Thread 715867097 - /v/ [Archived: 165 hours ago]

Anonymous
7/19/2025, 10:29:48 AM No.715867097
Beaver carrying lettuce_thumb.jpg
Beaver carrying lettuce_thumb.jpg
md5: 40695166ddc0479b3ace7f214b6fd365🔍
What's a mechanic you love that everybody seems to hate
I like degrading equipment. It means you cant just rely on the same gear all the time and think "well i got the best in slot weapon, game is over now"
Replies: >>715867172 >>715867217 >>715867346 >>715868359 >>715868529 >>715868727 >>715869245 >>715869453 >>715869598 >>715870940 >>715871609 >>715873982 >>715876779 >>715876802 >>715880887 >>715884869 >>715884890 >>715887393 >>715887825
Anonymous
7/19/2025, 10:31:56 AM No.715867172
>>715867097 (OP)
Stamina in farming games. It forces me to treat the game in a more realistic manner (which i understand since i grew up on a farm), but I understand why people hate it
Replies: >>715869607
Anonymous
7/19/2025, 10:32:49 AM No.715867217
>>715867097 (OP)
heavy movement inertia, think ice level sliding or swimming underwater.
Anonymous
7/19/2025, 10:35:46 AM No.715867343
HUD completely turned off
I imagine most gamers couldnt cope
Replies: >>715887589
Anonymous
7/19/2025, 10:35:48 AM No.715867346
>>715867097 (OP)
Probably not a hated mechanic, but whenever a game lets you invest in a 'Luck' stat, I'm all in. Still yet to find a game with a satisfying Luck system though.
Replies: >>715869494 >>715873825
Anonymous
7/19/2025, 10:36:23 AM No.715867368
Time limits, there has never been a single game that is worse because of time limits but many that are much better because of it, i think its mostly computer game enjoyers that are against it since often all they can appreciate is mindless sandbox garbage, think about it, what is the last good computer game that features a strict time limit? Fallout 1?
Replies: >>715867834 >>715868690
Anonymous
7/19/2025, 10:48:10 AM No.715867834
>>715867368
I prefer Pikmin 2 because it has no time limit
Anonymous
7/19/2025, 11:01:17 AM No.715868359
>>715867097 (OP)
Heavy consumable usage where not only do you have to judge your usage in an encounter to make sure you have enough for any upcoming tough fight, but also campaign-wide so you don't brick yourself (or at least make things much harder until you get things back on track)
Replies: >>715869539
Anonymous
7/19/2025, 11:05:46 AM No.715868529
>>715867097 (OP)
open world...
Anonymous
7/19/2025, 11:07:34 AM No.715868589
Beaver makes dam_thumb.jpg
Beaver makes dam_thumb.jpg
md5: 55e84ee7f7ff0a39b421c3484b46d624🔍
hope mechanics
Replies: >>715868609 >>715887075 >>715887393
Anonymous
7/19/2025, 11:08:00 AM No.715868609
>>715868589
what is a hope mechanic
Replies: >>715868661 >>715869328
Anonymous
7/19/2025, 11:09:21 AM No.715868661
>>715868609
i meant to say hop mechanics as in jumping because the beaver at the end of the webm hops away all happy like, because he thinks his dam is progressing

but i am also drunk and pressing extra keys so it came out as hope
Replies: >>715868710
Anonymous
7/19/2025, 11:10:15 AM No.715868690
>>715867368
Dead Rising
Replies: >>715869006
Anonymous
7/19/2025, 11:10:39 AM No.715868710
Beaver in the house_thumb.jpg
Beaver in the house_thumb.jpg
md5: 866e58e073469ee1b2076108750c1b59🔍
>>715868661
Ah
I like basebuilding in non-building games. Even when it sucks (and it usually does) i get a dopamine hit from it
Replies: >>715868847 >>715869635 >>715870683 >>715876604
Anonymous
7/19/2025, 11:11:17 AM No.715868727
>>715867097 (OP)
i really liked the exhaustion system in persona 3
Anonymous
7/19/2025, 11:14:13 AM No.715868847
>>715868710
i hate that and i wish i had more beaver webms to continue the conversation but sadly i dont

but just so you know i think based building sucks and no games need it, i also hate games like Deception and defense things sio maybe we're coming from different worlds here

