Thread 715771790 - /v/ [Archived: 190 hours ago]

Anonymous
7/18/2025, 6:59:04 AM No.715771790
5eec986de2675a1514f58d8ba40f3ee13a6faeefc4cf6d30
5eec986de2675a1514f58d8ba40f3ee13a6faeefc4cf6d30
md5: f433717496eabc1340ad877972129b84๐Ÿ”
Now that the dust has settled, what does /v/ think of the Shadow of the Erdtree expansion?
Replies: >>715771915 >>715772058 >>715772385 >>715772976 >>715773030 >>715773271 >>715773405 >>715773462 >>715773581 >>715773681 >>715774357 >>715774403 >>715774454 >>715774596 >>715775279 >>715776282 >>715776516 >>715776652 >>715776781 >>715777376 >>715779109 >>715779363 >>715779734 >>715779998 >>715781117 >>715784195 >>715784408 >>715784495 >>715784565 >>715785058 >>715785072 >>715785251 >>715785402 >>715785694 >>715785763 >>715787683 >>715787820
Anonymous
7/18/2025, 7:01:14 AM No.715771915
>>715771790 (OP)
I like parts of it. But honestly by Haligtree in the base game I had burned out. So when I finally got around to the DLC I burned out twice as fast. Only beat it with one of my five characters and felt no strong need to put my other four through it as well.

Again I liked parts of it. Dancing Lion is fun. Fireball head man is fun. The final boss is shit.
Replies: >>715785780
Anonymous
7/18/2025, 7:04:27 AM No.715772058
>>715771790 (OP)
It was good
Anonymous
7/18/2025, 7:11:24 AM No.715772385
>>715771790 (OP)
It was OK.
It's pretty much more endgame Elden Ring. The main dungeons are mostly decent (Midra's Manse and Castle Ensis are a bit small) and the open areas are very empty and overly large for no real reason.
The bosses are mostly decent, probably an improvement over the base game as far as my tastes are concerned, but the 'anime flips' thing some people criticized in the main game are turned up even more here.
New weapons are cool, I really like the backhand blades and light greatswords, though there is maybe not enough in each class.
Anonymous
7/18/2025, 7:23:15 AM No.715772950
Radahn has cool animations

pretty forgettable DLC aside from that honestly.
Anonymous
7/18/2025, 7:23:42 AM No.715772976
>>715771790 (OP)
A couple high points, surrounded by some egregious filler.
There's about 4 good bosses in there, and around 20 that range from "eh", to "shit", to "god fucking dammit why the fuck is ANOTHER of you asswipes in here."
The skibidi fragments are a neat idea on paper, executed wretchedly. They don't really work as a side mode of levelling, because most of them aren't in places that logically make sense to place this kind of item, and most of them are in the middle of bumfuck nowhere. It's also difficult to assess how many you should have, to face content "as intended". Overwhelmingly, either you show up to a place and deal pathetic damage, so leave and look for more, I guess, or you show up and are fucking rolling them, and have no real experience for them. The fact there's not a slider or option to set your strength to a particular number to fine tune this is also kinda baffling.
Most of the new weapons, spells, ashes, and accessories are very strangely designed. There's a sudden fixation on drawbacks to things, that would be of questionable value for their slot if the drawback wasn't there, but are among the worst in slot because of that drawback. Most of the options are also very undertuned in a kinda sad way, where they might be interesting to play with on a raw character, but not at the end of the game, where the DLC is.
The level design is... eh. The verticality is cool at first, but there's a lot of very bizarre pathing you need to do, and figuring out how the fuck you're supposed to move through something is sometimes odd.
The npc quests suck balls
The Furnace Golems are among the single worst pieces of content Fromsoft has ever made. I hate them. They aren't hard, they're just tedious, take for fucking ever, have garbage inside them, but yoy have to track down and kill them because some genius decided the giant particle effect monsters should never, ever deload, so they are constantly eating your performance until they die.
Replies: >>715774774 >>715775079 >>715783840
Anonymous
7/18/2025, 7:24:51 AM No.715773030
IMG_0771
IMG_0771
md5: 8cc6a5d5868a7ddd96a3a1ed2897e2f0๐Ÿ”
>>715771790 (OP)
I bought it and couldnโ€™t get past Mohg.
Replies: >>715784860
Anonymous
7/18/2025, 7:29:36 AM No.715773271
>>715771790 (OP)
There are good parts but those are padded with miles of empty open world and recycled assets. I would've much preferred if they focused sololy on Messmer and just gave him a big legacy dungeon on-par with Stormveil.
Anonymous
7/18/2025, 7:32:41 AM No.715773405
>>715771790 (OP)
it was okay, solid 7/10
Anonymous
7/18/2025, 7:33:55 AM No.715773462
>>715771790 (OP)
It made me realize that Miyazaki is either a retard who got incredibly lucky with Demon's Souls and Dark Souls 1, or else he has since suffered significant brain damage that made him unable to create compelling characters/worlds/boss fights at all.
Replies: >>715779864 >>715779932 >>715783914
Anonymous
7/18/2025, 7:36:38 AM No.715773581
>>715771790 (OP)
It felt like two very different DLCs badly smushed into one
The leveling was off, the plot made no sense, and the final boss was just stupidly unfun. The map was extremely random in difficulty progression and the puzzle bosses were a let down since they're so specific in how to fight. Mesmers tower was fantastic and it feels like it was supposed to be its own thing.
Replies: >>715783914
Anonymous
7/18/2025, 7:36:41 AM No.715773582
not very good, just like ER
from needs to make a different fucking game, the absolute bloat and tedium has gotten unbearable
Anonymous
7/18/2025, 7:37:10 AM No.715773616
Better than the endgame of the base game, not as good as its early to mid game
Anonymous
7/18/2025, 7:38:47 AM No.715773681
>>715771790 (OP)
Meh, some high highs stranded in the middle of extreme tedium and emptiness. However I think I'd have a higher opinion of it if everything from Rauh to Enir-Ilim (except for the gank fight that was cool) wasn't awful and the final boss wasn't the worst thing From has ever shat out in every single aspect but music. It's a feat within itself to have a final boss be this underwhelming (especially since they have a stellar track record in great - amazing DLC final bosses) but they pulled it off
Replies: >>715774801
Anonymous
7/18/2025, 7:47:56 AM No.715774131
Dance
Dance
md5: 88f46db8b63715bad4752bfed5a6dc6c๐Ÿ”
I beat Melania today. Megalia? Milinnia? Waterfowl dance bitch. Out of about 40 tries I'd say I died 37 times to Waterfowl dance. The only reason I won is because I staggerlocked the bitch and cancelled Waterfouled Pants with bleed. I have had genuinely better fights in real life with actual niggers than what amounted to 80 weapon arts chained together praying to god she doesn't get to the part where she kills you.

