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Thread 715257095

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Anonymous No.715257095 >>715257208 >>715257216 >>715257291
>game requires the player to have a 130+ IQ to understand and enjoy it
Anonymous No.715257208
>>715257095 (OP)
what game?
Anonymous No.715257216 >>715261337
>>715257095 (OP)
Smart people don't play video games.
Anonymous No.715257291 >>715257386 >>715257436 >>715261171
>>715257095 (OP)
is KSP2 playable yet
Anonymous No.715257386
>Hurr too hard for me
You have no excuse after they added maneuver nodes
>>715257291
LOL neverever
Anonymous No.715257436 >>715258568 >>715261276
>>715257291
No, but thank God for KSA
Anonymous No.715258568 >>715258821
>>715257436
Is it playable yet?
Anonymous No.715258821 >>715258856
>>715258568
EA in a few weeks
Anonymous No.715258856 >>715259268
>>715258821
Anonymous No.715259268
>>715258856
>free
But I wanted to pay for it...
Anonymous No.715261171
>>715257291
There were no such game, it was a scam.
Anonymous No.715261276
>>715257436
I'm not sure if I'm more happy that Rocketwerkz picked up the pieces after KSP2, or more angry that they keep taking on new projects without finishing up the old ones.

Where the fuck is my terrain and environmental overhaul for Stationeers, Dean?! Is it so fucking late because you also started: A generic surival game, a fucking train game AND an unofficial sequel to KSP over the course of less than two years?!

Seriously. It's nice to see them reviving a great but dead concept, but Stationeers are still an amazing foundation for what could be a great game, except they aren't even half-way done after 5 fucking years.
Anonymous No.715261337
>>715257216
spbp