have a great week bitch
Anonymous
7/19/2025, 11:18:19 AM No.715869006
>>715868690
Nah, zombies are retarded and never pose any threat unless of course you trigger bosses, to force the player to trigger bosses you need a time limit, Dead Rising 2 needs a time limit even more since its crafting system needed some kind of balance, else the player could just mindlessly collect items without feeling any pressure.
Replies: >>715870578
Anonymous
7/19/2025, 11:23:55 AM No.715869245
>>715867097 (OP)
I don't mind degrading equipment in theory but it depends how it's done. I find it very annoying in BotW.
I like escort missions. I find them interesting mechanically and a good way to add stakes, player investment, and drive a plot too. Of course, there are some incredibly shit ones but a game like Ico builds around it in a way that makes it intriguing rather than annoying.
Anonymous
7/19/2025, 11:25:46 AM No.715869328
>>715868609
Extra hard difficulty or way to play the game that results in a special ending where everyone gets saved
I don't think it's hated, but it should be in more games
Anonymous
7/19/2025, 11:26:12 AM No.715869345
Managing a limited inventory, even if it means backtracking. So long as its not excessive.
Replies: >>715869389
Anonymous
7/19/2025, 11:27:12 AM No.715869389
Grocery beaver_thumb.jpg
Grocery beaver_thumb.jpg
md5: 0b41835e11f843e96d0266850991c99d🔍
>>715869345
I disagree but i respect your opinion
Replies: >>715869641 >>715870683
Anonymous
7/19/2025, 11:28:39 AM No.715869453
>>715867097 (OP)
Not a bad mechanic, but gear detoriating within minutes is plain bad design.
Anonymous
7/19/2025, 11:29:40 AM No.715869494
>>715867346
>satisfying Luck system
I tried to come up with something. Didn't succeed. How to approach this problem?
Replies: >>715869534 >>715876153
Anonymous
7/19/2025, 11:30:31 AM No.715869534
>>715869494
Get lucky :)
Anonymous
7/19/2025, 11:30:41 AM No.715869539
>>715868359
This would be awesome. Not artificial limits like in kingmaker. Oh, dear king you want milk? The whole kingdom and neighbouring kingdom cannot sell you more than 3 liters this year, sorry!
Replies: >>715870442
Anonymous
7/19/2025, 11:32:13 AM No.715869598
>>715867097 (OP)
timberborn.webm
Anonymous
7/19/2025, 11:32:21 AM No.715869607
>>715867172
Personally I'd rather be limited by stamina than physical time. I swear time in Stardew goes like 1.5x faster then I'd like.

I wonder if there's a mod that changes that actually. I should go check.
Anonymous
7/19/2025, 11:32:55 AM No.715869635
>>715868710
>and it usually does
No one puts thought in anything anymore.
Anonymous
7/19/2025, 11:33:01 AM No.715869641
>>715869389
Thank you anon.
I want to play as the beaver.
Anonymous
7/19/2025, 11:51:48 AM No.715870442
>>715869539
If I remember right, Octavia is the one who liked ice cream which makes you a cuck for romancing her.
Replies: >>715873842
Anonymous
7/19/2025, 11:52:05 AM No.715870458
Parrying. I think every action game should copy Sekiro.
Anonymous
7/19/2025, 11:55:09 AM No.715870578
Dead Rising_thumb.jpg
Dead Rising_thumb.jpg
md5: acb7d0b8c126597164842aad9588d446🔍
>>715869006
>unless of course you trigger bosses
Of course you are going to trigger bosses, that's the core component of investigation and rescue.
>Dead Rising 2 needs a time limit even more
good thing it has one?
Replies: >>715870670 >>715888378
Anonymous
7/19/2025, 11:56:11 AM No.715870621
weapon durability_thumb.jpg
weapon durability_thumb.jpg
md5: 23c31f76fdcadb3711262a6a8ec1349c🔍
Replies: >>715873890
Anonymous
7/19/2025, 11:57:15 AM No.715870670
>>715870578
what a bro
Anonymous
7/19/2025, 11:57:38 AM No.715870683
1722997517707680_thumb.jpg
1722997517707680_thumb.jpg
md5: f6114e10820cbdf738669dd8b0bda31f🔍
>>715869389
>>715868710
I'm Australian, I fucking hate kangaroos - they're pests and need to fuck off but the rest of the world thinks they're cute. I love beavers and think they're adorable, but I know Canadians that absolutely loathe them and make jokes about putting TNT in their dams.