Why were people telling me that fight was anything but abysmal fucking dogshit? Is it just the stockholm syndrome setting in or what?

You know who I fucking miss? Demon of Song. Member demon of song? You know who never waterfowl default danced on me 40 fucking times? Demon of Song. Goddamn. Rot in hell Melanin.
Replies: >>715775210 >>715780795 >>715780931 >>715781314 >>715784759 >>715784870
Anonymous
7/18/2025, 7:52:04 AM No.715774357
>>715771790 (OP)
It would be stellar if they
>changed the scadutree system to work more like the golden seeds from the base game >made some of the bosses less annoying and cancerous for the sake of "muh divviguldy :DDD" bros (Gaius for example)
>weren't afraid to actually make the map smaller instead of bloating it with dogshit like finger ruins or abyssal woods (giant empty spaces) for appearances
>Think of something else up when it came to the final boss (mechanically and lore wise)
Otherwise it's like a delicious desert with a dead fly and hair in it. I would certainly have an appetite for it but this stuff kills it for me every time.
Anonymous
7/18/2025, 7:52:52 AM No.715774403
>>715771790 (OP)
Flame knights are niggers
Anonymous
7/18/2025, 7:54:00 AM No.715774454
>>715771790 (OP)
After Mesmer and the Dancing Lion I was done. I just can't bring myself to fight more bosses.
Anonymous
7/18/2025, 7:57:13 AM No.715774596
>>715771790 (OP)
I didnt like it. The story and gameplay goes against the base game. One of my favorite things about the soulsborne series is that every fight is a lesson and usually pays off with bosses having similar move sets or tone as all the guys youve just fought getting to him. Sure, sometimes theres a curvball but for the most part you know what youre getting into.
SotE throws that out the window, the DLC is like a different game set in the same universe. All the lessons youve learned through the base game no longer apply. The story gets mega-fucked also. It was already pretty dumb and convoluted but in SotE its a fucking fever dream and makes the base story total fucking insanity. They should of worked on SotE a little longer and just made it Elden Ring 2.

The new weapons were great, the spells were OK. I like the new armor sets. The locations were interesting. I HATED, and I mean HATEDDDD, the map layout. If the map wasnt such a chore to get around then I would of liked the DLC quite a bit more. Traversing that abortion was an absolute nightmare far harder than any boss. Whoever designed that map needs to be kicked in the nuts repeatedly and blacklisted from the industry.

The bosses were more annoying than difficult. For whatever reason, all the smaller bosses try to climb inside you and all the big bosses fly around the map. It just seems like a weird design decision that never clicked with me. I also found them to be mostly boring and uninspired visually/design wise. I would of liked the bosses more if their lore wasnt fucking retarded.

