>>714954271 (OP)>You WILL run your live service game foreverwrong, this is not required.
If the live-service game is no longer "worth to keep running", you simply give the source code or means to host private servers.
If there are features that would not work due to being offline or private server, then simple leave those features out, the point is to keep the actual story and gameplay intact
>You WILL NOT shut it down no matter how unprofitable it isAgain, nobody is stopping them from shutting servers down
>This IS good for the games industry, somehowHow is it not?
if you can have a legacy preserved, for references, history and entertainment, why would you NOT see this as a good thing?