Thread 715777730 - /v/ [Archived: 309 hours ago]

Anonymous
7/18/2025, 9:04:34 AM No.715777730
lua
lua
md5: aa5348833c789b81ee36c3932a34d116🔍
Tim Sweeney has responded to my email about the Lua scripting language.
Replies: >>715777819 >>715778123 >>715778704 >>715779475 >>715779569 >>715780207 >>715782175 >>715782391 >>715783660 >>715783680 >>715783754 >>715784830 >>715788692 >>715788884 >>715789115 >>715789428
Anonymous
7/18/2025, 9:06:39 AM No.715777819
>>715777730 (OP)
This board is for inane conversation, mybe try >>/g/
Anonymous
7/18/2025, 9:13:56 AM No.715778123
>>715777730 (OP)
*adjusts taped up glasses* *puts 6 pencils in pocket protector* uimmm nyeah lua isnt typesafe
Anonymous
7/18/2025, 9:18:00 AM No.715778292
>le online players

Its crazy that modern games can barely do 64 players online. Like two decades ago I thought 4 players was crazy locally. By 2025 we should have had 1,000 player games by now. We should have had MMOs with no server hopping. I'm still waiting for a Dynasty Warriors that let me fight ONE MIRRION TROOPS in real time without fade in/pop in.
Replies: >>715780167 >>715782501
Anonymous
7/18/2025, 9:28:15 AM No.715778704
>>715777730 (OP)
wtf is he talking about luajit is fast
Anonymous
7/18/2025, 9:49:44 AM No.715779475
>>715777730 (OP)
now ask him why he hates the Unreal games and delisted them in the first place
Replies: >>715785678
Anonymous
7/18/2025, 9:52:28 AM No.715779569
go on lad, this one_s on me
go on lad, this one_s on me
md5: c0d8827beaa40a63e03b9cee3e4d8efd🔍
>>715777730 (OP)
Can you ask him to stop chewing the remote?
Anonymous
7/18/2025, 10:02:48 AM No.715780037
So if Lua isn't good enough, what is the best language to sandbox your game for mod potential?
Replies: >>715784548
Anonymous
7/18/2025, 10:05:41 AM No.715780167
>>715778292
>Like two decades ago I thought 4 players was crazy locally.
battlefield 1942 came out over 20 years ago and had a max player count of 64
Anonymous
7/18/2025, 10:06:41 AM No.715780207
>>715777730 (OP)
if he actually responded to this retard's no doubt asanine stack overflow-tier question, i have a little more respect for him
i mostly hate him for the epic store shenanigans but i appreciate busy people taking the time to answer people who respect/value them
gaben used to respond to emails too, don't know if he still does
Anonymous
7/18/2025, 10:13:47 AM No.715780489
Lua is pretty dogshit in projects that require good performance, but if you are making roguelite deckbuilder, you can code all game logic in Lua no problem and it will be convenient to tweak things without project recompilation.
Right tool for the right problem.
Replies: >>715784548
Anonymous
7/18/2025, 10:53:41 AM No.715782175
1749903650064801_thumb.jpg
1749903650064801_thumb.jpg
md5: ff289628612a96c893ed7f8d769f242f🔍
>>715777730 (OP)
What was your email even about?
Anonymous
7/18/2025, 10:59:17 AM No.715782391
>>715777730 (OP)
Tim is such a swell guy honestly
Anonymous
7/18/2025, 11:01:51 AM No.715782501
>>715778292
Matchmaking asks its players to value their time less and less with every additional player.
More than 10 or 12 players just isn't feasible without drop-in, drop-out gameplay and dedicated server browsers.
Anonymous
7/18/2025, 11:29:00 AM No.715783660
>>715777730 (OP)
Type safety is overrated, especially in a scripting language.
It is absolutely wild to say "isn't optimizable" when LuaJIT exists. It's just unreasonably optimized to the point of needing to be excluded from benchmarks of competing languages because it breaks the graph.
Unfortunately, he is right about concurrency. That does kill a lot of usecases for Lua.
Anonymous
7/18/2025, 11:29:16 AM No.715783680
>>715777730 (OP)
People are really tired of same and tried technobabble this nigger is constantly spewing, just make your fucking game engine better you faggot.
Replies: >>715784548
Anonymous
7/18/2025, 11:31:10 AM No.715783754
>>715777730 (OP)
Now ask him what happened to my damn remote.
Anonymous
7/18/2025, 11:48:09 AM No.715784481
LUA is meant to be easy but at the cost of performance. Like using DirectX11 instead of Vulkan.
Replies: >>715784548
Anonymous
7/18/2025, 11:49:35 AM No.715784548
>>715783680
UE is fine.
Modern programmers are not fine.
When the users are vibe coders, cheap third world labor, and danger-haired western "women", no engine is going to produce good results.