The first thing I did was run around collecting all the scadutree fragments I could get my hands on and It felt like I was playing an Assassins Creed game climbing towers or collecting song sheets or whatever bullshit. I didnt like that design decision, it goes against the base game and the entire soulsborne series

I loved Metyr. 10/10 Metyr
Replies: >>715774775 >>715782897 >>715784007
Anonymous
7/18/2025, 8:01:26 AM No.715774774
>>715772976
Really, really well said.
Anonymous
7/18/2025, 8:01:27 AM No.715774775
>>715774596
>The story gets mega-fucked also. It was already pretty dumb and convoluted but in SotE its a fucking fever dream and makes the base story total fucking insanity.
why? i only hated how they ruined miquella and radahn and ansbach being a 100% wholesome reddit gentleman chungus who you're SUPPOSED to like, just like Ranni in the base game, even though he belonged to a satanic blood cult. The rest was ok.
Replies: >>715775445
Anonymous
7/18/2025, 8:01:54 AM No.715774801
>>715773681
I think comparing it in terms of boss fights to the other DLCs is probably the most damning.
Manus, great fight
Sinh, Fume Knight, and the Ivory King, great fights
Orphan of Kos, great fight.
Friede and Motherfucking Gael, great fights.
Not all of these are THE BEST fights in their respective games, some are, some are overshadowed by a better one (usually also in the DLC), but every one of them is better than anything in the base game. Friede is probably the shakiest choice, just because the competition with Nameless and Soul of Cinder is so harsh.
Consort Radahn isn't in the top half of remembrance bosses from Elden Ring. Fuck, I think Consort Radahn is a worse fight than ordinary fucking Radahn.
The peak of the DLC is pretty easily Midra. Midra is head and shoulders better than every single other fight in the DLC, but I'm STILL not sure it's the best fight in Elden Ring. It's either Placidusax or Radagon, I lean Placi, 'cuz Radagon has about half as much health as he should, because of a certain ass slug, but, I could see either. Midra is MAYBE on par with them, I lean no.

From there, the numbers of good to bad fights is pretty grim for SotE.
DS1 has Artorious and Manus as good, to Kalameet as eh.
DS2 has Alsana, Sinh, Fume Knight, Sir Alonne, Aava, and the Ivory King as good, to the gank squad, Smelter Demon 2 (honestly, Smelter is probably the best base game fight, I'm not as hard on him as some) and double tigers as eh.
DS3 has Friede, Demon Princes, Midir, and Gael as good, champion's gravetender as eh, and Halflight as... a weird, hard to rate one. The offline fight is eh.
Bloodborne has Kos, Ludwig, and maybe Maria as good, Lawrence and the Failures as bad.
SotE has, I would say, Midra, Messmer, and Bayle as good, (I'd argue Gaius is good, but the initial charge is kinda bullshit), and NPC Team Deathmatch as... interesting.
The rest are either eh, actively ass, or recycled base game content. That's a HORRID ratio of good fights to bad ones.
Replies: >>715777173
Anonymous
7/18/2025, 8:07:56 AM No.715775079
>>715772976
this
fuck the furnace golems
Anonymous
7/18/2025, 8:10:51 AM No.715775210
>>715774131
>Why were people telling me that fight was anything but abysmal fucking dogshit? Is it just the stockholm syndrome setting in or what?
People have been saying this for 2 years.
They've just been told "git gud" when that's not the problem.
Cheesing Malenia out of waterfowl is easy, there's like a dozen ways to do it. The problem is that actually engaging with the boss fight is impossible because of it. You spend the entire fight waiting it out, then deploying whatever your countermeasure is, and then she dies. The fight is trash with it, and non-functional without it, because without it Malenia has nothing to pressure you with.
You either die 37 times until you get lucky, or learn the extremely counter-intuitive way the move's hitboxes work so dodge in a stupid way, or frost pot the bitch every time she starts it and she fucking dies. Or projectile camp her with something she won't dodge so you have the distance to dodge, or just block it and claw back the hp regen, ect ect. The entire fight is countering that move. Not fighting Malenia. Without Waterfowl she's a joke.
Anonymous
7/18/2025, 8:12:08 AM No.715775279
>>715771790 (OP)
Nightreign should have the expansion that ER deserves
Replies: >>715785271
Anonymous
7/18/2025, 8:15:55 AM No.715775445
>>715774775
Thats what im talking about lol
Take Miquella and Radahn. So if the plan was to have Melanoma The Blade Of Bullshit kill Radahn, whos body were they going to transfer his soul into? Was she supposed to just beat him in battle and knock him out but fucked it up by rot-bombing him? Did their entire plan hinge on a previously unknown brother (Mohg) abducting Miquella so a stranger could kill Mohg so they could use his body as a vessel for Radahns soul but only after Mohg blood-rapes Miquellas body so Miquella can enter the land of shadows and become a god? What the FUCK?

You can side with Rotten Ranni, kill god and go on a thousand year sexcation but you cant kill Radahn and join Miquella because reasons.

