Thread 715624484 - /v/ [Archived: 233 hours ago]

Anonymous
7/16/2025, 5:24:51 PM No.715624484
2025-07-16 16-18-09-1_thumb.jpg
2025-07-16 16-18-09-1_thumb.jpg
md5: 83c59f2a8acb64956899c94b5ab45556🔍
how was I supposed to know?
Replies: >>715624661 >>715625067 >>715625136 >>715626193 >>715626491 >>715626675 >>715630274 >>715630325 >>715631441 >>715631884 >>715631941 >>715631997 >>715634715 >>715635501
Anonymous
7/16/2025, 5:26:44 PM No.715624645
You weren't? It was a secret.
Anonymous
7/16/2025, 5:26:46 PM No.715624647
buy the guide goyim
Anonymous
7/16/2025, 5:26:54 PM No.715624661
>>715624484 (OP)
that vertical pattern on the background above the pit isn't available anywhere else on the level
Replies: >>715630801
Anonymous
7/16/2025, 5:27:43 PM No.715624727
Nintendo power.

But really in older games it wasnt too unreasonable to shoot every surface with every weapon. Would have taken a couple of hours at most.
Replies: >>715624840 >>715626025
Anonymous
7/16/2025, 5:27:48 PM No.715624731
When games had soul.
Anonymous
7/16/2025, 5:28:29 PM No.715624789
what's inside the zordon tube
Replies: >>715624879
Anonymous
7/16/2025, 5:29:00 PM No.715624840
>>715624727
>But really in older games it wasnt too unreasonable to shoot every surface with every weapon. Would have taken a couple of hours at most.

That is totally unreasonable. Only someone with autism would try.
Replies: >>715625028 >>715625759 >>715626054
Anonymous
7/16/2025, 5:29:28 PM No.715624879
>>715624789
armor upgrade. you're gonna get stomped near the end without it so it's a must have.
Anonymous
7/16/2025, 5:29:37 PM No.715624893
>we want the doom audience
Anonymous
7/16/2025, 5:31:14 PM No.715625028
IMG_5857
IMG_5857
md5: 054a7b480c56e320663143b1c40134de🔍
>>715624840
Anonymous
7/16/2025, 5:31:54 PM No.715625067
>>715624484 (OP)
IIRC the helmet upgrade scanner reveals it.
You'd have to be crazy to find it that way, but at least there's something instead of just randomly shooting every single wall and floor in the game with every weapon.
Replies: >>715625229 >>715628479
Anonymous
7/16/2025, 5:32:39 PM No.715625136
>>715624484 (OP)
Rumours from your friends at school
Replies: >>715629162 >>715635405
Anonymous
7/16/2025, 5:34:07 PM No.715625229
>>715625067
you don't scan a room unless you see weird blocks or secret pathways
Replies: >>715631531
Anonymous
7/16/2025, 5:41:00 PM No.715625759
>>715624840
Castlevania conditioned people to do it.
Replies: >>715625842 >>715626338
Anonymous
7/16/2025, 5:42:02 PM No.715625842
1722892328376282
1722892328376282
md5: f7050a236ac7ff2a216bf059cc7c0335🔍
>>715625759
WALL CHICKEN
Replies: >>715631783
Anonymous
7/16/2025, 5:44:25 PM No.715626025
>>715624727
>10 different weapons
>dozens of rooms
>have to be in certain a position and aim at certain angle
>Would have taken a couple of hours at most.
I doubt it
Anonymous
7/16/2025, 5:44:47 PM No.715626054
1675630352278649
1675630352278649
md5: 326cded8c1e5d1f76ab39f2b8231a9db🔍
>>715624840
There's literally no other way to play Castlevania and Metroid.
>mfw i nuked the glass tube as a kid
Anonymous
7/16/2025, 5:46:30 PM No.715626193
>>715624484 (OP)
>first several posts don't know that the helmet shows you secrets
None of you played the game.
Replies: >>715626415 >>715630358
Anonymous
7/16/2025, 5:47:24 PM No.715626247
Which mega is this from?
Replies: >>715626603
Anonymous
7/16/2025, 5:48:27 PM No.715626338
>>715625759
You mean Metroid?
Replies: >>715629350 >>715629603
Anonymous
7/16/2025, 5:49:13 PM No.715626415
>>715626193
its a series older than all of them please understand
Replies: >>715626513
Anonymous
7/16/2025, 5:50:12 PM No.715626491
images - 2025-07-16T095340.377
images - 2025-07-16T095340.377
md5: 1329f7cc1f39be1674d0848048e28a59🔍
>>715624484 (OP)
See that column over there?
That was THE perfect spot to camp and ambush shit heads in X Online Deathmatch. The sheer joy a shooting Vile's rocket punch to an unsuspecting Axl was always a treat.
God i miss X Online Deathmatch...
Anonymous
7/16/2025, 5:50:27 PM No.715626513
>>715626415
Its older than me too, but I still know better.
Boco !sCZ24qY6KY
7/16/2025, 5:51:54 PM No.715626603
>>715626247

