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Anonymous No.715785804 >>715785861 >>715785941 >>715786079 >>715786385 >>715786386 >>715787569 >>715791916 >>715793068 >>715793717 >>715797605 >>715799249 >>715801670 >>715813610 >>715815665 >>715816161 >>715817649 >>715830924
>adds owlbears with a strength score far beyond giants and all kinds of resistances and abilities, which aren't in the monster manual
>wtf anon, why you are not roleplaying and instead min-maxing the game?
>you haven't even touched your non-binary queer romance option! xer ... I mean she is lonely and wants you!
>you want a trad girl? how about the former champion of the goddess of beauty, who mutilated herself to escape her destiny, fucks random peasants, but refuses to have your children, even when you are literally the king?
Anonymous No.715785861 >>715786956
>>715785804 (OP)
>mfw giant OWLBEAR during the city siege
THEY DID THE THING
Anonymous No.715785941 >>715786139
>>715785804 (OP)
so many issues from pathfinder games are exaggerated by morons or they're something so minute only people who sleep with the monster manual would notice. have you had an aneurism about flanking or crane style yet, anon?
Anonymous No.715786079 >>715786336 >>715794078
>>715785804 (OP)
Man you sound like a fucking faggot.
I liked killing things with a sword and hanging out with my goats and my lil homie (he throws grenades at people for fun).
Anonymous No.715786139 >>715786549 >>715793423
>>715785941
I'm personally only annoyed by MUH TIMED GAME that's been overblown and probably put off a lot of potential players who would enjoy the game otherwise. You end up skipping so many days it's a complete non-issue unless you're a complete retard.
Anonymous No.715786303 >>715786450 >>715793496 >>715797472 >>715799824 >>715800016 >>715813361
whats the Rogue Trader game like?
is it pozzed as fuck?
can you have a giant chaingun and spray bullets everywhere?
are there space marine companions or can you be one yourself?
i heard the last act is fucked and garbage, but it always is in Owlcat games
Anonymous No.715786336 >>715787619 >>715810567
>>715786079
imagine making this bipolar bitch your treasurer. it's like trusting linzi with money.
Anonymous No.715786385
>>715785804 (OP)
Bruh
Anonymous No.715786386 >>715793829
>>715785804 (OP)
Sorry to her you're bad at this game. Have you tried something more your speed? Like DnD 5e or any other baby game for critical roll fans?
Anonymous No.715786450 >>715786517
>>715786303
40k sucks like everything Game workshop ever produced
Anonymous No.715786517
>>715786450
meds
Anonymous No.715786549 >>715813517 >>715820665
>>715786139
It's a game with surprising number of choices most people will overlook. Like how you can make Trolls and Kobolds your vassals if you're Chaotic alignment. Going Lawful is highly recommended for the most stable and sane Kingdom management, though. It's a shame most people will just barely put one playthrough into Kingmaker and miss the freedom you actually have.
Anonymous No.715786943 >>715787072 >>715787146
Is a divine healer aka Cleric mandatory at all times? Can't someone else handle healing when it's necessary
Anonymous No.715786956 >>715793527 >>715801854
>>715785861
Was that in the AP?
Anonymous No.715787072
>>715786943
healing is only necessary if you've failed at preventing the damage from ever reaching you. better rolls are key so get them buffs ready. they're a meme for a reason.
Anonymous No.715787146
>>715786943
You can just carry fat stacks of potions, scrolls and wands of healing but honestly clerics are worth it for their buffs more than their healing anyway.
Anonymous No.715787373
Is kineticist fun? Not good but fun. I miss my 3.5 warlock I had in NWN PRC mod
Anonymous No.715787569 >>715812219
>>715785804 (OP)
Cutting your hair is mutilation now? Have you forgotten to take your meds?
Anonymous No.715787619 >>715797886
>>715786336
She's not bipolar, the fuck you on about?
Anonymous No.715790165 >>715793578
What class is fun?
Anonymous No.715791408 >>715793556
Canon KC is;
>Aasimar
>Female
>Bard
>Chaotic Good
>Azata
>Romance Arue
>Ascension ending
>Impregnated with twins
Anonymous No.715791916
>>715785804 (OP)
hey faggots
last time i played this near release it was buggy as hell i quit after doing the lich stuff
clumsy attempts to get me to tell it my name, suddenly dialogue choices peppered with introductions constantly, it was obvious that'd be a terrible idea
anyway i made that lich guy a part of my council
what would have happened because of that
curious
Anonymous No.715793068
>>715785804 (OP)
Aren't the devs Russians or some shit? How come they are so woke?
Anonymous No.715793423
>>715786139
>You end up skipping so many days
that's an issue in and of itself, the game screeches to a halt when you finish the main quest for an act, then you're just sitting in the capital hitting skip time until you're allowed to play again
Anonymous No.715793496
>>715786303
It is half a game, even moreso than their other games.
Anonymous No.715793527
>>715786956
I forgot, really. I read the ap as I thought it's much better than the mediocre story in km. It's the other way around: the game is so much better than the ap, storywise that is.
Nta btw
Anonymous No.715793556 >>715793617 >>715797825 >>715814662
>>715791408
Canon KC is a White Human Male Fighter Angel who romances Arue
Anonymous No.715793578
>>715790165
There's your answer.
Anonymous No.715793617 >>715797825 >>715814662
>>715793556
White Human Male Fighter Angel Legend* who romances Arue
Anonymous No.715793717
>>715785804 (OP)
Man, you really riled up the owlcucks
Anonymous No.715793829
>>715786386
Your paladin wife services peasants to buy their silence while you guideread and consult spreadsheets to maximize your saving throws to meet the challenges Gygax himself would not include at his convention table to kill off players every ten minutes.
Anonymous No.715794078 >>715812076
>>715786079