Why are the noble, good guy, blood knights of rape and murder-Mohgwyn pretending like they were upstanding guys? They abducted people and injected them with super AIDs to turn them to their cause lol Just paint them as cartoonishly evil, because they are, and let us enjoy their evil company. Why water down Analbleach when he would of been way more fun as the blood-crazed cultist we all know he is?

Idk, fuck that game lol
Replies: >>715775614 >>715776609
Anonymous
7/18/2025, 8:19:37 AM No.715775614
>>715775445
I forgot to add, I love Thiollier(????) though. Ill never learn how to spell his name but he was really good and I liked his story. Thick as a kitten, weak as two planks.
Anonymous
7/18/2025, 8:34:31 AM No.715776282
1733508422186363
1733508422186363
md5: 824fea6deed6d983488c15aef0c5dfa4๐Ÿ”
>>715771790 (OP)
Pound for pound better than the base game, it's like an entire extra game added to it. Weapons are cooler, spells are cooler, enemies and bosses are cooler, legacy and secondary dungeons are cooler.
Abyssal Woods has good atmosphere but should've been a third of the size.
Finger Ruins should've had a miniboss protecting the bell.
Radhan i don't like very much in general.
Anonymous
7/18/2025, 8:37:03 AM No.715776391
It's more game than most full priced standalone games. 10/10, best DLC since Blood and Wine.
Replies: >>715776728
Anonymous
7/18/2025, 8:37:14 AM No.715776402
it was kino. the only thing that bummed me out was the ending. i know all the souls games kinda unceremoniously wrap things up but it felt bad after how insane of a final fight there is.
still surprised at how hard the dlc filtered people.
Replies: >>715776728
Anonymous
7/18/2025, 8:39:53 AM No.715776516
>>715771790 (OP)
It was okay, but a bit too empty for my liking. Also the worst final boss in fromsoft history (not in terms of design, but in terms of not being original). Maybe except Nashandra
Anonymous
7/18/2025, 8:41:33 AM No.715776609
>>715775445
Malenia was supposed to find a way to kill Radhan. He would've died to the rot eventually.
They were going to marry through the Haligtree, Mohg's kidnapping was unaccounted for but Miquella planned around it.
You can't join Miquella becaue he doesn't want you, he wants Radhan.
Ansbach isn't waterd down, he's like one of those serial killers that's calm despite being unhinged. Also you can kill him if you follow Leda, or deny him the knowledge he needs and halt his quest.
Replies: >>715776728
Anonymous
7/18/2025, 8:42:19 AM No.715776652
>>715771790 (OP)
not nearly as good as the base game, I thought. Way more barren and not as interesting to explore.

They should have just made a new game instead of doing DLC, I think. It would have been a lot better.
Anonymous
7/18/2025, 8:43:41 AM No.715776728
>>715776391
>>715776402
>>715776609
all me, I'm also trans if that matters
Replies: >>715778678 >>715782739
Anonymous
7/18/2025, 8:44:47 AM No.715776781
412683456141
412683456141
md5: 0714291f051dd9d203d18078cdeae652๐Ÿ”
>>715771790 (OP)
6/10, mediocre and retroactively tarnished the mystique of the base game.
Anonymous
7/18/2025, 8:52:51 AM No.715777173
>>715774801
the dancing lion, blue malenia and centipede lady are all good though
putrescence is fine
metyr and the sun flower are cool theme wise
probably not the best fights 9/10 but calling them bad is crazy
Replies: >>715777778 >>715779595 >>715784050
Anonymous
7/18/2025, 8:56:47 AM No.715777376
>>715771790 (OP)
Turned my giant flailing anime attack boss fatigue up to 11
Anonymous
7/18/2025, 9:00:37 AM No.715777556
Had some really enjoyable moments but also many middling ones, like the base game it could benefit from a good trim
Anonymous
7/18/2025, 9:05:44 AM No.715777778
>>715777173
Dancing Lion is kinda shit with the camera, and the lightning phase is bad
Rellana is alright, but the fact she doesn't stagger at all to attacks is kind of annoying with how aggressive and fast she is.
Romina is garbage, horrific hitboxes, and she's a joke of a boss because of them.
Anonymous
7/18/2025, 9:27:35 AM No.715778678
>>715776728
Riveting
Anonymous
7/18/2025, 9:39:23 AM No.715779109
>>715771790 (OP)
Trash dlc just like the base game
Anonymous
7/18/2025, 9:46:32 AM No.715779363
1747438224223670
1747438224223670
md5: 741bfc393c62acdbf176a5e76f8da9dc๐Ÿ”
>>715771790 (OP)
I think that the map is pretty, it is the highlight of the DLC, a few good things sprinkled around, but overall tideous, draining and disapointing.
I also think that it is non-canon.
Replies: >>715779547
Anonymous
7/18/2025, 9:51:49 AM No.715779547
>>715779363
Why do you avatarfag as him so much? Do you want his D?
Replies: >>715779742
Anonymous
7/18/2025, 9:53:12 AM No.715779595
>>715777173
>putrescence is fine
he has too many
>haha smoke bomb XD you died
attacks when you first meet him along with his hit and run antics. Not terribly hard but absolutely not fun to fight against personally
Replies: >>715779994
Anonymous
7/18/2025, 9:56:21 AM No.715779734
1724377329228657
1724377329228657
md5: 1ce186e71f759cf04b081f097e624413๐Ÿ”
>>715771790 (OP)
great except for radahn showing up randomly
Anonymous
7/18/2025, 9:56:30 AM No.715779742
1731740032376318
1731740032376318
md5: 20c781e235293fc8c0dc66a3aa38d1cf๐Ÿ”
>>715779547
Not at all, I just like him because he want to cleanse the land of undeads who have nothing to do in this place, trying to maintain some kind of balance.
Replies: >>715780303
Anonymous
7/18/2025, 9:58:11 AM No.715779815
The multilayered ruins were ass cancer. Some parts felt rushed, empty and lacked purpose. Bosses were lacking cinematics. The aesthetics were as good as ever. Final boss was challenging and cool. It was good enough and I don't regret it.
Anonymous
7/18/2025, 9:59:20 AM No.715779864
1751572500021489
1751572500021489
md5: cc68359d2cde5b34b4929ff265203ac3๐Ÿ”
messmer should've been the final boss