>>715780489
>>715784481
You aren't supposed to write an entire game in Lua. That's insane person talk.
Lua was designed from the beginning to be embedded in C programs. Use it that way and it's both good and fast.
>>715780037
It is good enough and is used widely throughout the industry.
There are some reasonable JavaScript runtimes you can embed these days. But they're still going to increase complexity compared to Lua without necessarily increasing performance.
Replies: >>715784797 >>715785409 >>715789523
Anonymous
7/18/2025, 11:54:15 AM No.715784797
1727971287463 (1)
1727971287463 (1)
md5: 81de4a774b4a64243b6ac39e0f2703a7🔍
>>715784548
WoW uses lua for add-ons instead of the game engine. It bottlenecks the game entirely because add-ons operate on a single thread. Just as DirectX 11 bottlenecks WoW until you switch to Vulkan alternatives.
Anonymous
7/18/2025, 11:54:55 AM No.715784830
>>715777730 (OP)
1 indexed piece of SHIT
Anonymous
7/18/2025, 12:05:39 PM No.715785324
yeah timmy we're not talking about using it to run server infrastructure, that isnt the appeal at all
Anonymous
7/18/2025, 12:07:37 PM No.715785409
1733326995676063
1733326995676063
md5: 122bcf10de7aab229c8e13d2544662bf🔍
>>715784548
>>When the users are vibe coders, cheap third world labor, and danger-haired western "women", no engine is going to produce good results.
>implying that isn't exactly who's being hired to do work on UE
really makes you think
Replies: >>715789481
Anonymous
7/18/2025, 12:13:09 PM No.715785678
cat-slap
cat-slap
md5: bedf2226c53b0e1ba60548774ef23da7🔍
>>715779475
I have actually considered mailing him about that.
Because I just don't get what the fuck his problem is.
Pulling the programmers away from it for Fortnite, ok, as much is expected from greed.
But why not just turn it into an officially sanctioned community edition and keep soft supporting it? They made it open source, they could've just let UT bros do the rest. Just put a single Epic engineer in charge of it for oversight or something. Free money/advertisement.
Replies: >>715785767 >>715789418
Anonymous
7/18/2025, 12:14:51 PM No.715785767
>>715785678
Unreal is dead largely because of Fortnite. The unreal tournament in UE4 was a mess in terms of monetization.
Anonymous
7/18/2025, 1:11:21 PM No.715788692
>>715777730 (OP)
cool
Anonymous
7/18/2025, 1:14:51 PM No.715788884
1744640244442883
1744640244442883
md5: 043da394df5f7c2a8b2ec2ab46654264🔍
>>715777730 (OP)
No other big tech CEO would be able to give you these substantive technical answers without going into MBA wordsalad bullshit. I kneel Tim-sama.
Anonymous
7/18/2025, 1:19:33 PM No.715789115
>>715777730 (OP)
Now ask Gaben what he thinks and if he agrees with Timmy.
Anonymous
7/18/2025, 1:20:49 PM No.715789178
what Tim actually said ‘’ mods are bad for business'' even though roblox is bigger than all epic products and endorses lua scripting
Anonymous
7/18/2025, 1:22:42 PM No.715789274
/v/ shits on Tim and Epic but he's smarter than anyone on this board lol
Anonymous
7/18/2025, 1:25:37 PM No.715789418
1738197317375805
1738197317375805
md5: 4dcf8844f4728ff7fac235458dfee66e🔍
>>715785678
>I have actually considered mailing him about that.
he won't answer, he never does when it's brought up. in picrel Tim was responding to the dev of DUSK back and forth, but as soon as he brought this up Tim disappeared, as usual.
Anonymous
7/18/2025, 1:25:52 PM No.715789428
>>715777730 (OP)
can you ask him if the chinese gov... I mean the Epic Store will kneel to american payment processors?
Anonymous
7/18/2025, 1:26:57 PM No.715789481
>>715785409
There's some truth to that, I admit.
The bar for working on engine dev at Epic is nevertheless a lot higher than becoming a "game" """developer""".
For the latter you can just download UE right now, slap some blueprints together with purchased assets or AI slop, and call it game.
It will run like shit and people on this board will attribute that to the engine, not the engine user.
Anonymous
7/18/2025, 1:27:47 PM No.715789523
>>715784548
Love2D has been around forever and it works fine.
https://love2d.org/
Replies: >>715790107
Anonymous
7/18/2025, 1:39:52 PM No.715790107
>>715789523
LÖVE is a wrapper to SDL, just like Pygame.
It works fine especially as a learning tool.
Also like Pygame, I would not suggest it for real work.
Replies: >>715790565
Anonymous
7/18/2025, 1:49:13 PM No.715790565
>>715790107
yeah for sure, but as a scripting language to write game logic in; it works fine and works fine in pico-8. You're not writing an engine in it, but it works fine for scripting-- even if it just SDL's api underneath.