Lol..lmao even. Thats not what happens in Owlshit games. What happens is you either play everything just right, prebuff before every cockroach you find on the road oe you find yourself raging every encounter because a fart destroys your party because you chose the "wrong" combination of class and skills. God you rpgcodex faggots annoy me to no end. They could have given the license for warhammer to anyone and they choose the most unfun sweaty company ever. Now they are getting another warhammer game through which i will have to suffer the same garbage "read 400 pages on how to actually survive in this game or you will not finish it". I am starting to think the hardcore soul fags diagram and the owlcat fanbase one are a perfect circle of annoyance.
Anonymous No.715797472
>>715786303
>is it pozzed as fuck?
lmao no
Closest you get to pozz is that there is an implied dyke in your party, that and the obligatory bisexual companions, that's it
Anonymous No.715797605
>>715785804 (OP)
My brother in christ go outside and get some.
Anonymous No.715797825 >>715814662
>>715793556
Second canon
>>715793617
Actual canon, but demon legend instead
Anonymous No.715797886 >>715798113
>>715787619
He's a retard that probably thinks Kalikke and Kanerah are the same person with different personalities
Anonymous No.715798113 >>715799190
>>715797886
Kek, that's borderline stupid.
Anonymous No.715798634
Actual canon story of WotR is the one that never happened.
https://youtu.be/On2w9VTPbB4?si=JY087dMMJkXvAkbj
Anonymous No.715799190 >>715803704
>>715798113
There are people that think they share a body so such level of speedreading shouldn't be surprised
Anonymous No.715799249
>>715785804 (OP)
holy esl
Anonymous No.715799521 >>715799664 >>715805380 >>715813040
How hard are these games?
Mandalore made it look like I needed to be well versed in Pathfinder's rules to play
Anonymous No.715799664
>>715799521
you need to be at least a little autistic in order to properly engage with the character building to the degree the game demands of you
Anonymous No.715799824
>>715786303
Anonymous No.715800016
>>715786303
It's really good. If you don't like a companion you can execute them at some point. I actually finished the thing which is a huge compliment coming from a manygame tard like me.
Anonymous No.715801670
>>715785804 (OP)
>>you want a trad girl? how about the former champion of the goddess of beauty, who mutilated herself to escape her destiny, fucks random peasants, but refuses to have your children, even when you are literally the king?
This gave away that you were baiting, trying too hard
Anonymous No.715801854
>>715786956
Yes
Anonymous No.715803704
>>715799190
I wouldn't call that reading. Sporadically looking at letters, maybe.
Anonymous No.715805380
>>715799521
If you have no idea what you're doing really hard
If you actually do know the ruleset then really easy
No in-betweens
Anonymous No.715805982 >>715806257
Not only are Owlcat games woke enough to make BG3 of all things look based, they operate with RTWP first and foremost atop copy paste encounter design trash mob spam on a trash system, but hey, could be worse, it could be 5e instead of 3.5.
I'd ask when Owlcat are doing a pf2e game but they'd poz it harder than the avg lfg reddit table. Dragon's Demand can't come soon enough and I miss Wife Scholar
Anonymous No.715806257 >>715807782
>>715805982
>Dragon's Demand can't come soon enough and I miss Wife Scholar
?
Anonymous No.715807782 >>715809653
>>715806257
https://www.kickstarter.com/projects/ossianstudios/pathfinder-the-dragons-demand?lang=es
Anonymous No.715809653
>>715807782
Huh? They got 600k? Last time I checked the game they used some figures, now they are using real models. Maybe I'll get the game, if they keep delivering. Is it like solasta?
(careful with the links, use links without personal information)
Anonymous No.715810567 >>715811563 >>715819490
>>715786336
She is based and does a good job.
The only other option is Jubilost and his libertarian retardation so good luck with that.
Anonymous No.715811563
>>715810567
It's so basic, it hurts. The game is really bad. I doubt anyone put much thought into the minigame. Sad!
Anonymous No.715812076
>>715794078
What's it like to live while being so terminally stupid? I'm genuinely curious. Nothing in any of the Owlcat games is difficult enough to require any skills beyond basic reading comprehension grade school-tier logic, unless you deliberately choose to play on Unfair.
Anonymous No.715812219 >>715812343
>>715787569
she gets in a duel, gets her face cut up, and refuses treatment
all to spite the paladin who wants to force her back into Shelyn's service and an arranged marriage
Anonymous No.715812343 >>715813049
>>715812219
>all to spite the paladin who wants to force her back into Shelyn's service
The scar was given to her by Shelyn herself who has nothing better to do than to keep nagging an atheist that wants nothing to do with her, which is also why her paladin order keeps pestering Valerie
If Shelyn was an evil deity and she did this everyone would be crying about it
Anonymous No.715813040
>>715799521
I jumped in knowing very little about PF but having cursory DnD knowledge overall (know your pump/dump stats for classes, know how spells and AC work, etc.) and on slightly above normal difficulty I rarely have problems.
Anonymous No.715813049
>>715812343
>The scar was given to her by Shelyn herself
that certainly explains why she gets it even if she takes no damage in the duel
Anonymous No.715813361 >>715818132
>>715786303
The world and characters are good. The combat is irrevocable trash. Worth a single playthrough, that's it, after that it's impossible to enjoy the game because the core of the gameplay, the combat, is bad and you can only enjoy the narrative and characters fresh a single time. For a more in depth breakdown of the issues with combat in RT (and Owlcat games in general, Abelard, take it away:

