Thread 715506767 - /v/ [Archived: 267 hours ago]

Anonymous
7/15/2025, 8:11:51 AM No.715506767
1668938045714155_thumb.jpg
1668938045714155_thumb.jpg
md5: ef4c224f8fd7b2322f68e3b39b1a71a1🔍
>RTS boomers shit their pants over this
Replies: >>715507107 >>715507225 >>715507514 >>715507517 >>715508881 >>715512868 >>715514151 >>715514153 >>715517643 >>715517695 >>715521194
Anonymous
7/15/2025, 8:12:39 AM No.715506802
GEEEEE GEEEEE
Anonymous
7/15/2025, 8:14:28 AM No.715506887
I get you're baiting for attention but pretending(or maybe you're serious) to have this shallow of a world view is retarded. Yea by todays standards it looks like shit, but back then the tech advancements were at such a rapid pace it was mind blowing. Zoomers do not understand since they grew up with ps3 era graphics and they've barely improved since then. I grew up with snes and graduated in the ps3 era it's entirely different by a wide margin.
Anonymous
7/15/2025, 8:17:58 AM No.715507046
Why didn't he have an observer
Or some cannons
Pros have such a weird commitment to playing "optimally"
Replies: >>715507173 >>715507740 >>715508478
Anonymous
7/15/2025, 8:19:34 AM No.715507107
>>715506767 (OP)
Real RTS boomers aren't playing fucking starcraft 2. We're playing the original or broodwar.
Anonymous
7/15/2025, 8:21:23 AM No.715507173
>>715507046
They're literally sets of scripts in flesh.
Anonymous
7/15/2025, 8:22:30 AM No.715507225
>>715506767 (OP)
>boomers
>sc2
I guess gen alpha fags are starting to rotate in to /v/
Replies: >>715508526 >>715511231
Anonymous
7/15/2025, 8:29:29 AM No.715507514
>>715506767 (OP)
can anyone explain what happened on that video?
Replies: >>715507568 >>715508413 >>715508478 >>715510159 >>715510224 >>715513153
Anonymous
7/15/2025, 8:29:33 AM No.715507517
>>715506767 (OP)
Zoomer game
Anonymous
7/15/2025, 8:30:34 AM No.715507568
>>715507514
Dark templars entered his base and he didn’t have detection so he crashed out
Replies: >>715508478
Anonymous
7/15/2025, 8:34:05 AM No.715507735
I don't know much about SC2 but I like watching Serral wiping out terran and protoss players with their gay little micro harass tactics
Anonymous
7/15/2025, 8:34:12 AM No.715507740
>>715507046
A cannon only helps in the scenario that you have an army on standby to kill dark templar as it costs 150 minerals but can't do fucking shit on it's own other than detect, and this is assuming you placed it in the exact place it would be needed on a map with 8+ bases. A single void ray, colossus, or a pair of dark templar would walk up and fuck a cannon. Blinking stalkers would jump on a cannon, rape it, and then walk away without any concern at all. Base defense structures in SC2 are liquid shit outside of proxy play or spine crawlers, neither of which apply to this scenario. In all other scenarios, building a cannon just means your 4 stalkers are fighting 5 stalkers on the field.

He could have had an observer, but for the 10+ seconds it would take for it to arrive at this location, he'd have freely lost over a dozen workers with possible positive result. There was a 0% chance he could come back from that, as being that far behind put him in the range of having the enemy pull probes just to finish him off.
Replies: >>715515445
Anonymous
7/15/2025, 8:35:27 AM No.715507795
i miss the /sc2g/ days so fucking much, what a good couple of years
Replies: >>715508581
Anonymous
7/15/2025, 8:49:14 AM No.715508413
>>715507514
Anything that isn't the standard opener and results in a 30 minute grindfest is known as cheese to SC players.
Replies: >>715508581
Anonymous
7/15/2025, 8:51:11 AM No.715508478
>>715507514
he had no detection for the invisible units about to attack him so he was dead
>>715507046
didn't scout it in time
attempting to cover every contingency is just gonna make you lose to some other type of all in or timing attack

