>>715332838 I never learned to parry with dark souls because I always just face tanked shit and chugged.
Anonymous
7/13/2025, 8:58:28 AM No.715333331
Is there a comprehensive list of parryslop? Not any game that features parries but where it's a 'do or die' thing like Metal Gear Rising, Sekiro, Lies of P, Star Wars Fallen Order etc.
>>715333331 Aside from what you mentioned, there's also Steel Rising, Stellar Blade, Wo Long, Doom Dark Ages, and I guess Black Myth Wukong? nuGod of War also had heavy parrying mechanics.
>>715329790 (OP) >muh EU/ Belt & road chinese scam is important They waste tens of millions a month trying to convince the west they matter. They never will.
Anonymous
7/13/2025, 9:23:23 AM No.715334849
>>715329790 (OP) >Controller oriented dual-analog design can't do anything complex >Normalfags are "cautious" of games that play themselves after the 7th gen period, but can easily be persuaded to go back to them >Parryslop is just a simple timing challenge with no active thought or complex input required and it's present in "hard" games, so it can assuage normalfags who are only happy to go back to games that play themselves and it also satisfies chief dual analog slop pusher Microsoft I will not learn to parry.
>>715333584 I wouldn't put Wukong in there. It has a parry system and the game really should be played with it but it is definitely not mandatory. Khazan is one that belongs here I think. You can technically dodge instead of parry if you build around it but the way it plays even with dodging feels like parryslop.