The main problem with RT is that the combat is fucking boring, even for a TB enjoyer like myself, because it doesn't feel like you're making decisions. What the combat feels most like, is a card game, where you can build your deck the way you want and always draw the same opening hand, with that opening hand always being a one-turn-victory. So every single fight is exactly the same, it doesn't even feel like playing a game.

They try to get around this by making fights with phases, or triggered immunities that force fights to take more than 1 round, but that's just lame.

There are too many ways to do a million damage in one turn in this stupid combat system. To make it even worse, building characters and leveling is fucking boring as well. We have all these hundreds of talents are not only extremely specific, but also completely fucking pointless; I don't even really level 4 of my companions after act 3, because they never get to do anything anyway. I just pick whatever talent happens to be at the top of the list and go with that, it literally doesn't matter.

The Pathfinder games are the same way; the combat is fucking boring, because you just do the same exact overpowered shit in every single fight. Just buff your OTK-guy and then OTK the entire screen. You got all these stats and talents and classes, and it doesn't matter; it's all a mirage, just completely pointless and a waste of your time to read or think about. The combat may as well only be there in these titles so that they don't get classified as point-and-click games.
Anonymous No.715813517 >>715813616
>>715786549
The permutations and differences are minimal though, and people are right to only do a single playthrough of the game, no one should suffer through the Pitax and onwards sections of the game more than once.
Anonymous No.715813610 >>715814045 >>715814812
>>715785804 (OP)
>>adds owlbears with a strength score far beyond giants and all kinds of resistances and abilities, which aren't in the monster manual
>>wtf anon, why you are not roleplaying and instead min-maxing the game?
Yeah this kind of thing actually made me drop the game. The amount of prebuffing autism spreadsheet simulations you needed to do completely took me out of whatever RPG immersion I was supposed to have.
I've only played 2e on the tabletop; was 1e Pathfinder this absolutely autistic with the numbers? In the 2e tabletop, I played a support character. I'd throw a couple buffs out to the party that results in a collective +2 bonus to hit rolls, maybe impose a -1 on the enemy. In Kingmaker if I don't spend 10 minutes getting everyone to a +20 to hit before literally every single encounter I'm going to die. Is this fun?
Anonymous No.715813616 >>715813853 >>715817410
>>715813517
Why would I "suffer" through Pitax? There's nothing wrong with it. In fact, there's nothing wrong with Kingmaker's endgame outside of the final dungeon.
Anonymous No.715813853
>>715813616
>There's nothing wrong with Kingmakers endgame
Try to keep your posts believable and within the realm of reality.
Anonymous No.715814045 >>715814810 >>715834248
>>715813610
No, in the tabletop game and adventure path everything is normal. Owlcats idea of making things hard and interesting for CRPG players was by giving everything insane stats they shouldn't have, instead of actually taking the time to build challenging and tactically interesting encounters. It's a problem their games continue to suffer from even now.
Anonymous No.715814662
>>715793556
nope
>>715793617
nope
>>715797825
nope
Anonymous No.715814810 >>715814910
>>715814045
Everything in the tabletop is piss easy to kill. You can alter the difficulty in the vidya to be more TT accurate...but it just makes the game piss easy like the TT.
Anonymous No.715814812
>>715813610
PF1e is just DnD 3.5e with the serial number filed off. So casters are OP with way too much power and versatility but the amount of prebuffing autism is limited by several factors inherent to TTRPGs
>your casters have many more utility spells they will want to take that eat up spell slots, for things Kingmaker (understandably) handwaves away like securing a source of fresh water in the wilderness. So you won't be able to cast Haste 10 times every rest
>resting in the middle of a dungeon to get your spell slots back is retarded and borderline suicidal when you have a sentient GM controlling your opposition, expect those kobolds next door to move all the loot far far away and set a ton of traps
>the GM can also arbitrarily say "this door is reinforced and takes your fighter and barb 5 minutes to break down (conveniently long enough for all your buffs to expire)