>>715507568
>crashed out
tranny terminology
Replies: >>715508559
Anonymous
7/15/2025, 8:52:11 AM No.715508526
>>715507225
sc2 is older than the average poster, it is a boomer game
Replies: >>715510862
Anonymous
7/15/2025, 8:53:04 AM No.715508559
>>715508478
>attempting to cover every contingency is just gonna make you lose to some other type of all in or timing attack
Not at all, he simply got greedy with his opening.
Anonymous
7/15/2025, 8:53:49 AM No.715508581
>>715507795
Korea time and watching gomtv with /v/ was a great fucking time, Sad it has never been replicated.
>>715508413
Nigga there's no cheese in modern SC2, every fucking game has devolved into doing the same motions over and over again, because even the slightest deviation snowballs into a huge inefficiency.
People liked to shit on blizz for shitting on the balance, but the game more than ever sorely needs a gamedev to inject some fun and stakes into the game more than it needs a balance council, and it fucking shows.
Anonymous
7/15/2025, 9:01:05 AM No.715508881
>>715506767 (OP)
I have never played a game of Starcraft in my life but I will watch SC2 tournaments whenever they get posted. GSL games are a lot of fun and the Esports World Cup is coming up in like a week. I don't know what it is about it but it's great.
Anonymous
7/15/2025, 9:24:21 AM No.715509791
this is why I hate comp sc
its basically just some kind of convoluted rock paper scissor game with billions of build order to memorized and APM autism in between
there is no come back there is no clutching, you just fold and start next game hope your next chosen build order beat the other guy
its only when both side played rocks then they get to play regular game as intended
Anonymous
7/15/2025, 9:31:38 AM No.715510064
1746811001352963
1746811001352963
md5: f7f31cfe92eb4d90a90e431cdef1bbd2🔍
Reminder that Forsen was a starcraft 2 pro because pros are so bad at the game that going "off meta" breaks their gook brains.
It's like poker pros that start to seethe if you don't play the exact way you're "suppose to"
Replies: >>715510187 >>715514795
Anonymous
7/15/2025, 9:34:37 AM No.715510159
>>715507514
Those transparent blue units are visible to us because we're seeing through the eyes of the tournament observer's screen, but they're only a faint shimmer (and totally untargetabble) by the blue player. Invisible units are basically a tech check on your opponent. If they have technology on the field that can detect invisibility, they're fine, and in a "standard" opening, the blue player would have included detection as part of his build order.

However, the blue player had decided to cut corners this match by pushing back his detection by a couple of minutes. The calculation basically boils down to "okay, he won't have time to send a unit to my base, notice that I skimped out on detection, then manufacture units to take advantage of that and walk them all the way across the map to my base. By the time he does that, I'll have my detection up anyway, and I'll have had more workers out for longer than if I'd have played it safe. The only way I lose is if he rushes to invisible units right off the bat, and that's a pretty big gamble to take--what are the chances he does that?"

And as it happens, the red player did that. Had either of them played a standard opening, this wouldn't have happened. Instead, both of them gambled in opposite directions--one with a shot-in-the-dark rush to invisible units and the other with a dangerously-open detectionless build. It's the kind of thing that happens when the players are both trying super hard to trip the other guy up. Remember, these games are played as best of 3s or best of 5s (that match was a best of 5), so you don't want to just give your opponent the same build every match. You want to mix him up, throw in some weird stuff he's not expecting, and a result sometimes you get super fast games like that one.
Replies: >>715510479 >>715512027 >>715512545 >>715512824
Anonymous
7/15/2025, 9:35:13 AM No.715510181
SC2 is still the best looking and playing RTS on the market.
Replies: >>715512278
Anonymous
7/15/2025, 9:35:19 AM No.715510187
>>715510064
career winnings of $1,100

