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Thread 715370948

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Anonymous No.715370948 [Report] >>715371830 >>715372373 >>715372420 >>715372636 >>715372869 >>715378697 >>715381008 >>715383010 >>715384450 >>715384785 >>715387020
Was it better than Doom
Anonymous No.715371830 [Report] >>715386214
>>715370948 (OP)
Doom allowed you to fire rocket propelled grenades at John Romero's severed head on a pike.
Duke 3D allowed to rip off the boss's head and shit down it's neck. Literally.

...
Duke wins.
Anonymous No.715372274 [Report]
Doom was better. Duke Nukem was too crude. All that swearing was cringe, and the "pig" police officers? Give me a break, criminals are the bad ones, not the police
Anonymous No.715372373 [Report]
>>715370948 (OP)
Nobody argued which was better back then. We liked both and played both.
Anonymous No.715372420 [Report]
>>715370948 (OP)
hollywood holocaust is better than anything in doom, but there's some clunkers after
Anonymous No.715372636 [Report]
>>715370948 (OP)
Less enemy variety but yeah
Anonymous No.715372869 [Report] >>715373339 >>715378372
>>715370948 (OP)
Doom E1 >= Duke E1 > rest of Doom > shit > rest of Duke
Anonymous No.715373339 [Report]
>>715372869
only E1 of Doom is worth playing
Anonymous No.715373407 [Report] >>715375116 >>715376943 >>715377303
Duke Nukem is marvelized Doom - the same basic formula but spiced with juvenile humor, spectacular explosions, iconic locations, and protagonist turned into a quiping badass.
Anonymous No.715375116 [Report]
>>715373407
Fine speech
Anonymous No.715376943 [Report]
>>715373407
It's Stalloned doom not marvelised doom.
Anonymous No.715377303 [Report]
>>715373407
>duke
>joss whedon type quips and feminism
pick 1
Anonymous No.715378032 [Report] >>715380204 >>715380871 >>715381196 >>715387178
Duke's VA btw
Anonymous No.715378372 [Report]
>>715372869
ep3 of duke 3d is great
Anonymous No.715378697 [Report]
>>715370948 (OP)
I like Duke more. I prefer go around familiar areas: city streets, malls, offices. Way too many boomer shooters put you in edgy locations like nightmares, hellscapes, slaughterhouses, etc.
Anonymous No.715380204 [Report] >>715386435 >>715386568
>>715378032
he's also the Postal dude's VA in Postal 4 since Rick Hunter originally couldn't or didn't want to voice him in 4, but from what I've heard, they added him as an option, or an Easter Egg, or something?
Anonymous No.715380871 [Report] >>715386520
>>715378032
>coming into an on-topic thread with this shit
Dude, come on now. Pick any game and you can find some political statement from someone involved. It doesn't mean you need to turn every thread into Twitter screenshot culture-war garbage. If you love Trump so much then go back to /pol/ and make excuses for his administration's handling of the Epstein case over there so we can discuss video games in peace. In other words fuck off.
Anonymous No.715381008 [Report] >>715381530
>>715370948 (OP)
Blood is better than both
Anonymous No.715381196 [Report] >>715386520
>>715378032
Ah. Some snowflake got triggered. Duke is always right baby!
Anonymous No.715381474 [Report] >>715381682 >>715381731 >>715387528
I am forgotten...
Anonymous No.715381530 [Report]
>>715381008
Not with that shit enemy roster it’s not.
Anonymous No.715381578 [Report] >>715381776
Duke's engine outclassed Doom's engine with fancy features like destructible environments, y-shearing for fake up/down viewing, and you could test levels as you were developing them thanks to the portal system rather than Doom's BSP system which required a program to chop up levels into convex shapes which could take several minutes before you could even look at the damn level. It also supported slopes to a degree, although they were drawn essentially via raytracing so they had to be used super sparingly. The problem is that Duke came out about 3 years too late as Quake was right on Duke's tail. Quake had pretty fantastic gameplay that allowed for shit like rocket jumping and whatnot but it had woefully few enemies on-screen at once because they were polygon-based and software rendered so there could only be a few at a time, which is why I actually preferred a lot of those column-based renderer games because you could draw way more shit. For these reasons, I actually prefer Build Engine games over both Doom AND Quake, though I'm not necessarily referring to just Duke Nukem.
Anonymous No.715381682 [Report]
>>715381474
It's just Doom with magic, it's fun but the enemies and weapons aren't nearly as memorable
It doesn't have its own version BFG
Anonymous No.715381731 [Report] >>715387528
>>715381474
Mogged by Hexen.
Anonymous No.715381776 [Report] >>715381989 >>715382324 >>715382346
>>715381578
Besides big 3 games and Ion Fury most build engine games were crap
Shit like Tekwar, Witchaven, Nam and Extreme Paintbrawl
Anonymous No.715381989 [Report] >>715382565
>>715381776
I liked Nam.
Anonymous No.715382324 [Report]
>>715381776
i tried playing ww2 gi once and i could not even make it on the d day level i just kept dying
Anonymous No.715382346 [Report]
>>715381776
thats because those individual developers were retarded, the engine itself mogged the fuck out of id tech 1
Anonymous No.715382565 [Report] >>715383774
>>715381989
Nam was shite. Although i liked Redneck Rampage...
Anonymous No.715383010 [Report]
>>715370948 (OP)
No. It had better tech that allowed for more interesting levels, but the combat was a step down.
Anonymous No.715383774 [Report]
>>715382565
It was different but I found it immersive: carefully treading through the jungle, shooting suspicious bushes, clearing minefields, decent variety of environments, I liked the easter egg, too.
Anonymous No.715384450 [Report] >>715386071
>>715370948 (OP)
Yes, Duke has style and he's based. Doom is too serious, and whenever something comes off as serious in such a silly medium like a game or a movie or any other piece of entertainment, it comes off as fucking lame.

