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Thread 715715108

51 posts 24 images /v/
Anonymous No.715715108 >>715715326 >>715715445 >>715720318 >>715720737 >>715720774 >>715722031 >>715724594 >>715724825 >>715725129 >>715725498 >>715725575 >>715725659 >>715725694 >>715727537 >>715728879 >>715729218
>twenty years in production
>still no games

so this is the power of Godot???
Anonymous No.715715253
I liked the Dome game
Anonymous No.715715326 >>715725445
>>715715108 (OP)
a good dev could make a good game even from a 20 year old engine. it's only a matter of skill.
Anonymous No.715715426 >>715725532 >>715734646
is this the gamedev thread? I have a really weird bug on my game
Anonymous No.715715445 >>715718761
>>715715108 (OP)
Only indieslops are using this shit. You’re not going to see a real game come out godon’t, but you will see plenty of pixelshit platformers about mental health and bad 3d mascot platformers with fake-ps1 graphics.
Anonymous No.715717440 >>715719867
godot is shit like 99% of free softwares because it's designed by people who want to write softwares but not use them for their intended task, resulting in janky and half baked crap
Anonymous No.715718761
>>715715445
>ESLposting
Please to be using UE5.
Anonymous No.715719867 >>715720556
>>715717440
Even worse, it's compounded by the fact that the people USING godot don't realize that they're technically writing software but don't treat it as such, and therefore end up making buggy unoptimized crap.
Anonymous No.715720318 >>715721468 >>715725792
>>715715108 (OP)
Ik it’s bait but it’s so tired at this point. Many have made hundreds of thousands if not millions off of games made in this engine so you need to kindly shut the fuck up now.
Anonymous No.715720556
>>715719867
thats pretty much any engine, specially unity
Anonymous No.715720737 >>715721032
>>715715108 (OP)
I've been meaning to dabble, don't really have any game dev plans. But it would be fun to make something move around a screen.

Are there any better tutorials than "Your first 2D game" on the Godot site? Is that a fine starting place?
Anonymous No.715720774
>>715715108 (OP)
I switched over to this from UE5 and have had no regrets.
Anonymous No.715721032
>>715720737
That YouTuber brackeys has a 2D and 3D Godot tutorial out. I haven't watched them but his other stuff was pretty good.
Anonymous No.715721468 >>715721649
>>715720318
halls of torment is probably my favorite godot game, i know, survivors-likes gets shat on here from time to time, but i like them.
Anonymous No.715721649 >>715721793 >>715721963
>>715721468
I bet they became millionaires
Anonymous No.715721793 >>715722067
>>715721649
if you want to be a millionaire, you re in the wrong field
Anonymous No.715721963 >>715722067
>>715721649
Lol. You talk like a bitch. What's your point? That they would have become millionaires if only they used a game engine like unity or unreal?
Anonymous No.715722031
>>715715108 (OP)
truly we were...................waiting for Godot
Anonymous No.715722067
>>715721793
>>715721963
Anonymous No.715724594 >>715724960
>>715715108 (OP)
>20 years
it only gained traction in the past 5 years

Unity has been around as long basically, when did it have its first highprofile release?
Anonymous No.715724825
>>715715108 (OP)
Never ask a woman her age
A man his salary
A Godot "dev" to show xir released games
Anonymous No.715724960 >>715725545 >>715725661
>>715724594
>it only gained traction in the past 5 years
they said this 5 years ago
Anonymous No.715725129
>>715715108 (OP)
A lot of tacky video gambling machines run on Godot. They don't publicize that little factoid lmao.
Anonymous No.715725140
>no games
>THE GOTYAY was made on this engine
Anonymous No.715725445
>>715715326
Exactly this. Corollary to that: it has never been so easy to make a game, as good as the classics. Assets, engine, programming tutorials, all free. Your only challenge is your capacity to make something fun.
Anonymous No.715725498
>>715715108 (OP)
Cruelty Squad
Anonymous No.715725532 >>715726013
>>715715426
Go to /agdg/. /v/ is where the crabs mentality rules.
Anonymous No.715725545
>>715724960
Yeah traction in terms of being a program itself
Anonymous No.715725575
>>715715108 (OP)
Dome Keeper was fun.
Anonymous No.715725659 >>715727264 >>715727435 >>715730990 >>715733002
>>715715108 (OP)
Soon
Anonymous No.715725661
>>715724960
objectively, godot had little relevancy until 2020
Anonymous No.715725694
>>715715108 (OP)
Golden idol was made in it
Anonymous No.715725792 >>715725923 >>715727814 >>715728661
>>715720318
Why does this one dev/publisher only make pseudo-ps1 fidelity 'horror' games.
Anonymous No.715725923
>>715725792
It's to appeal to sloptubers so that he gets free advertising and make easy money as a result of the newfound attention
Anonymous No.715726013 >>715726984
>>715725532
agdg has a handful of schizo's that makes it unusable, they also like to start samefagging with your screenshots/webms pretending they're you in later threads.
Anonymous No.715726984
>>715726013
>screenshots/webms pretending they're you in later threads.
That must be funny if you are unknown, but after any amount of mild "success", getting screencaped like that saying some unhinged shit could definitely kill your game. Those dudes posting their projects fully there are crazy. Take all the help you can get, but never identify yourself.
Anonymous No.715727264
>>715725659
bunny
Anonymous No.715727435
>>715725659
Anonymous No.715727537
>>715715108 (OP)
>Sonic Colors Godot.webM

Slay the Spire 2 will be the true test for GODOT.
Anonymous No.715727814
>>715725792
Because it's simple for graphics. Similar to https://store.steampowered.com/app/1977610/Long_Gone/

>Let's make The Last Of Us but Pixelshit
>And all the feels!
>FUND IT! (with our SUSdollars!)
Anonymous No.715728661
>>715725792
The difficulty curve ramps up exponentially the more realistic you try to go for because of texture resolution and memory limits. Modern PBR substance painter workflow requires unique textures for every surface and makes it really difficult to do tiling textures like old games. To cover a single small building inside and out you need like 150MB of 2k textures and it will still look blurry.
Anonymous No.715728879 >>715728921 >>715728979
>>715715108 (OP)
Why is modifying this engine so fucking hard compared to something like UE?
Anonymous No.715728921 >>715729403
>>715728879
Are you sure is that hard?
Anonymous No.715728979
>>715728879
Git gud
Anonymous No.715729218
>>715715108 (OP)
Anonymous No.715729403
>>715728921
Bindings is what complicate things. They need to streamline the workflow by implementing macros like UFUNCTIONS and UPROPERTIES in Unreal.
Anonymous No.715730990
>>715725659
Anonymous No.715732902
Isn't that shitty Sonic port/remake made in it?
Anonymous No.715733002
>>715725659
I'm ready to fap. keki pls
Anonymous No.715734646
>>715715426
what's the bug nigga
I like thinking about these things to improve my problem solving
Anonymous No.715736503
We have a porn rip off of slay the spire at least.