>>715518075Also, if you're actually going to make a R&C-like then don't do the thing that other R&C-like indie game did, where it was just a literal ripoff of R&C that didn't evolve anything. That indie game is basically ToD-tier, and if I want to play ToD, I'll just play that.
Insomniac has clearly run out of ideas for what to do for R&C given RA (aka ToD 2), we don't need a ToD 3
If you want your indie game to stand out then either commit to the R&C 1 style and evolve it or do the 2-RA style and evolve that (or an unexpected genre mix that works)
Don't give us the same shit R&C does because R&C is one of the few scrimblo games where Insomniac has done a lot right (despite the staleness we currently have) so it's harder to make an appealing "-like" game for that since most fans are satisfied with R&C given the amount of games we have and how Ratchet never died unlike all the others.
R&C fans aren't begging for a "-like" game to be made, if anything they'd prefer a high quality fangame that shows new ideas, so the only way an R&C-like is going to stand out is if it brings some actual evolution or is some unexpected mix of genres that somehow works really well like how Pizza Tower is Wario Land + Sonic
If you've played the entire series, then there's a mountain of things you can do to easily improve on the formula that would let you easily BTFO Insomniac. My last post doesn't even get into it with how surface level it was, but there's so much more you can do with the gameplay style that I hate how lazy modern Insomniac is so I wouldn't mind an R&C-like so long as it's an actual "-like" game that evolves the gameplay and isn't a ripoff