kong
md5: 75e820019a2362eabea1bb811f5befe4
🔍
>>715004098 (OP)Here's your game bro. It's the one with the velociraptor .png cutscene.
>>715004098 (OP)This, I'm sick of super realistic generic slop that takes ten years to make
I want bigger and better games with less emphasis on graphical fidelity and more effort put towards interactivity/gameplay. I don't give a shit how much the devs are payed. I only care about how much passion they pour into the project.
I want shorter games with worse graphics made by people who have a history of commiting ethnic cleansings against racial groups I disapprove of and I'm not kidding
>who are paid more to work less
a work of art does not get better or worse depending on how much the artist was paid. what a retarded fucking opinion. faggot is clearly just virtue signaling
>>715004098 (OP)>paid morethen stop hiring thousands of unnecessary DEI pr/hr/social media parasites that offer not benefit to the development of the game then you can afford to pay the people that actually make your games
>>715004479That's literally what he's saying
>>715004512Success does not equate to quality. These games are objectively poorly made dogshit.
>>715004098 (OP)People say this then get mad at asset flips or AI games that are low effort but make their creators tens of thousands for little work.
I want better games that look good and play good and made by competent people paid a good wage
>>715004098 (OP)why should I care about someone who is already making more than I am getting paid more?
>b-because they will make better gamesExtremely doubt that
>>715004651You clearly don't understand the argument he's making.
>>715004364stop making things political
I'm bored of games looking good. I want games looking bad. Sometimes you don't want perfection. Sometimes you want Alien AIKA, not AIKA from 5-10 years ago.
>>715004098 (OP)We're finally reaching the end of the cancerous AAA era started during the 7th gen. Thank fucking god.
I only care for the quality of the product, just like every rational customer should.
Shorter 1= shorter
Games used to bundle all sorts of extra modes, Ng+ type stuff, score and time attack modes
Even call of duty 4 came with an arcade mode, for example
A game you can play over and over is never short, no matter how long your first play through is
>>715005506Oh man, I can't wait until the only new releases are trend chasing indieslop A and trend chasing indieslop B. I'm sure excited to never see any innovation or moderately ambitious projects again because that requires capital and manpower that won't be centralized anymore.
>>715004098 (OP)>shorter gamesless padding
>worse graphicsanything that isn't aim for photorealism
>higher paid to work lesshigher pay to core devs instead of HR and bloated staff
>>715005870AAA slop is already trend chasing garbage. You act like this shit didn't happen during the 3rd-6th generation. It'll be better than the garbage we have now.
>>715005870What innovation have you seen from AAA the last decade? Please enlighten me.
I'm sure the pretentious, special snowflake does. Let's see who else wants to go bankrupt.
>>715004098 (OP)No he doesn't. He wants content rich games that ware well optimized made by people who know how to do their jobs who are paid correctly to work until the game is complete.
Not what we get from Triple A which is open world games with nothing in it with graphics negatively impact the optimization of the game. made by hundreds of jeets who lie about knowing how to work UE5 so they take too damn long to produce anything and thus bleed money.
3 Crash Bandicoot games in 2 years, 3 Sly Cooper and 3 Jak and Daxter games in 3 years, 3 Uncharted games in 4 years, 3 Resistance games in 5 years. How do go from that to making seemingly nothing at all?
>>715004098 (OP)all this deprofessionalization is literally gamergate