X2
Anonymous
7/16/2025, 5:52:51 PM No.715626675
>>715624484 (OP)
A lot of those tricks were meant to sell strategy guides.
Replies: >>715632527
Anonymous
7/16/2025, 6:16:21 PM No.715628479
>>715625067
>You'd have to be crazy to find it that way
I genuinely just replayed X1-X3 last week and that's how I found it, no guide. It's really not that hard when X2 and X3 both give you helmet upgrades to find the hidden shit.
Replies: >>715628783
Anonymous
7/16/2025, 6:20:05 PM No.715628783
>>715628479
>replayed
of course it's not that hard when it's not your first playthrough
Anonymous
7/16/2025, 6:24:57 PM No.715629162
>>715625136
It was the dark souls messages before it was actually implemented into the game.
Anonymous
7/16/2025, 6:27:03 PM No.715629350
>>715626338
Nobody played that shit
Replies: >>715630589
Anonymous
7/16/2025, 6:30:21 PM No.715629603
>>715626338
I never felt the need to shoot EVERY section in Metroid other than the suspicious dead end corridors, but often you will find secrets by shooting in the direction of enemies.
Replies: >>715630215
Anonymous
7/16/2025, 6:37:52 PM No.715630215
>>715629603
Metroid at least had super bombs to let you check a full screen at a time
Granted, it was still autistic, but more bearable
Anonymous
7/16/2025, 6:38:39 PM No.715630274
1715715995694149
1715715995694149
md5: 6f1818a05ce8a29f581d48a107589fc1🔍
>>715624484 (OP)
nigger you have no idea how much time lil me spent looking after that fucking capsule
saucy
7/16/2025, 6:39:21 PM No.715630325
>>715624484 (OP)
That's extremely well hidden.
Anonymous
7/16/2025, 6:39:51 PM No.715630358
>>715626193
I couldn't remember if that upgrade was in X2 or X3.
Replies: >>715631661
Anonymous
7/16/2025, 6:43:00 PM No.715630589
>>715629350
For Metroid Zero Mission, Super Metroid, Metroid Prime 1 and 2 constantly ranking in top 10 games of all time, it truly is a mystery why more people aren't playing them. The first game just gave the franchise a reputation of being super obtuse and cryptic, while also having an oppressive atmosphere, when none of the games after Super are like that.
Anonymous
7/16/2025, 6:43:45 PM No.715630643
the hadouken in X1 was much more bullshit
Replies: >>715630752
Anonymous
7/16/2025, 6:45:06 PM No.715630752
>>715630643
didn't need it. only the armor upgrade is a must have and maybe a few heart pieces
Replies: >>715630805 >>715630864
Anonymous
7/16/2025, 6:45:50 PM No.715630801
>>715624661
good eye, I'm amazed you saw that without the devs needing to smear yellow paint on it
Anonymous
7/16/2025, 6:46:00 PM No.715630805
>>715630752
you didnt beat the game
Anonymous
7/16/2025, 6:46:42 PM No.715630864
>>715630752
You needed to have all weapons, all subtanks, all upgrades and see the health pick up on that ledge three times. The capsule appeared on fourth visit. Unsure if your subtanks also had to be full on the final visit.
Anonymous
7/16/2025, 6:48:05 PM No.715630969
I remember one of the NES Mega Man games had a random hole in the middle of a stage that had a unique upgrade in it. There was nothing to make it stand out from the surrounding death pits. When I told my sister she was supposed to jump in the hole, she had no reason to believe me and ran right past it.
Replies: >>715631078
Anonymous
7/16/2025, 6:49:36 PM No.715631078
>>715630969
Yeah, that's mega man 4's dive man stage
It's a bit weirder to have stuff like that in classic mega man because you can't climb your way back up (the game just ejects you to a checkpoint)
Anonymous
7/16/2025, 6:54:21 PM No.715631441
>>715624484 (OP)
Helmet part is literally a secret radar, my man
Anonymous
7/16/2025, 6:55:32 PM No.715631531
>>715625229
That's idiot logic. If there were clues to be found, you'd be able to find every secret without a scanner. The fact that a scanner exists implies there are secrets without clues. Scanning room by room is tedious, but not as tedious rigorously testing every block on the map. Don't know how scanning works in that game, but that's what you end up doing if you want to find everything in Super Metroid.
Replies: >>715631704 >>715631862 >>715632461
Anonymous
7/16/2025, 6:57:17 PM No.715631661
>>715630358
X3 helmet gives you a map.
Anonymous
7/16/2025, 6:57:50 PM No.715631704
>>715631531
>Super Metroid
that's completely different game retard. the secrets in mega man are 10 times more obtuse than in metroid games
Anonymous
7/16/2025, 6:58:48 PM No.715631783
>>715625842
jack black is zionist trash
kyle quit the band
Replies: >>715631871 >>715632294 >>715632491
Anonymous
7/16/2025, 7:00:13 PM No.715631862
>>715631531
>Don't know how scanning works in that game, but that's what you end up doing if you want to find everything in Super Metroid.
X2's scanner is a special weapon that sends out a reticle, that moves forward and then zooms into position if there's a secret in the room.
It points at the floor in the stage in OP's clip, but there are couple to few spots where it just points in the middle of what appears to be an empty room. In those empty rooms you're meant to charge up a specific special weapon, and it pulls out health or weapon energy pickups from out of nowhere.
That is to say, the scanner kind of does its job, but it's kind of slow to use, and it doesn't even specifically say what the result is. Just that something is there. At least Super Metroid's xray shows you breakable blocks and so on.
Anonymous
7/16/2025, 7:00:27 PM No.715631871
>>715631783
Cool it with the antisemitism.
Anonymous
7/16/2025, 7:00:33 PM No.715631884
Shaddi
Shaddi
md5: f54cf06239f990cbea56fa4cffdb84cd🔍
>>715624484 (OP)
Capcom is, how you say, kind of a dick.
Anonymous
7/16/2025, 7:01:19 PM No.715631941
>>715624484 (OP)
I read about it on gamefaqs in the 90s
Anonymous
7/16/2025, 7:02:06 PM No.715631997
>>715624484 (OP)
>hide the body upgrade so well
>in the end it reduces incoming damage by single point (1) of damage
>giga crash isn't very useful either
X2 is just kinda funny like that
Anonymous
7/16/2025, 7:06:03 PM No.715632294
>>715631783
watch it pal, his jewish mom worked on the minute man defense system and could stick a cruise missile up your ass before shabbat
Anonymous
7/16/2025, 7:07:58 PM No.715632461
>>715631531
I don't know why you think you're entitled to find everything in a game and that the developers should make it easy for you to do it. Let games have fucking secrets.
Anonymous
7/16/2025, 7:08:24 PM No.715632491
>>715631783
I think you're lost and were meant to post this to the other steveposter on the zelda IRL thread, werent you?
Replies: >>715632937
Anonymous
7/16/2025, 7:08:50 PM No.715632527
>>715626675
it's been decades and i still don't get where this rumor came from, let alone why it keeps showing up

