>boring open space #432 >ruins #9042 with copy pasted basic enemies that drop no souls and a mushrooms in a chest >Draugr crypt #3402 with everything you've already beaten 10 times, but this time there's 2 mushrooms at the end and a useless spell
WOOOOOOOOOOOW I'M EXPLOOORINGGGGGGGGGGGGGG THIS HECKING OPEN WOOOOOORLDDD
>>715629038 >>715630030 >nooo i hate traveling and exploring i want the constant dopamine rush of a linear dungeon packed full of enemies and loot at every corner
the hate for open world games is so forced and it reeks of adhd
>>715627613 (OP)
Limgrave contains almost every single open world structure/mob/boss/etc. in the game, the regions differ in aesthetics but not in content. That's part of why the game is so goddamn boring.
>>715627613 (OP)
I have about 1k hours in Elden Ring but i've never finished it. I keep creating new characters over and over again, trying out new builds and stuff i don't normally use. When i get bored with a character i make a new one. I can never stick with a single character long enough to beat the game. I made it to the final boss one time but i didn't finish the fight. It's a strange kind of autistic feel.
>>715628036
I blame the terrain, it looks cool but it doesn't feel like a real place, it's too littered with nonsensical sheer cliffs and shit. It's like they considered only the small scale, the player's immediate surroundings, few areas feel right even on the large scale
>>715630442
Take your basic taste, put it into your bland bag of mediocrity and fuck off to cookie cutter tralala land to play an assassins creed, you low expectations motherfucker.