great career, thanks for posting anon.
Replies: >>715510271
Anonymous
7/15/2025, 9:36:19 AM No.715510224
>>715507514
players are playing poker hands, one player guessed wrong and he knew it when he saw the invisible shimmering units.
Replies: >>715510479
Anonymous
7/15/2025, 9:37:43 AM No.715510271
>>715510187
Now show your winnings
Replies: >>715510304 >>715510491 >>715512338
Anonymous
7/15/2025, 9:38:32 AM No.715510304
>>715510271
I would but this is a blue board.
Anonymous
7/15/2025, 9:43:16 AM No.715510479
>>715510159
>>715510224
Cloaked units having a shimmer in SC2 is retarded.
If they're invisible they should be invisible entirely.
Replies: >>715512179 >>715515324
Anonymous
7/15/2025, 9:43:32 AM No.715510491
>>715510271
i'm not the one claiming to be a pro player and that every sc2 pro is shit

is this the average IQ of a forsen viewer? do you genuinely not understand how terrible of a point you're making right now? lol.
Replies: >>715510547 >>715512232
Anonymous
7/15/2025, 9:44:54 AM No.715510547
>>715510491
What point were you making?
Anonymous
7/15/2025, 9:52:23 AM No.715510862
>>715508526
SC2 is only 15 years old, retard. If you think that's a boomer game you are unironically massively underaged and should get back to studying for your 6th grade spelling bee.
Replies: >>715511231
Anonymous
7/15/2025, 10:02:32 AM No.715511231
>>715507225
>>715510862
It doesn't matter because the RTS genre itself attracts millennials. Look at AoE4, the game released in 2021 and the average pro is 35yo
Replies: >>715513730
sage
7/15/2025, 10:20:20 AM No.715512027
>>715510159
Best post i've read all day, which is really sad the more I think about it.
Replies: >>715512690
Anonymous
7/15/2025, 10:24:14 AM No.715512179
>>715510479
they had a shimmer in SC1 too retard-kun
Anonymous
7/15/2025, 10:25:33 AM No.715512232
>>715510491
Nah, just a loony troony 4channy.
They hate the meta (better players) and lash out angrily insisting their off meta garbage of mass firebat is actually secretly OP and they only lost because you a nazi metachud and they totally would've won if you also played like fucking dogshit.
Anonymous
7/15/2025, 10:26:34 AM No.715512278
>>715510181
Not hard to do when you are the only RTS released in the last 20 years that has a budget bigger than $5.99
Anonymous
7/15/2025, 10:27:48 AM No.715512338
>>715510271
I won 10 bitcoin from placing top 8 at my local
Anonymous
7/15/2025, 10:32:23 AM No.715512545
>>715510159
I now understand the invisible units.
But you wouldn't quit a game over two units entering your defended base right?
I don't know much, but I'm assuming the things that suddenly appear belong to red and are able to teleport wherever he has vision, which he got with the invis units?
Replies: >>715512952 >>715513373 >>715513465
Anonymous
7/15/2025, 10:35:32 AM No.715512690
continuous-line-drawings-cheerful-friends-600nw-1438440188
>>715512027
lol thank you anon.
Anonymous
7/15/2025, 10:38:52 AM No.715512824
118256 - 1boy armor artist_unknown colored marine meme pointing space_suit starcraft suit text zerg
>>715510159
This. I absolutely LOVE Starcraft 2 and the professional scene is just as exciting to me as the Broodwar scene. Loved watching the RSL and really excited we got a season 2. Lots of different strategies and builds happened that are not common historically and also the matchups were so good.

Seeing Clem pick toss against cure was dope and seeing the way he uses strorms was even doper. Never seen a blanket of storms like that before.
Anonymous
7/15/2025, 10:39:59 AM No.715512868
>>715506767 (OP)
SC2 had more C&C in its dna than actual SC1
Anonymous
7/15/2025, 10:42:09 AM No.715512952
>>715512545
>But you wouldn't quit a game over two units entering your defended base right?