Anonymous No.715814910 >>715815145 >>715815283
>>715814810
The solution to combat difficulty is to build interesting encounters, not jack up the stats on everything. BG2 managed to pull this off decades ago, so there is no reason Owlcat can't do it here and now.
Anonymous No.715815145 >>715815250
>>715814910
There being zero verticality in PF vidya is a real hinderance on the options for encounter design.
That being said, BG3 is insanely easy on the hardest difficulty.
I played it blind and steam rolled the entire game without using any gay exploits like stacking throwing bullshit. Just regs fighter/dps/cleric/mage group.
Anonymous No.715815159 >>715815229
>Hospitaller
>Female
>Half-Elf
>Glaive
Gaming time
Anonymous No.715815229 >>715815280
>>715815159
This but female (male).
Anonymous No.715815250 >>715815387
>>715815145
I said BG2 not BG3. Although BG3 still has superior encounter design to any Owlcat game, it is massively handicapped due to the fact it's using the absolute WORST D&D combat system ever made, which was specifically and explicitly designed to be as bare bones and simplistic as possible, so the players using it could speed through combat and get back to pretending they are failed theater actors.
Anonymous No.715815280
>>715815229
Based azata xister
Anonymous No.715815283 >>715816183
>>715814910
>BG2
>interesting encounters
Name five, mods doesn't count.
Anonymous No.715815387 >>715815564
>>715815250
Are you not the anon that posted the "larian vs owlcat" encounter design that I was responding to originally?
Baldurs Gate 2 didn't have great encounter design, anon. It just threw a fuck load of mages with illegal shit stacked up on them.
Anonymous No.715815467 >>715815654 >>715815727 >>715817570
Every time I think about replaying this game (and actually finishing it, this time), I remember that I have to endure the presence of that FUCKING hafling half the game and change my mind.

Why is that obnoxious cunt a mandatory presence? You can't even get rid of her after she steals money out of your treasury to build her printing press or whatever it was. Unironically ruins my ability to RP, because there's no way my character would put up with that shit.
Anonymous No.715815564 >>715815713
>>715815387
BG2 had fantastic encounter design, and none of the stuff the Mages did was out of line for their level, if anything they're weaker than they could be played, which is why there are mods that make them more of a challenge using the full arsenal of spells they should have at their levels.
Anonymous No.715815654
>>715815467
For me it's the opposite, I despise how the game just enforces turning her into a book and there is genuinely absolutely nothing you can do about it despite being insanely powerful at that point. At the least they should've let you save her in the epilogue. Everything about Linzi is author fiat, they just decide what happens to her and the story around her, and you, the player, get no input at all. Terrible stuff.
Anonymous No.715815665
>>715785804 (OP)
>you haven't even touched your non-binary queer romance option! xer ... I mean she is lonely and wants you!
since when are made up fantasies the OP wishes were true actual criticisms of a game?
Anonymous No.715815713 >>715815817
>>715815564
Shit, maybe i'm misremembering bg2. I only played it with SCS.
Anonymous No.715815727
>>715815467
Because she writes the journal
Anonymous No.715815817 >>715815936
>>715815713
>download autist mod that turns the game into Wizards and Wizards: Wizards Duels of Amn
>wonder why encounters suck cock
Anonymous No.715815936 >>715816194
>>715815817
It was a lot of fun but never felt like "incredible encounter design".
SCS just gives enemies their full set of abilities and spells, nigger. It's the correct way to play the game.
Anonymous No.715816161 >>715816820
>>715785804 (OP)
why can't we marry the gorilla woman?
Anonymous No.715816183 >>715816657
>>715815283
- Kangaxx the Lich - an actual puzzle fight, not just "hit until it dies." Forces you to engage with game mechanics like Protection from Undead, +4 weapons, and immunities.
- The twisted Rune hideout - optional dungeon full of casters with layered defenses, and getting in at all is a challenge.
- Firkraag’s lair - has multiple mini-encounters leading up to the dragon with various traps and monster types that punish blind rushing.
- Watcher’s Keep - that entire dungeon is loaded with creative fights, especially the seal guardians and the final fight with the Imprisoned One.
- Planar Sphere - has variable enemy types depending on the plane, pushing you to adapt. Also has a nice build-up with Lavok and a good mix of puzzles, demons, and constructs.

