>>715833981 (OP)
Third Strike killed the genre by introducing mandatory frame counting autismo parrying nonsense.
Then every other genre had to catch up by introducing their own over-complicated mechanics.
People who had spent nearly a decade learning how to play fighting games since world warrior in 1991, and having a good time doing it, now had to re-learn an entire PHD's worth of rules and systems and mechanics not just for the genre, but for every single new fighting game that got released, and it continues to this day.
It's just stupid. Nobody has time for that.