nta but those invisible units have a melee attack that one shots workers. That means Zest (the Protoss in blue) would have to run his workers around for however long it takes him to get detection for the invisible units, which ends up in alot of lost resource collection time. That alone would lead into a death spiral where Zest wouldn't be able to come back from.
Replies: >>715513465
Anonymous
7/15/2025, 10:46:52 AM No.715513153
>>715507514
He zigged when he should have zagged
Anonymous
7/15/2025, 10:51:43 AM No.715513373
>>715512545
the dark templars were heading straight for the probes mining the crystals. they take out a probe in 1 hit. so economy rekt in the early game is gg.
Anonymous
7/15/2025, 10:53:46 AM No.715513465
>>715512545
It's a little bit like chess. The way you win chess is by capturing the opponent's king. However, chess is a game that requires thinking several turns ahead, and often it'll become clear that one player can't win well before their king's actually put in check. As a result, players will often concede early, recognizing that they've been put in a situation they just can't come back from.

Starcraft's similar. The victory condition is to destroy all of your opponent's buildings, but games rarely go that long. Instead, players generally concede when they recognize that they're toast. In the case of that game, the key units are those two invisible ones, called dark templar. As soon as the red player saw them, he understood that he had no way to kill them (or even see them). If the game had continued another thirty seconds, those two dark templar would have started butchering the resource-gathering units of the blue player like this Anon mentioned >>715512952, which would have sent his economy into a spiral. To stay in the game, he'd have to spend money on some way to fend off the dark templar, while also recruiting more resource gathering units to replace the ones being killed, all while under attack by units he can't fight back against. Effectively, he'd been dealt a death blow and he knew it--despite no damage actually having been dealt yet. He could have played it out for a few more minutes, but it's considered both efficient and good sportsmanship to end the game when it's obvious that you're done for.

Side-note: those robots teleporting in actually belong to the blue player. That's just what it looks like when those units get recruited. However, they'd need some way to detect the dark templar in order to shoot at them, so they were effectively worthless to him in this situation. The blue player had a pretty respectable army actually, he just risked it all on the hope that he wouldn't need to worry about invisible units for another couple of minutes.
Replies: >>715513542
Anonymous
7/15/2025, 10:55:40 AM No.715513542
>>715513465
Side-side note because I ran out of text. Your intuition is right that generally, no, you wouldn't surrender because some units got in your base. Plenty of games get scrappy, with small fights taking places all over the map, including inside one or the other players' bases (and often inside both at once). It's just in this particular case, with those particular units, against a player who'd neglected to defend against them, the result was catastrophic.
Anonymous
7/15/2025, 11:00:07 AM No.715513730
>>715511231
>AoE4 is fucking 4 years old
I'm old
Anonymous
7/15/2025, 11:01:31 AM No.715513790
1747022284146443
1747022284146443
md5: 43417bf84d5c4c928365a492de75d27e🔍
Replies: >>715513879 >>715514058
Anonymous
7/15/2025, 11:03:38 AM No.715513879
>>715513790
Starcraft btfo. Starcraft will never be considered a real RTS.
Anonymous
7/15/2025, 11:07:17 AM No.715514058
>>715513790
why do you keep posting this
Replies: >>715514226
Anonymous
7/15/2025, 11:09:43 AM No.715514151
>>715506767 (OP)
WOW ITS THE EPIC BATTLE BETWEEN KOREAN GOOK FACE #5436 AND KOREAN GOOK HEAD #6436
Replies: >>715515981
Anonymous
7/15/2025, 11:09:46 AM No.715514153
>>715506767 (OP)
SC2 you really are a stupid generation
Anonymous
7/15/2025, 11:11:15 AM No.715514226
>>715514058
To put MOBA players in their place.
Anonymous
7/15/2025, 11:26:39 AM No.715514795
urebzvj7z8pd1
urebzvj7z8pd1
md5: 1124bc70b68cec4f41e1f53ef5480bde🔍
>>715510064