And all this pre-SCS. If Owlcat did anything even half as creative as Kangaxx all game, we'd be praising them from rooftops.
Anonymous No.715816194 >>715816459
>>715815936
>SCS just gives enemies their full set of abilities and spells, nigger.
no battle in even 3rd ed at a table ever started with pre-buffed wizard enemies that required three rounds of malison dispelling, "nigger"
Anonymous No.715816459 >>715816569
>>715816194
Yeah it did, depending on what kind of GM you had. Make an enemy of a high level Wizard? He waits until your party is resting, scrying on you, prebuffs up, and teleports in with his minions to start the ambush and wipe you. You must have had soft as fuck GMs if you never experienced this kind of thing.
Anonymous No.715816569 >>715816729
>>715816459
>ambush wizard with rogue in Shit Coast Shattergies
>is magically prebuffed
>anyone who is not retarded just used a sequencer
kill yourself and go back to codex
Anonymous No.715816657
>>715816183
>Firkraags Lair
I wonder how many people got wiped when they reached the Orc archer room and died because they didn't have any ranged and it took them too long to get the doors open while they're getting peppered with arrows. Good stuff. Of course that only happened if you were being dumb and not scouting with your stealth character beforehand. If BG2 had enforced Ironman it would genuinely have been the best encounter design in CRPG history since you couldn't just save scum your way out of being a dumbass.
Anonymous No.715816729 >>715816786
>>715816569
We're talking about tabletop at this point, try to follow the discussion. There is no GM in BG2.
Anonymous No.715816743
>Bless
>Grease
>Alchemist's Fire/Acid
Let me guess, you need more?
Anonymous No.715816786 >>715817397
>>715816729
you have never sat a table of real humans in your life who the fuck are you trying to fool?
Anonymous No.715816820 >>715816907 >>715817460 >>715818827
>>715816161
Amiri is Paizo intellectual property as one of their OCs, Owlcat didn't invent her like the other companions. Same with Seelah in WOTR.
Anonymous No.715816851
>ah yes my DM sent in wizards prebuffed with level 6 and above protections into our camp with minions
>constantly
>I have actually played D&D btw
lmao
Anonymous No.715816907 >>715826450
>>715816820
So?
>inb4 you can't romance Paizo iconics
Owlcat never said that
Paizo said they have no problem with it
Anonymous No.715817397
>>715816786
Yeah I have, jackass. I've run games myself in fact. The way you've run or experienced games does not mean that's the way everyone else experiences theirs.
Anonymous No.715817410 >>715817540
>>715813616
I didn't even mind the final dungeon (whether you mean the House or the overrun kingdom). It's how an endgame of a CRPG should be: filled with troll enemies that are just a fucking meme to fight. I'm tired of this slander against annoying fucking piece of shit enemies in every game. It's FUN to have these ridiculous bullshit gayboys that are just cheating and have annoying bullshit to fling at you, because you can counter with your own annoying bullshit or, if you're based, by turning the King into a 20 foot raging death machine made of stone. The GM realizing he can't out-stat you so he just starts sending faggots with annoying spells and immunities in the final dungeon is the authentic RPG experience and it's fun.
Anonymous No.715817460 >>715826450 >>715829646
>>715816820
That's false man, Paizo themselves said they would've been fine with her being romanceable, and in Paizos own APs you have been able to romance the iconics, so the claim that Paizo was somehow against romancing their characters is categorically false. Owlcat made that decision themselves.
Anonymous No.715817540 >>715817798
>>715817410
>The GM realizing he can't out stat you
That never happens, the GM can always find a way to destroy you if he feels like it, and yes, within the rules he can do so if he is halfway competent.
Anonymous No.715817570
>>715815467
And I need to deal with every fantasy ever having elves in it. And people like it and are asking for more main character elves. Sometimes life is just not fair.
Anonymous No.715817649
>>715785804 (OP)
>wtf I have to know how to play a video game well???!?!?!!?!?!
lol
Anonymous No.715817798 >>715817994
>>715817540
Technically true, yes, because the GM has total control. But if the dude sends a neutronium golem at you he's obviously being a faggot and not having fun with it. You're way more likely to run into the GM being a dickhead (compliment) by getting fed up with your jacked Barbarian by attacking the party with a Fairy That Paralyzes Barbarians.
Anonymous No.715817817 >>715818026 >>715818069
>monsters in TT are built for party of 4
>monsters in game are built for party of 6
That’s it
Anonymous No.715817994 >>715818410
>>715817798
It's more fun to build an actually in the rules counter to whatever metagame bullshit your party is throwing at your encounters, though, beating them within the rules is far more satisfying than just slapping down arbitrary "YOU LOSE" stuff on them.
Anonymous No.715818026
>>715817817
monster in the game are built for a party of six autistic minmaxers
Anonymous No.715818069 >>715821902
>>715817817
Nah there are rules for that in the actual TT game, if you have a bigger party you simply increase mob density and add extra stuff in, you don't artificially increase stats to the point a fucking average Owlbear has a larger STR score than a Storm Giant.
Anonymous No.715818132 >>715818415
>>715813361
The only way to enjoy the combat in RT is with in-house rules.
Stuff like no extra turns, or only one pre-buff before attacking etc.