>>715773462
smartest ds1tard, can you guys honestly just fuck off and go talk about your shitty slow video game somewhere else, you know you can make your own threads right?
Replies: >>715788734 >>715789114
Anonymous
7/18/2025, 10:00:50 AM No.715779932
>>715773462
nth post best post
I think he just let the outside world influence him too much
Replies: >>715780041
Anonymous
7/18/2025, 10:01:55 AM No.715779994
>>715779595
once i realized that i could just jump over his blue flame i appreciated his fight more. Though his horse's ass has a weird hurtbox
Anonymous
7/18/2025, 10:01:59 AM No.715779998
>>715771790 (OP)
A DLC so bad, it actually and retroactively ruins the uniqueness of the original.
Anonymous
7/18/2025, 10:02:55 AM No.715780041
1741083078136299_thumb.jpg
1741083078136299_thumb.jpg
md5: ebc30598bb7a438b004e4d0f552d3a51๐Ÿ”
>>715779932
>WHAT DO YOU MEAN I HAVE TO DO MORE THAN BACKSTAB AND R1?!?! WHY CAN'T I, THATS HOW IT WORKED IN DS1
>MIYAZAKI LOST THE PLOTTTT, SAVE ME NIGGERMAN!
gitgud
Anonymous
7/18/2025, 10:09:21 AM No.715780303
>>715779742
The undead do belong though, it's the Golden Order that's wrong.
Replies: >>715780476
Anonymous
7/18/2025, 10:13:23 AM No.715780476
1742408473577371
1742408473577371
md5: 7a49bae91e3fea3a18ffec8e914582c5๐Ÿ”
>>715780303
No, it is an abomination that should not be, Ranni the cunt is responsible for this situation.
Godwyn's brutal fate should not be subject to a cult.
Anonymous
7/18/2025, 10:22:00 AM No.715780795
>>715774131
They patched out being able to run underneath her on waterfowl startup so its extra painful now. Used to be able to ignore the first 2 flurries entirely and now you can't even reliably run away from it and have to do some gonzo-ass dodge rolling angling away to the right which you will STILL get clipped with. I swear she has better tracking now too. I still think orphan of kos is way more bullshit but it somehow feels more manageable playing it straight than malenia
Replies: >>715780931
Anonymous
7/18/2025, 10:23:46 AM No.715780871
Fuck Gaius and Skibidi fragments
Anonymous
7/18/2025, 10:25:12 AM No.715780931
>>715774131
>>715780795
im truly amazed that /v/ is still being filtered by malenia's one singular attack over 3 years later
Replies: >>715784624
Anonymous
7/18/2025, 10:29:13 AM No.715781117
>>715771790 (OP)
Good overall, but not without issues.

I think the world itself is some of From's best level design work, but it's kind of wasted because it's too empty. I would see some amazing-looking area far in the distance, go on a cool journey to figure out how to get there, then once I'm there it's just cool-looking but empty. They improved the quality of the side-dungeons but reduced the quantity too much. There needed to be more dungeons, more stuff to find.

The Skrillex fragments or whatever the fuck they're called are just bad and pointless. A "progression" item that's literally +dmg done -dmg taken and nothing more is just pointless. It adds no depth or interesting gameplay, it feels stupid and forced to go into some new area of the RPG you're playing and suddenly you need to gather basic bitch items for character power, which then do nothing once you go back to the rest of the game. It's just disjointed and bad, if they wanted a separated progression system for the DLC they should've made something more complex that worked as an additional layer to your build, where you actually make decisions as to what character you're going to get.

