>>715840638 (OP)the entire main story as it was is gone
you wake up in the vault as normal but with no memories and make your character after finding a mirror
the game is now set 50 years after F3 to give the CoA more time to expand out from DC
the children of atom are now the main antagonists and the end-game area will be in the glowing sea where they have a series of bases
they've been wreaking havoc on the entire commonwealth, using irradiated creatures as attack animals and barrels of toxic shit to destroy settlements
main plot involves destroying them while you clean up and rebuild settlements along the way
settlements will actually slowly contribute supplies and armed militia to the effort, with raids back and forth between CoA and Minutemen outposts
eventually, once you've taken back enough territory and armed your militia with high-tier shit (power armor, gatling lasers, etc) you'll launch a huge raid on the Crater of Atom and kill everybody
the railroad and BoS are not present, instead we'll invent a few new factions
Diamond City gets a big expansion, holing more of the metropolitan area and being considered their own faction
raiders gangs are named and expanded
supermutants are gone because duh
bring in far harbor's fishmen mutants plus some new ones; a coastal city like boston needs them
skills are back, fuck the perk tree's incremental upgrades
armor and weapon modifications can stay but we're remodeling pipe guns to look closer to real handmade shit
we'll keep the garbage collection shit but increase the amounts you get from trash by about 5x (ie, 1 tin can is now worth 10 steel, not 2; no i don't give a fuck about realism)
bring back dual wielding, it was in skyrim, why the fuck was it shitcanned
there's probably more shit for me to fix but that's all i got for now