I recently played on unfair with the new overseers, and using warp speed on a psyber turn one to give everyone extra movement and +1 AP felt incredibly broken, almost as much as launch version RT Cassia and Argenta

And Cassia, even if she doesn't clear the screen anymore after the nerfs, her crowd control and buff/debuffs are so ridiculously strong you don't really need to use her offensively to win the fight-
Anonymous No.715818410 >>715818541
>>715817994
Yeah and that's what the faggots in the House at the End of Time do. They're just annoying enemies that fight dirty but are still in the rules. I'm just arguing that people are pussies that can't handle enemies that throw bullshit at them. Annoying asshole enemies are fun. It's fun to be trolled. This applies to every game, I'm just arguing it in Kingmaker's case in particular.
Anonymous No.715818415 >>715819212
>>715818132
There are myriad ways to break the combat in RT. It's not just a few things here or there, the combat itself is fundamentally flawed and too easy to break, this is exacerbated by the itemization mid game onward. The Momentum system was also a HUGE mistake, which they thankfully seem to have realized since they removed it in Dark Heresy, though I have my suspicions that this "morale system" of theirs will result in the same problems.
Anonymous No.715818541 >>715818895
>>715818410
>But are still in the rules
Nothing in Kingmaker is within the rules, they're all stat bloated monstrosities that no honest GM would ever use against his players. This is one of the biggest flaws of Owlcats combat design in general, rather than come up with ways to make a specific encounter challenging or interesting, they just throw a bunch of numbers onto the mobs they're using and call it a day. Utterly lazy and incompetent stuff.
Anonymous No.715818827 >>715826450
>>715816820
Owlcat completely made up the issue of Paizo not allowing a romance with her. They supported it. Owlcat just hates you.
Anonymous No.715818895 >>715819315 >>715820380
>>715818541
>they just throw a bunch of numbers onto the mobs they're using and call it a day
Based.
What part of "I think bullshit annoying enemies are fun" don't you get? The final dungeon of an 110+ hour game had better be total fucking horseshit or I don't want it.
Anonymous No.715819212 >>715819721
>>715818415
Still, I wouldn't discourage people form playing.
People unfamiliar with these games and systems would have a much harder time "breaking" them, I went looking online for other's opinion on the difficulty and to my surprise people were complaining about the game being too hard, when to veterans of cRPG it's probably one of the easiest games out there
Anonymous No.715819315
>>715818895
Even if I accept your premise that it's a good idea to do this for the final dungeon (disagreed, but whatever) it's not just the final dungeon, it's the entire game.
Anonymous No.715819490 >>715820312
>>715810567
>selling slave traders all your criminals for them to import to an enemy country
Trump take notes
Anonymous No.715819721 >>715820137 >>715820462
>>715819212
Yeah but that's just it, that's the entire flaw of how Owlcat designs combat. To the CRPG veteran, their combat is ludicrously easy because they know how to set up their characters to succeed, and once you do that there is zero challenge or tactical engagement to be found in the games combat whatsoever.