strategy guide companies are completely separate from the manufacturers, let alone the people making the games. there's no commission or other incentive to make secrets. the FF9 fiasco is the only notable exception, and it was never repeated.

originally games were short, shallow, and hard, because companies were working off the arcade paradigm. they tested your reflexes primarily.

when games entered homes designers began to slowly shift their priorities, as given unlimited time and chances gamers could easily beat challenges based on reflex or being efficient. there was also a push to make games more interesting and 'valuable'

secrets were one of the easiest ways to accomplish all those goals. add one secret wall or floor to a game and people would check everything. you were doubling or tripling the length of your game for nearly zero work, and it began tapping into the idea that knowledge was just as effective to feeling good in play as reflex or tactics

they were obscure for the same reason slot machines have a low hit rate: the goal was for the fewest people possible to find them, because if they were easy to find then everyone would and that'd defeat their purpose
Replies: >>715634490 >>715635007
Anonymous
7/16/2025, 7:13:42 PM No.715632937
>>715632491
meds
Anonymous
7/16/2025, 7:32:06 PM No.715634490
>>715632527
I'd say blame Nintendo Power. Most video game magazines are all about reviewing new innovations in video games with a side of small secrets or guides, but NP would put out all out field guides for multiple games each issue. If your game was going to earn a feature in that magazine, it was guaranteed to come with a list of spoilers.
Anonymous
7/16/2025, 7:34:36 PM No.715634715
42dd0dc3ce3f6b855a828e08e370792d
42dd0dc3ce3f6b855a828e08e370792d
md5: aa4844a29fe91e8069314bf8a52a746a🔍
>>715624484 (OP)
that something wasn't right
Anonymous
7/16/2025, 7:38:05 PM No.715635007
>>715632527
There was some incentive in that video game companies could sneak in a secret or two, then when a magazine is about to do an article on the game they'd get an "exclusive" scoop, and so on. The "secrets" could even be pretty mundane things, like cheats used for debugging, that were left in.
While I dunno how much strategy guides benefited from this, I'm pretty sure developers and publishers were (and still are) in talks with gaming news publications.
Replies: >>715635142
Anonymous
7/16/2025, 7:39:19 PM No.715635142
>>715635007
Video games have always been capitalist slop. We were just too young to realize it at the time.
Anonymous
7/16/2025, 7:42:29 PM No.715635405
>>715625136
Basically this. When I was stuck in daycare at 6, we had this game and I saw an older kid do it
Anonymous
7/16/2025, 7:42:59 PM No.715635447
theres also a thing you can do in bubble crab if you charge crystal snail weapon to spawn a ton of HP
Anonymous
7/16/2025, 7:43:35 PM No.715635501
>>715624484 (OP)
The helmet upgrade that reveals secrets
Replies: >>715635710
Anonymous
7/16/2025, 7:46:02 PM No.715635710
>>715635501
the helmet upgrade points to empty space half of the time