Some of the bosses are pushed so far that I feel they're REALLY highlighting the limits of the combat system. For the vast majority of builds people play, the boss encounters devolve into "press dodge with the right timing 37 times in a row or get combo'd and YOU DIED XDDDD." This wasn't what DeS or DaS were about and I feel like this sort of gameplay is reductive and unsatisfying in an action RPG. They need to rethink their boss design and go back to the roots or just revamp the combat system and add a lot more options and a lot more agility to the player as a baseline.
Replies: >>715784624
Anonymous
7/18/2025, 10:33:54 AM No.715781314
>>715774131
Demon of Feel may be a joke as a boss but their design was pretty great
Anonymous
7/18/2025, 11:07:21 AM No.715782739
>>715776728
kek
Anonymous
7/18/2025, 11:11:39 AM No.715782897
>>715774596
I liked the map being hard to get around lol, it built up interest rather than base game where you just go wherever you want no problem
Anonymous
7/18/2025, 11:32:51 AM No.715783840
>>715772976
the only problem with the skibidi fragments is it's placement, as you said, many of them are in buymfuck nowhere and some of them are even carried by normal trashmbos you have to kill for them to drop it, the revered spirit ashes usually have that dead horset monk signaling for them, so the scadutree fragments should have something similar, as well being placed with more thought put behind them, and then it would be way less of a headache, also we need less of them, why the fuck we gotta slowly collect like fucking 30?
Replies: >>715784126
Anonymous
7/18/2025, 11:34:42 AM No.715783914
>>715773462
but.... Bloodborne and Kekiro though

>>715773581
I think the plan was gonna be two expansions, one would be about hornset and Messmer and the other would be about Miquella, but then they decided that it would take them 300 years to make that and it's better to just put everything in the same DLC
Replies: >>715789075
Anonymous
7/18/2025, 11:36:43 AM No.715784007
>>715774596
tat's funny because I actually really liked the map of the shadow lands a lot, it was like a puzzle, you'd constantly see all these vistas of places that eem near but you can't reach so you have to figure out how, it only annoyed me a couple of times, for instance I think there should be another way to get to bonny village besides that one hole in the burnt town.
Anonymous
7/18/2025, 11:37:50 AM No.715784050
>>715777173
I actually think Shadow Sunflower, Messmer, and Dancing Lion are legit A+
Anonymous
7/18/2025, 11:39:50 AM No.715784126
>>715783840
thing is you don't need all of them to beat the game unless you are a completionist
iirc from 12 onward the stat gains very slowly
Anonymous
7/18/2025, 11:41:13 AM No.715784195
>>715771790 (OP)
Best DLC they have made
Replies: >>715784276 >>715789863
Anonymous
7/18/2025, 11:43:15 AM No.715784276
>>715784195
I say this when I have no standards and am a useless cultist shopper.
Replies: >>715784626
Anonymous
7/18/2025, 11:46:08 AM No.715784408
Realm of Shadow 2
Realm of Shadow 2
md5: 9078dfe71928b0bc1d53a900bc5faac6๐Ÿ”
>>715771790 (OP)
Best piece of content they have made desu
Hopefully Nightreign DLC has a good amount of content too
Anonymous
7/18/2025, 11:48:32 AM No.715784495
>>715771790 (OP)
Good visuals, interesting but empty locations, absolutely disgusting skibidi tree fragments system. Consort Radahn is trash.
Anonymous
7/18/2025, 11:49:21 AM No.715784532
The only thing i didn't like is the spells

For incantations you get a couple of cool mesmer flame ones but mostly its just more useless holy damage

Don't even know whats going on with sorceries but most of those seem pretty lame
Replies: >>715784631
Anonymous
7/18/2025, 11:49:57 AM No.715784565
Shadow of the Erdtree Dragon_thumb.jpg
Shadow of the Erdtree Dragon_thumb.jpg
md5: d7fb80e46ab16cac927a96da67674cf7๐Ÿ”
>>715771790 (OP)
It was hilarious when /v/ claimed they would drop the open world and anime bosses and then it pushed even more bold-faced into more Elden Ring and more anime bosses.

Then /v/ and the filtered retards cried that it was the limit of Souls combat so From announced Nightreign and the Duskbloods

It really is a middle fingers to tourists who had no real appreciation for Souls games, as Elden Ring was a middle finger to all those shitters who cried about Dark Souls 3 and the anime bosses
Anonymous
7/18/2025, 11:51:08 AM No.715784624
>>715780931
>the move that hits like a truck on each tick with and heals causes people issues

>>715781117
If they are going to make bosses attack and move at a much higher frequency then they need to give players the tools to stand toe to toe with them, bloodborne understood this perfectly
Replies: >>715784736 >>715784909 >>715784937 >>715787323
Anonymous
7/18/2025, 11:51:10 AM No.715784626
>>715784276
Whats the best souls dlc then mr smarty pants