Tung tung tung sahur!
Anonymous
7/15/2025, 11:39:53 AM No.715515324
>>715510479
they shimmer but you cant hurt them except with aoe which protoss dont really have. so he was done for.
Anonymous
7/15/2025, 11:42:42 AM No.715515445
>>715507740
> minerals but can't do fucking shit on it's own other than detect, and this is assuming you placed it in the exact place it would be needed on a map with 8+ bases.
dude, he has 3 bases, 1 that is behind the 2nd one and the third one is just being set up.
He could have solved this with one cannon.
>NOOO BUT THEN MY 4 STALKERS VS HIS 5!!!!!!!
so you rather just lose the game like this right now?
fuck off.
Replies: >>715516202
Anonymous
7/15/2025, 11:54:37 AM No.715515981
>>715514151
not my fault niggers like you cant develop pre frontal cortex to formulate strats
Replies: >>715516213
Anonymous
7/15/2025, 12:00:33 PM No.715516202
>>715515445
You're a fucking retard if you think wasting resources on a cannon would've done anything.
Replies: >>715516431
Anonymous
7/15/2025, 12:00:43 PM No.715516213
>>715515981
YEAH BRO YOU'RE SO SMART YOU CAN PRESS THE BUTTON 600 TIMES A MINUTE YOUR MONSTER ENERGY DRINK INFUSED BRAIN IS JUST SO SUPERIOR
Anonymous
7/15/2025, 12:05:38 PM No.715516431
>>715516202
>lose because no detection
>cannon wouldnt do anything
how about instead of summonig those fucking sentries you get a single cannon
Replies: >>715516546
Anonymous
7/15/2025, 12:08:40 PM No.715516546
>>715516431
DTs were already in the base, getting a cannon would've been worthless as the resource damage was already in.
He lost because he gambled his start on enemy not rushing cloaks.
Idk why it's so hard for you to understand
Replies: >>715516650
Anonymous
7/15/2025, 12:11:01 PM No.715516650
>>715516546
....YOU BUILD THE CANNON BEFORE THE ENEMY SENDS STEALTH UNITS TO YOUR BAASE RETARD!
I'm not suggesting he starts building it now, you fucking tard.
Replies: >>715518419 >>715518674 >>715519058
Anonymous
7/15/2025, 12:19:06 PM No.715517030
>"pro player"
>can't scout or read the game enough to know that your enemy is making dts
the absolute state of protos players
Anonymous
7/15/2025, 12:30:32 PM No.715517643
>>715506767 (OP)
>This is what people have been sucking off as "le best RTS ever" for over a decade
Reminder:
None of these people are playing a strategy game it's just apm, micro and build orders
Anonymous
7/15/2025, 12:30:45 PM No.715517652
hand cannoneer
hand cannoneer
md5: 3524656b624f449a4b8d208288c6d981🔍
>RTS whiner keeps asking for buffs to his favorite unit the handcannoneer
Anonymous
7/15/2025, 12:31:35 PM No.715517695
>>715506767 (OP)
>has advanced to Castle Age
Anonymous
7/15/2025, 12:43:49 PM No.715518419
>>715516650
So you're not even commenting on the match that is displayed in OPs post?
Because what you're talking about is a completely different opening and gameplan.
You're so desperately trying to look smart that its getting sad
Anonymous
7/15/2025, 12:49:01 PM No.715518674
1471789687759
1471789687759
md5: 94cb6d2e0d776ff822d9b89d0c0c7741🔍
>>715516650
The point against what you're saying is if the game does have battles and matches that get decided with a razor difference.
You laughed about it, but in another timeline it might have ended up that he needed just one or two more units and had he not done a cannon it could have worked.
Even if this is not the case in this very particular instance, the point of the strategy is that you want to optimize for those other matches where the difference does end up being a few units.

The question just becomes, do you have more matches of this happening, where being a little less min-maxed would have saved you, versus having that little bit more actually wins you the game.
Anonymous
7/15/2025, 12:55:45 PM No.715519058
>>715516650
>Oh he chose rock and lost?
>Should've chosen scissors... heh, im so smart
Anonymous
7/15/2025, 1:38:08 PM No.715521194
>>715506767 (OP)
rts boomers hate sc2 you dumb zoomer