Now that the dust has settled, was The Hundred Line a good game?
It was a good game for masturbating to.
The fact that Tsubasa isn't wearing a bra makes me really unattracted to her.
>>715206840She REALLY wants to show off her boobies.
>>715205872 (OP)so how did it do? did it sell well enough for the company to survive and make more games
>>715207091Yeah
>โBefore the game launched, I borrowed a lot of money from everywhere,โ Kodaka told me in a recent interview, speaking through a translator.>The good news is thatโs no longer a concern. โThe game is selling pretty well,โ he said. โSo I donโt see bankruptcy as a serious future.โhttps://www.bloomberg.com/news/newsletters/2025-07-11/-the-hundred-line-last-defense-academy-nearly-bankrupted-too-kyo-games
>>715207328oh good, good for them. I hope he makes more games soon then
>>715205872 (OP)I havent played very far but Eito, takky and yugamu are all sexy. Ima was a waste of a design.
>start second scenario
>spare eito
>protect second to last defense academy because the entire goal of going back in time was to save nozomi
>Nice job Mr. Sumino. Too bad the rest of your group is a bunch of wusses and got Darumi killed.
>sacrifce takemaru
>Oh Takumi, you let Takemaru die? I guess that means you want to take a massive amount of drugs.
Getting the cult route as the very first one in second scenario was interesting. Definitely unsettling to see how complacent Takumi gets as he develops his god complex.
>Kodaka plans to expand some of the endings of The Hundred Line: Last Defense Academy and โadd some content thatโs harder to complete.โ
DLCbros, we fucking won.
>>715205872 (OP)Just finished it yesterday after 160+ hours. I really enjoyed most of it!
Thought the way a few of the routes had elements building up to the SF route was a pretty cool idea. It is a bit surprising that after all of that there are still unresolved mysteries.
>>715205872 (OP)Not really but the girls were hot
amazing game desu. Having a VN with 150+ hours of content on first release is crazy work. The only real issue is that some of the routes have bad pacing (too much free time or exploration is usually the issue) but it literally has multiple dozens of them so no way they'll all be perfect
hoping the DLC gives us more of best girl
Is the game good? I was considering getting it for Steam.
>>715205872 (OP)I refuse to play it because the character designs look fucking horrible. They look like what ChatGPT thinks Danganronpa characters look like
>>715214045Yeah. It's a VN + Tactical game. Great story and the gameplay is fun, even if a bit easy
>is the hundred line a good game
no, itโs a project management disaster
>will I play more Kodaka games
yes Iโm the problem. And I also really look forward to shuten order coming out soon
oh btw donโt worry about kodaka hanging himself anymore
https://x.com/gonintendotweet/status/1943761367619776771?s=46
>>715214045If you're used to the quirkiness of DR characters and like a lot of branching routes, yeah the game is pretty good. My only complaint is that battles never really get difficult, they're all basically puzzles of how you can defeat the wave in one turn.
>>715220959only character to canonically get knocked up btw
okay but the 2nd scenario ending is just bad
>>715224570Yeah, was great until the dumb forced tragedy.
>there's no point where you have to choose between Karua and Nozomi
Game is kinda shit. A ton of the routes are really boring and dumb bad ends that feel like padding just to get to 100 endings. A number of endings are totally unsatisfying. Multiple eitos, all the buildup of him losing control as takumi kills himself then he just wins in the end anyways.
The game does a really poor job with its ensemble cast. So many characters aren't fleshed out in the slightest. Once you start to notice what i would call "Character trait role call" you start to get really annoyed by how shallow the characters are. Aside from a handful of leading characters most of the cast has a single trait and when something happens the entire cast just reacts to it with their single trait. Moko says something about wrestling. Shouma talks about how pathetic he is. Kurara says how superior she is, etc. It's disappointing that so many characters never get to show any other sides of themselves or grow beyond their 1 trait.
A number of things played for ebin reveals break down if you think about them at all. So they made false memories for the clones, and i understand they'd want them varied so that they can cover each others weaknesses but why in the hell are so many of them outright useless or refuse to fight? In the first route the vast majority need to be thoroughly convinced to join the fighting. Why DESIGN them to be like that? It makes no sense.
Beyond the mostly uninteresting cast and nonsensical story beats the gameplay isn't even very good. So many enemies giving bonus AP, gaining voltage for the sacrifice attacks, Nozomi able to heal fatigue etc, you can basically clear almost any map on the very first turn. There is very little challenge for anyone with even a small amount of SRPG experience.
In short, fpbp, it's shit.
>>715205872 (OP)idk but my boyfriend played it and said it was shit