I miss dark souls, I miss when it was all legacy dungeons and I didn't have to slog through an empty shithole to get to the good stuff and pick fucking berries
>>715769467
a normal sized guy doing all his feats would make more sense on why he's so idolized though. A 10 foot tall guy fighting dragons is ok but a normal guy doing it?
I fucking love Stone Flesh.
I've been kinda obsessed with rocks and shit recently >Rhyperior with its Solid Rock ability >The Thing with its passive of being immune to displacement and having extra health with most of his skills
I want to make a ds3 Havel build. Now I just need a name to fit him
Solidrok? Havelrok? Should I just go with Havel The Rock?
>namey mcnamefag is locked in a tower in dark souls 1 and that's who you kill, the original >btw we brought him back in dark souls 2 so that actually wasn't the real one in the first game, but the one in THIS game is the real original one >btw we brought him back for the third game, the one you killed in 2 wasn't the real one...
>>715769189
Just some guy.
Remember that Havel himself was a bishop. The man was a faith caster, who invented miracles. He may or may not have worn that armor himself, but if they aren't casting miracles, they aren't Havel.
>>715769630 >>715771570 >>715770591 >LOOK I POSTED IT AGAIN!!!
flamewar spawning subhumans such as yourself are the reason souls threads became intolerable shit.
now dump another 50 posts of the same DS2/3 webms where you play like a troglodyte on meth
>>715774563 >>715768779
I hate the term "Legacy Dungeon"
What do they mean by "Legacy Dungeon"? That the old interconnected level designs of previous games are something "Old outdated and archaic"?
that wandering around open fields killing overgrown mudcrabs for some niche crafting material is the new design philosophy for their games?
>>715772214
Also one of the worst boss fights in Dark Souls 2. Actually, all the 'optional' boss fights in Dark Souls 2's DLCs were horrible for a reason or another.
>>715774709 >That the old interconnected level designs of previous games are something "Old outdated and archaic"?
Yes that is literally what they mean anon
>>715774709 >interconnected tiny dark hallways LE GOOD >interconnected vast worldscape with amazing vistas and multiple routes to/from everything LE BAD
retard
>>715768613 (OP)
I like how fair DS1 was. The game throws a lot of bullshit at you, but also allows you to become equal to that bullshit - either in melee or with magic.