Anonymous
7/13/2025, 5:13:05 PM No.715358727
Man, what a rushed, soulless, phoned-in, casualized game
>shit level design full of pointless empty space where there will be 30 doors, 25 just background textures, 4 lead to an empty room, and 1 is the critical path
>ridiculous amount of cutscenes/narrative sections constantly bogging down the action. You start skipping them and realize so many chapters have less than 30s of action
>bullet-time was completely broken and any semblance of balance was thrown straight out the window. It lasts 5x as long as the first game, makes Max move at superhuman speed, gives instant reloads (complete with a pointless gay ballerina twirl), and regens to full in just a few seconds
>unsurprisingly, a way overtuned bullet-time system and enemies that die way quicker than MP1 makes the combat a complete pushover joke. There is one starting difficulty and you must do two full playthroughs to unlock the others despite them making minimal changes; even max difficulty is a total breeze
>To compensate for this non-existent challenge, the game doubles down on shitty platforming sections, fills rooms with explosives, and constantly has enemies that just poof into existence behind you from rooms you already cleared. The game is still very easy, but your few deaths will be to cheap gotcha bullshit rather than actual combat
>two enemy types the whole game copy-pasted hundreds of times
>motions blur effect looks fucking nauseatingly awful, and they base entire levels around it
>plot is literally just "the group from the first game is mad at you! they know where you are at all times and will just send an endless monster closet of copy-pasted goons everywhere you go!"
>Max simps for a generic whore who tried to kill him in the first game, to the point where he is reduced to a whimpering helpless puppy who can't shoot a few enemies without her help
>this corny ass story is told without a hint of irony or humor and they really fucking thought they told some emotional heart wrencher here
>shit level design full of pointless empty space where there will be 30 doors, 25 just background textures, 4 lead to an empty room, and 1 is the critical path
>ridiculous amount of cutscenes/narrative sections constantly bogging down the action. You start skipping them and realize so many chapters have less than 30s of action
>bullet-time was completely broken and any semblance of balance was thrown straight out the window. It lasts 5x as long as the first game, makes Max move at superhuman speed, gives instant reloads (complete with a pointless gay ballerina twirl), and regens to full in just a few seconds
>unsurprisingly, a way overtuned bullet-time system and enemies that die way quicker than MP1 makes the combat a complete pushover joke. There is one starting difficulty and you must do two full playthroughs to unlock the others despite them making minimal changes; even max difficulty is a total breeze
>To compensate for this non-existent challenge, the game doubles down on shitty platforming sections, fills rooms with explosives, and constantly has enemies that just poof into existence behind you from rooms you already cleared. The game is still very easy, but your few deaths will be to cheap gotcha bullshit rather than actual combat
>two enemy types the whole game copy-pasted hundreds of times
>motions blur effect looks fucking nauseatingly awful, and they base entire levels around it
>plot is literally just "the group from the first game is mad at you! they know where you are at all times and will just send an endless monster closet of copy-pasted goons everywhere you go!"
>Max simps for a generic whore who tried to kill him in the first game, to the point where he is reduced to a whimpering helpless puppy who can't shoot a few enemies without her help
>this corny ass story is told without a hint of irony or humor and they really fucking thought they told some emotional heart wrencher here
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