Duke Nukem and its creators were very self-aware and had fun and knew what entertainment is supposed to be.
Anonymous No.715384785 [Report]
>>715370948 (OP)
I'm playing this now
Lunar Apocalypse sucks ass
Anonymous No.715386071 [Report]
>>715384450
>Doom is too serious
this is hilarious, man. everything about every id game was tongue in cheek and half-silly until Quake.
Anonymous No.715386214 [Report]
>>715371830
Duke doesn't let you do that, it's only in a cutscene.
Anonymous No.715386435 [Report]
>>715380204
yeah, rick voiced the dude after release as a bonus unlock, and is better than JSJ
Anonymous No.715386520 [Report]
>>715380871
>>715381196
>LET ME BE A COCK SUCKING FAG U BHIGUHTS AH MY DILATATION!
the smell of sharty and /r/gamingcirclejerk in a sunday
Anonymous No.715386568 [Report]
>>715380204
>but from what I've heard, they added him as an option, or an Easter Egg, or something?
I think it was a scheduling or job conflict that kept him from initially returning to 4, but the devs eventually had Hunter come in and record all of the Dude's lines for people to use as an togglable option. I believe they also did the same with the guy who did Dude's voice in Postal 3.
Anonymous No.715387020 [Report]
>>715370948 (OP)
The build engine never "felt" right. Doom is buttery smooth, as is Quake, while Duke, Shadow Warrior and Blood just feel off. Hitscanner somehow seem to hit harder and more accurately, the guns don't feel as good, and build itself is only ever used to show off interactive objects for three levels or so before going full on Doom clone.
Ion Fury was alright I guess.
Anonymous No.715387178 [Report] >>715387240 >>715388465
>>715378032
I love his voice, but as always an actors politics fucking suck.
Anonymous No.715387240 [Report]
>>715387178
he is now fag buddies with gianni
Anonymous No.715387528 [Report]
>>715381474
>>715381731
Nah, its two different games, both very good.
Anonymous No.715388465 [Report] >>715388725
>>715387178
lol
Anonymous No.715388725 [Report]
>>715388465
he looks like a young boys groomer