>>715338231>here are some cool weapons!>oh dont use them they break after 2 fights!The gameplay loop is using weapons to fight enemies to get more weapons (and Invisible xp) so enemies and chests upgrade to get stronger weapons to fight more enemies etc.
The "Use what you find" style of weapon usage encourages more variety and ties in with the game's forage style gameplay thematically.
>here are some cool flying machines and vehicles!>oh dont use them your battery will only last 20 seconds!Which encourages you to engage with the game's mechanics to build more efficient vehicles and use the batteries to refill your gauge and collect bigger power storage
>here are some cool places to climb and explore!>oh dont climb them your stamina will run out !Theres always like 5 different options to approach a movement based obstacle in those games you are barely if ever locked into climbing if you dont want to. If you do you can get better gear to climb with and invest in stamina buffs. You are complaining about having to engage with the games mechanics