>got told it's a movie
>actually have to dodge enemy attacks
I just beaten the only PS3 game that exists.
Somehow it was more interactive than Heavy Rain.
What did I think of it?
And most importantly - did you make your daughter smile today?
Absolutely hated the balls during the final flying section and fight with Yasha was filtering me until I learned not to rush and wait for him to finish his attacks.
I loved the game from start to finish but fighting sections with turtle gohmas were fucking awful, took too long to finish.
peak cinema, I wish I could reply specific sections/fights/cutscenes. Augus fight on the moon lives rent free in my brain since I saw it on youtube 10 years ago.
Also whoever did skinning and rigging of character models should get a nobel prize, the way the faces morphed and deformed really was something else. I can barely rig a low-poly humanoid character and people from CC2 had to handle way too many limbs for each character.
I really liked that the devs embraced the QTE prompts in DLC and used them to amplify the action to the point that the prompts were almost a spectacle too.
I'm glad the final boss' arena was white because it was actually possible to see what's going on. During other bosses I had serious problems trying to distinguish what's going on on the screen.
>>715200869I love how this game looks, that entire final area was awesome.
>>715202953color choice for it was perfect really
Single frames can be silly sometimes but the cuts happen faster than in a tiktok video
Also the hud changes depending on who you play as, how far into the story you are and which version did you choose in Extras menu. It's a little but nice addition and makes me wish the industry would return to stylized interfaces.