It's decent, especially for the developers who at the time was a beginner. it's pretty old now.
I wonder what happened to the remake plans... I have no ideas what happened to this guy
why dont you play it instead of asking faggot ? do you also ask if its good before taking a shit so you eat your own shit first before pooping in the toilet bowl ? lmao what a fucking retard
>>715061385
does it? It should run as well as half life 1, same engine
Actually, I wonder, how was this game even released? I don't believe Valve made the Goldsource free to use for developers, and I don't think it's an half life mod + it's standalone
>>715061529
It suffers from the same buffer overflow issue that plagues the co-op mode, something broke in the game after the last few windows updates over the course of two years
>>715061232 (OP)
For a free game, yeah. It's one of my favorite games to play during Halloween.
I'm not a fan of the whole "It was all in my head" twist and I think it ruined the atmosphere.
>>715061232 (OP)
I think it’s a must-play if you’re getting into horror games. Its unique in that you’re typically armed to the teeth so the real horror typically comes from fighting your nerves more than anything.
>>715061232 (OP) >can only hold three items >key items are part of these three >holding a literal keyring or a sparkplug takes the same amount of inventory space as a gun
Thanks, I now hate your game on principle.
it's alright I guess but there's shit deliberately designed to be obnoxious which takes away from the experience
>>715061232 (OP)
The environmental jump scares are well done, everything else is edgy/repetitive.
But it's better than most "commercial" jump scare games.
>>715061958
The HL1 goldsrc is easier, you get get away with making assets of 20 polygons and 50x50 textures, and the dev was alone. HL2 source mods need a a team.
>>715062354
Wonder why there's no much of these then, same for older games.
Then again these softwares have some very heavy limitations so maybe it's just this. It's annoying to be have too many restrictions when making something
>>715062926
Some people are allergic to backtracking even in tiny levels like those in Signalis but without the limited inventory the exploration just consists in entering every room once, pick everything along the way and you automatically go to the next level.