of abilities, you just have to master it, which isn't hard to do
>bad camera
Oh no, the camera is bad in one(1) mission, guess we better cancel the whole game
>dumb fucking water pistol
Are we really going to pretend that having a water pistol that turns into jetpack, a rocket and a turbo propeller is bad now?
>cringe low resolution compressed cutscenes
Mario having an ambitious story with full voice acting was a good thing, if anything, it's a shame that later games abandoned that direction entirely
>repetitive mission objectives
Most are unique aside from the shadow mario ones
>terrible level design
You mean soulful levels that combine realistic environments with well crafted 3D platforming challenges