>>715006864how does veevee put up with her
>>715007257depends on what you're looking for
>loads of text. unskippable cutscenes (there's a mod for that though)>plot doesn't kick off until last third of the games>difficulty is meh. normal is a snoozefest. hard quickly becomes pierce2win>had the most fun assembling parties. not grindy at all thanks to tactician USBs and platinumshitmons. you can disable encounters later on evenit scratches the monster collector itch decently
>Is there somewhere better to start?it all depends on what you're looking for. if you want a card game, digital card battle is pretty fun. decks are very flexible (e.g. kamikaze crash deck, fast attack red/black deck, unkillable blue deck, milling deck)
you've also got a retelling of adventure for PSP
and last but not least you can try your hand at the monster raising rpgs (world 1, decode, next order), where you progress is marked by upgrades since your digimon have (extendable) lifespans