Anonymous
7/9/2025, 6:00:27 PM No.714978087
Sonic is dead, and no amount of nostalgia-fueled CPR is going to bring him back.
Every game, every movie, every comic, is just another drop in Sega’s bucket of diminishing returns. Sonic doesn’t have a future; he has a shelf life, and it expired years ago. The only reason anyone is still paying attention is out of habit or misplaced hope. But hope won’t save Sonic. Innovation might have, but Sega abandoned that concept long ago in favor of squeezing every last cent out of a dying brand. And honestly? It’s about time we let Sonic rest in peace.
Let’s stop pretending the franchise has any pulse left. Sonic x Shadow Generations scraping together 1.5 million units? Embarrassing. In an industry where mid-tier, uninspired shooters outsell that without breaking a sweat, Sonic couldn’t even capitalize on the billion-dollar momentum from his movies. That’s not a franchise—it’s a hospice patient hooked up to a Sega-branded ventilator, and the air is running out. And to those yelling “But the sales prove it’s a good game!” stop embarrassing yourselves. Sales aren’t a metric for quality; they’re a metric for branding and curiosity. You know what else sold well? Sonic Boom: Rise of Lyric. Was that a good game? Absolutely not. People didn’t buy Sonic Frontiers because it was good—they bought it because they hoped it might not be bad. And then they played it, and reality set in.
Every game, every movie, every comic, is just another drop in Sega’s bucket of diminishing returns. Sonic doesn’t have a future; he has a shelf life, and it expired years ago. The only reason anyone is still paying attention is out of habit or misplaced hope. But hope won’t save Sonic. Innovation might have, but Sega abandoned that concept long ago in favor of squeezing every last cent out of a dying brand. And honestly? It’s about time we let Sonic rest in peace.
Let’s stop pretending the franchise has any pulse left. Sonic x Shadow Generations scraping together 1.5 million units? Embarrassing. In an industry where mid-tier, uninspired shooters outsell that without breaking a sweat, Sonic couldn’t even capitalize on the billion-dollar momentum from his movies. That’s not a franchise—it’s a hospice patient hooked up to a Sega-branded ventilator, and the air is running out. And to those yelling “But the sales prove it’s a good game!” stop embarrassing yourselves. Sales aren’t a metric for quality; they’re a metric for branding and curiosity. You know what else sold well? Sonic Boom: Rise of Lyric. Was that a good game? Absolutely not. People didn’t buy Sonic Frontiers because it was good—they bought it because they hoped it might not be bad. And then they played it, and reality set in.
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