Meanwhile, to a newer player, who does not know how to build their characters, the game is hard because they cannot succeed efficiently without knowing how to build their characters, so the combat sucks for them since they can't figure out what they're doing wrong in combat (and they're not doing anything wrong tactically, most of the time) they just didn't set up the math for their team right. That's the fundamental problem with Owlcat combat design that creates problems for both types of players, because the combat is not centered around encounter design and tactics, it's just flat out stat checking every single time. And you either have the math to pass the checks or you don't. And so both sides end up dissatisfied with the games combat in the end.

Again, this is Owlcats biggest flaw and something they need to fix going forward. Ironically their new Expanse game may end up becoming their best effort since a Mass Effect clone by definition makes it harder for them to create combat this way, since the character building will be far more minimalistic as a result of the genre shift.
Anonymous No.715820137 >>715821213
>>715819721
Funny, I just had a conversation with a guy who played RT for the first time last week - when I told him that I thought the game was good and that he should get it, I caveated it with "but the combat is really easy if you know what you're doing", so that might be a downside for him. Then next time I meet him, he's like, the game was unplayably difficult. Because he had no idea what he was doing, obviously.

So yeah, it's just like you say. The combat is both too difficult *and* too easy, at the same time. It's a really fucking stupid way to design it.
Anonymous No.715820149
I hate everything they have done in terms of balance, combat and encounters. They completely overshot the stat tables of all the monsters. They have a ridiculous amount of AC and resistances. This doesn't make the game more difficult overall. It only means that all classes and abilities, which require a roll against armor class or a saving throw are useless. That is why Kineticist is so popular. It just circumvents that problem. It's not inhberently more powerful than other classes.

It's the most retarded, unbalanced approach to difficulty in any game I have ever seen. Even Oblivion's retarded difficulty slider isn't nearly as bad as this.
Anonymous No.715820312
>>715819490
Literally
Anonymous No.715820380
>>715818895
havent played a crpg since icewind dale 2 but i agree with you
Anonymous No.715820462 >>715821213
>>715819721
>zero challenge or tactical engagement to be found in the games combat whatsoever.
Kills the game. One playthrough is fine, but playing the rushed second half is not fun.
Anonymous No.715820665
>>715786549
All the choices are either fake or traps though
Anonymous No.715821213 >>715822567
>>715820137
Yeah pretty much.

>>715820462
For real. I doubt I'll ever replay the game unless this big combat patch they're promising actually fixes some things. Somehow I doubt it. Maybe I'll do another run when all the DLC is out or something, but man it's just so boring playing through what might as well be an auto battler and since combat is the core gameplay of any CRPG, it's just really fucking hard to want to replay RT.
Anonymous No.715821902 >>715822478
>>715818069
No there aren’t rules for that lol every handbook will tell you to just do what you want as GM
Anonymous No.715822478 >>715834442
>>715821902
Yes there specifically are, dude, it's right there in the DMG and the Monster Manual, there are sidebars explaining the general adjustments you need to make if the party size is greater or lower than the standard array, and it has never been "massively increase the statistics of the mobs", you always reduce or increase the number of creatures in the encounter since that is a far more sensible approach.
Anonymous No.715822567
>>715821213
You want to play an owlkek game on release? If I will touch it - I doubt it - I'm certainly going to wait one or two years and buy the patched version, all dlc included, as you stated.
Anonymous No.715824496 >>715825009 >>715827025 >>715829949 >>715830328
Describe Kineticst without mentioning Avatar or elemental bending
Anonymous No.715825009 >>715830328 >>715830948
>>715824496
Warlock without a patron
Anonymous No.715826450 >>715828078
>>715816907
>>715817460
>>715818827
>the claim about Paizo being hyper protective of their iconics was bull all along
I've actually heard this before but its still hard to wrap my head around Owlcat passing on the opportunity to utilize premade characters that were already known and desirable. I just can't imagine what impulse of autism would compel one or more of the writers to naysay an Amiri romance for instance, there is just no reason. But Owlcat reeks of autism anyways, so I guess this was just one particular thing someone over there decided was verboten just because.
Anonymous No.715827025 >>715830328 >>715830948
>>715824496
They use their will to manipulate the Stoicheia
Anonymous No.715828078 >>715830328
>>715826450
Owlcat are bizarre faggots in many ways, it makes no sense Ember wasn't romanceable, for example.
Anonymous No.715829646
>>715817460
you've been able to romance certain major characters in the setting like Ameiko Kaijitsu in Jade Regent, but I'm not aware of any time any of the iconics (which are the class archetype sample characters) have even appeared as NPCs in an AP, let alone been explicitly romanceable
Anonymous No.715829949 >>715830328 >>715830948
>>715824496
Pretty Cure, later seasons when it's mostly beam spam
planeteer from Captain Planet, pick an element
Sailor Moon
a wizard with infinite spell slots but only one spell, albeit a versatile one
Anonymous No.715830328 >>715830459 >>715830486 >>715830846 >>715830948
>>715825009
Lol
>>715827025
>Stoicheia
?
>>715828078
She has heavy armor on one of the artwork pieces, the one with the blue eyed demon. She was obviously rewritten.
>>715829949
?
>>715824496
Manipulator of kinetic energy
Anonymous No.715830459
>>715830328
>?
he asked for a description of kineticist without mentioning Avatar
Anonymous No.715830486 >>715830715 >>715830725
>>715830328
>She has heavy armor on one of the artwork pieces
What? She's just wearing robes, and it was changed because she's supposed to be a beggar living on the streets
Anonymous No.715830715 >>715830840
>>715830486
No, she's the girl near the demon on the artwork. Regil is on it, too. Key artwork it's called, I think.
Anonymous No.715830725
>>715830486
That still doesn't explain why you can't romance her.
Anonymous No.715830840 >>715831041 >>715831957
>>715830715
???
Anonymous No.715830846 >>715831134
>>715830328
>?
>Stoicheia is the Greek word for the five physical elements recognized in the science and philosophy of ancient Greece: earth, air, water, aether, and fire.
Anonymous No.715830924 >>715831216 >>715831326
>>715785804 (OP)
>owlbears with a strength score (...) which aren't in the monster manual
Oh god, youre one of those people that dont realize tabletop is balanced for a party of sunday normies playing roleplay builds like "weak but brave warrior", and theyre also playing in Ironman mode the whole time, and probably cant rest as easily without GM cooking up some consequences