"They're all shit" is not a valid answer
Replies: >>715785308
Anonymous
7/18/2025, 11:51:16 AM No.715784631
>>715784532
The only bad spell is the Divine Feather one (understandably since it would be broken as shit if it was good)
Anonymous
7/18/2025, 11:53:14 AM No.715784736
>>715784624
>then they need to give players the tools to stand toe to toe with them, bloodborne understood this perfectly
You shitters have been constantly BTFO every single time since Dark Souls 3
The tools are there, you just refuse to use them and git gud at spacing because you want to spam quick mindless dodges on reaction like a braindead retard.
There's a game for that, it's called Nioh
Replies: >>715787323
Anonymous
7/18/2025, 11:53:40 AM No.715784759
>>715774131
>I beat Melania today.
That's great, Mr. President. Now, about those Epstein files...
Anonymous
7/18/2025, 11:55:36 AM No.715784860
>>715773030
lmao
Anonymous
7/18/2025, 11:55:41 AM No.715784870
>>715774131
>Shart Souls 2 retard filtered by an attack that literally punishes button mashing into the input buffer
So much for the methodical ds2 combat
Anonymous
7/18/2025, 11:56:47 AM No.715784909
bullshit!!!!_thumb.jpg
bullshit!!!!_thumb.jpg
md5: df1a2e361f7ccfed4e3adeca55d01607๐Ÿ”
>>715784624
>I want my free quickstep spam
Replies: >>715785470
Anonymous
7/18/2025, 11:57:23 AM No.715784937
>>715784624
>then they need to give players the tools to stand toe to toe with them
well, they kinda did didn't they?
Anonymous
7/18/2025, 11:59:45 AM No.715785058
1743573015402433
1743573015402433
md5: c2d26e6f948e0e6a76283ff52a490151๐Ÿ”
>>715771790 (OP)
Fix the Jagged Peak, those gigantic Finger ruins and put more to do in the Abyssal Woods and Cerulean Coast and you have a 10/10.
Replies: >>715785464
Anonymous
7/18/2025, 12:00:07 PM No.715785072
>>715771790 (OP)
Take Elden Ring, cut a piece of it off, and it makes more Elden Ring. It's equivalent to the Dragonborn DLC for Skyrim, in that it's a smaller map that does more or less the same as the main game but somewhat differently. It can be fun to recreate that same feeling of discovery that the main game has, but it also decided to give an entirely separate progression system that is ONLY used for itself and nowhere else with consumables that also can ONLY be crafted there and no where else. It's so self-contained that you can easily just never go there and not feel it's absence. So it's one of those things where unlike a Paradox game, you can easily get away with never buying it and still have a whole lot of stuff to do in ER, but it doesn't really hurt to have it either.
Anonymous
7/18/2025, 12:03:02 PM No.715785214
fucking carnival map
content>>>>>>>>>>>empty field>>>>>>>>>>>next content
Anonymous
7/18/2025, 12:04:06 PM No.715785251
1721864796033045_1131274089039198
1721864796033045_1131274089039198
md5: cbbc7a7963257fef1a4f5caea4193f79๐Ÿ”
>>715771790 (OP)
Should have given us some kind of path or choice with Miquella.
Replies: >>715785724
Anonymous
7/18/2025, 12:04:26 PM No.715785271
>>715775279
It's a shame that nightreign doesn't even use all resources of elden ring or previous FS games. No dlc weapons, no weapons from dark souls, no skins. I hope they are working o updates.
Replies: >>715785481
Anonymous
7/18/2025, 12:05:17 PM No.715785308
>>715784626
I can't. They're all equally trash but SotE is moreso somehow.
Anonymous
7/18/2025, 12:07:28 PM No.715785402
>>715771790 (OP)
It was great fun but also stank of missed opportunities.
Anonymous
7/18/2025, 12:08:54 PM No.715785464
>>715785058
>Abyssal woods
Biggest letdown for sure and an utter waste of time if you want to fight Midra on replays
Replies: >>715785815
Anonymous
7/18/2025, 12:09:05 PM No.715785470
>>715784909
Have you considered pressing the attack buttons?
Anonymous
7/18/2025, 12:09:17 PM No.715785481
>>715785271
>no reused slop
That's a great thing. I'm tired of seeing the same shit repackaged and sold without change.
Replies: >>715785591 >>715785758 >>715785820
Anonymous
7/18/2025, 12:11:31 PM No.715785591
>>715785481
Cool retard post, retard
Anonymous
7/18/2025, 12:13:23 PM No.715785694
>>715771790 (OP)
expensive dlc for a retarded skibidi system, a more restricted limgrave and final boss
Anonymous
7/18/2025, 12:13:55 PM No.715785724
>>715785251
Miquella is a size queen.
Anonymous
7/18/2025, 12:14:39 PM No.715785758
>>715785481
its more interesting see dork souls assets than erdtree sentinel and bell hunter for 59th time
Anonymous
7/18/2025, 12:14:45 PM No.715785763
>>715771790 (OP)
Its still fucking dogshit like the last time the dust settled
Anonymous
7/18/2025, 12:15:03 PM No.715785780
>>715771915
Thatโ€™s pretty much how I felt.
Anonymous
7/18/2025, 12:15:46 PM No.715785815
>>715785464
the garden of eyes mosnter inmmunity and weakness its fully retarded i prefer winter dolls from bloodborne
Anonymous
7/18/2025, 12:15:59 PM No.715785820
>>715785481
Nightreign is the same shit, there is no point not to include everything that's already there.
Anonymous
7/18/2025, 12:45:29 PM No.715787323
>>715784736
>git gud at spacing
>boss jumps in the air before throwing itself towards you in a 0.5s gap closer, then launching in a 23 hit combo with extra AoE and bright sparkles all over the screen so you cannot see the actual animation
enjoy you're spacing :)

