>>715257013Hi, Mr. Ideas Guy here.
The problem that every single writer in the video game industry has is that they genuinely do not understand the concept of replayability. The reason they go into video games is to create their magnum opus, but they're hack frauds who couldn't cut it in the actual literary world. Witcher 3's story is long and convoluted, but it's what video game writers masturbate to. For game developers, however, Witcher 3's story is a programming hell, especially when (by CDPR's own admission) only half of W3's players got through the main story in the first place because there's just too much.
The IDEAL RPG doesn't have a story that's 50 hours long. It has a story that's 10 hours long but with every decision having 5 different consequences that bleed out into other decisions, making each play through almost totally distinct from each other. Despite how genuinely ass 70% of its story is, Detroit: Become Human grasped the proper framework for telling a video game story AND SHOWING HOW THAT STORY HAPPENS. In spite of this, RPG developers refuse to look at D:BH's model because they want to write the next Return of the King despite being too incompetent to do so.
Unfortunately for us, video games will continue to embrace the "broad as an ocean, deep as a bird bath" narrative model because they refuse to hire me, Mr. Ideas Guy, even though I would save them literally thousands of man-hours and millions of dollars.