Why are tabletopfags so low iq always?
Anonymous No.715830948 >>715833092
>>715825009
>>715827025
>>715829949
>>715830328
Just need a way to imagine them in a way that's not cringe
Anonymous No.715831041 >>715831274
>>715830840
Ye
Anonymous No.715831134
>>715830846
I see. Thought you spelled ichor wrong... Or I had a stroke or an aneurysm. You never know.
Anonymous No.715831216
>>715830924
What kind of armor is she equipping?
Anonymous No.715831274 >>715831502
>>715831041
I wasn't asking, I'm confused at how you think that's armor
It doesn't matter anyway, Ember was the same, they just changed her design that's all
Anonymous No.715831326 >>715831575 >>715832034
>>715830924
>lol the game is meant to be played with a guide that was min/maxed by a disciple of the Mountain Dew

shitty game design.
Anonymous No.715831502
>>715831274
Ah, come now. Look how bulky it is. I now see that it is similiar to the warlock outfit of the game, looking at that skull between her legs. Pretty bulky for a thin layer of cloth.
Anonymous No.715831575
>>715831326
Literally is
Anonymous No.715831957
>>715830840
Filthy little beggar
Anonymous No.715832034
>>715831326
No dummy if a game is played by a party working in unison commanded by single brain and way more optimized than RPfags would, and you can retry as many times as you like, and youre playing vs AI with limited and predictable behavior -- then obviously it needs to be way more difficult stats-wise

Besides, I want difficult encounters in my videogames.
Anonymous No.715833092
>>715830948
Well remember that in the pathfinder cosmology (which mostly mirrors DnD) the various elements that kineticists use have their own dimensional planes. So a fire kineticist channels the elemental plane of fire in the same way a good aligned cleric channels the plane of positive energy.
Anonymous No.715833258 >>715833479
In my limited experience, it feels like owlcat and larian excel and suck at opposite things. If we could somehow merge them into a single entity we'd either get the best crpg or the worst.
Anonymous No.715833479 >>715834214
>>715833258
Eh. Sort of. Larian does much better combat design and Owlcat generally has better writing, but the latter is very hit and miss. Sure you get great characters like Jubilost and Pasqal, but you also get outright garbage like Nenio and Yrliet. Whether Owlcat writing plus Larian encounter design could create a great game would depend on which writers Owlcat used for the project.
Anonymous No.715833661 >>715834584
how did they go from this unity trash to the expanse shooter/rpg?
Anonymous No.715834214 >>715834248
>>715833479
>Larian does much better combat design
no
Anonymous No.715834248 >>715834438
>>715834214
>>715814045
Anonymous No.715834438 >>715834489
>>715834248
Larian's combat design is based around longevity for the sake of padding
Anonymous No.715834442
>>715822478
There are β€œadvanced” stat spreads too, adding more creatures just disproportionately benefits Cleave, Fireball, stuff like that.
Anonymous No.715834489
>>715834438
So true, we only like padding minigames here
Anonymous No.715834584
>>715833661
same as always, an excess of ambition combined with a dearth of skill