>>715784624
>they need to give players the tools to stand toe to toe with them
They need to add something to the combat system if they want to keep making bosses like the ones in SotE, yeah. The combat is fundamentally still very similar with only a few additions over where it started in DeS / DaS, but the boss design is absolutely nothing like what those games worked with. Those games felt like they were well put together and every element fit together well with the others, including the bosses. Bosses like nuRadahn do not fit at all, if that's the direction they want to push in they need to change the fundamental abilities the player has as well.
Replies: >>715787528
Anonymous
7/18/2025, 12:49:35 PM No.715787528
strafing rellana_thumb.jpg
strafing rellana_thumb.jpg
md5: 292c6a187950058f9a24483c31cca54e๐Ÿ”
>>715787323
Git gud
Anonymous
7/18/2025, 12:52:49 PM No.715787683
_3344ece523caaa1d77e7035a6fec0a92
_3344ece523caaa1d77e7035a6fec0a92
md5: 3c6b339eb525e8da66f54201ba6e361b๐Ÿ”
>>715771790 (OP)
>Tons of content
>Made Elden Ring haters mad
>Made faggots and pedos mad
>Made Souls haters mad
>Follows up with coop Elden Ring and PVP Elden Ring for extra seethe
FromGODware is on a kino streak
Replies: >>715788575
Anonymous
7/18/2025, 12:55:29 PM No.715787820
>>715771790 (OP)
I like its level design
Anonymous
7/18/2025, 1:09:06 PM No.715788575
>>715787683
Can this be a Wukong pic please?
Anonymous
7/18/2025, 1:12:08 PM No.715788734
>>715779864
>smartest ds1tard
We have the cartoon Irishman, you have Kai Cenat.
Replies: >>715788952
Anonymous
7/18/2025, 1:16:12 PM No.715788952
>>715788734
Matthew only liked Demon's partially. He hates the rest of the series including 1.
Anonymous
7/18/2025, 1:16:23 PM No.715788960
I'm quite torn on this one.
On one hand, the amount of work and content is impressive. It's a HUGE expansion, actually more akin to a full game than a DLC.
The artistic value is just as formidable, with gorgeous sceneries and intricate ruins that really gives the feeling of belonging to an ancient civlization, with striking style.
The story is a nice touch of new reveals on the ER lore, though the ending is kind of a letdown (obviously, YMMV).


But while I respect the work done, I just can't recommend the DLC itself, due to how obnoxious and annoying it is to play.
Fromsoft has always been famous for making hard games, but difficulty has always been supposed to be a mean to an end - the difficulty is here so that you feel achievement in overcoming it.
But by constantly trying to one-up itself over previous entries, the company seems to have ended up becoming its own caricature, and made the difficulty an end into itself, that serves no purpose other than to allow the toxic community to brag about it and to throw mindless "git gud" at anyone daring to level any amount of criticism.

This DLC is basically the worst aspect of ER pushed to eleven, with absurdly overtuned bosses that can kill you in three hits but can only be slowly chipped away due to humongous health bar, spamming neverending combo and zapping through the battlefield without rest, AoE on every hit, and half of them being so huge and spastic the camera itself goes into a fit.
It's hard, yes, but in such an obnoxious and gamey way, it doesn't provide the feeling of overcoming a challenge, but more the tedium of fighting a cheater.

I sincerely hope that Fromsoft tries to go back to its original design rather than just constantly up the ante, because this whole DLC is not fun, it's just draining and annoying, and rather than being elated to finish it, I just felt like a chore was finally done.
Anonymous
7/18/2025, 1:18:42 PM No.715789075
>>715783914
>but.... Bloodborne and Kekiro though
Yamamura.
Anonymous
7/18/2025, 1:19:30 PM No.715789114
>>715779864
> ds1tard, can you guys honestly just fuck off and go talk about your shitty slow video game
Id love too!! Man, that Capra demon was a real scare. Who else likes the Black Knight armor set? I think its the best in the game.
Anonymous
7/18/2025, 1:35:00 PM No.715789863
>>715784195
That'd be The Old Hunters