>>715854998 (OP)People of /v/, if my studio approached id Software to make a Doom 3 sequel, what would you want in that sequel? It's always been a dream of mine to do so, but I haven't had a good pitch yet.
I know Doom 3 was divisive for some because of its slower, more atmospheric pace compared to the classic Doom style, but it still holds a special place in my heart. The horror elements, the atmosphere, and that heavy, chunky feel of combat still feels unique in the Doom franchise.
If you were in my shoes, what would you push for in a follow-up? More action? More horror? A deeper story? More technical advancements with the engine? Would you keep the darker tone or lean back into the fast-paced, arena-style gameplay?
Drop your ideas and wild pitches. I’ve been toying around with concepts, but I want to hear what /v/ thinks is necessary for a Doom 3 sequel to be worthy of the franchise. This could be our chance to make it happen!
Also, keep it real no “make it like Doom 2016” responses. I know the industry has moved on, but I want something that stays true to Doom 3’s vibe while moving forward.
Looking forward to your thoughts.