the grass is always greener, and the animals more endearing.
Replies: >>715871281
Anonymous
7/19/2025, 12:03:06 PM No.715870940
1726483977586337
1726483977586337
md5: 3d47738c92f680d63ce3fd7ea66b5a1e🔍
>>715867097 (OP)
Cosmetics
Anonymous
7/19/2025, 12:10:33 PM No.715871281
>>715870683
I'm Canadian and beavers are the best. The only ones complaining about them are nepobabies whining about their gigantic multimillion dollar rural properties depreciating in value because beavers dammed up their river and created some valuable wetland habitat. And hell, even if you have a pristine woodland property, muskrats are the real fuckers. They don't even create wetlands, they just build a big mud and twig pile to live in and shit all over the place, and their shit absolutely reeks, and if you ever run in to one anywhere near its shitpile it'll attack.
Anonymous
7/19/2025, 12:12:53 PM No.715871398
stupid sexy armor_thumb.jpg
stupid sexy armor_thumb.jpg
md5: 1d80bff53f4b7b6345fa2bece7d856fe🔍
Darkest Dungeon
>people mad about corpses
>people mad about lvl6 dudes not going into lvl3 dungeons, even though it'd remove any semblance of challenge from grinding rewards, and any sense of rewards from grinding exp
>people mad about DD parties, even though they are perfectly good for running tier 3 quests
>people mad about vampirism
>people mad about jester not turning every fight into 4v3 instantly
Anonymous
7/19/2025, 12:12:58 PM No.715871406
"rogue"likes that add more stuff as you play, muddying the selection of items available. Necrodancer provides an alternative by letting you remove items that you don't like, but many do not.
Replies: >>715871646 >>715871813 >>715872006
Anonymous
7/19/2025, 12:16:57 PM No.715871575
1713650256349489
1713650256349489
md5: b2e7057dd85019b60b2429303ff76d37🔍
Collectables. I don't understand people who complain about cool things to find in games like Uncharted or Assassin's Creed.
It rewards exploration and it just feels satisfying to get all of them.
On a similar note, trophies/achievements are a good thing and any game without them is faintly disappointing. Good thing retroachievements exists.
Anonymous
7/19/2025, 12:17:38 PM No.715871609
>>715867097 (OP)
Resource management.
Infinite health/ammo/whatever used to be a cheatcode or reward for playing through the game on max difficulty or similar.
Now I feel free full heal / revive / status removal / portal / equipment maintenance / level up / infinite grind with no time limit or opposition evolution has become the industry standard to "not inconvenience" the player.
Anonymous
7/19/2025, 12:18:38 PM No.715871646
1624186392379
1624186392379
md5: 7d7a6cc3387d155d533bb530e12b226d🔍
>>715871406
>THATS NOT A ROGUELIKE THATS A ROGUELITE
Replies: >>715873485
Anonymous
7/19/2025, 12:21:55 PM No.715871813
1692728994540219_thumb.jpg
1692728994540219_thumb.jpg
md5: 2c9a0855a5c63d9959197e6fd0b8089f🔍
>>715871406
>mechanic you love that everybody seems to hate
>only says bad things about mechanic that isn't particularly controversial
Replies: >>715873485
Anonymous
7/19/2025, 12:26:17 PM No.715872006
>>715871406
>"rogue"likes that add more stuff as you play, muddying the selection of items available.
I'm loving The Last Spell. But fuck, the devs seriously need a system to re-lock unlocks. I might have fucking bricked my save file by bloating the item pool with shit I never use.
Replies: >>715873632
Anonymous
7/19/2025, 1:01:54 PM No.715873485
gggg
gggg
md5: f977416d54fbd9f2e0366f9a45f1b16b🔍
>>715871646
I KNOW THATS WHY I PUT IT IN QUOTES

I HATE IT TOO

IF IT DOESN'T PLAY LIKE ROGUE, ITS NOT A FUCKING ROGUELIKE
>>715871813
MY HATE TOOK ADVANTAGE OF MY EMOTIONAL STATUS
Anonymous
7/19/2025, 1:04:42 PM No.715873632
>>715872006
I think Vivid Knight does it okay, as the more units are available the greater your potential strength (once you upgrade a unit, you gain a permanent perk and you're free to get rid of them). There are items that fight for the same tier slots, but all the unlockables seem to be flat out superior to the default stuff.
Anonymous
7/19/2025, 1:08:44 PM No.715873825
541349103
541349103
md5: ef289614c701c444d9eb869238cb98de🔍
>>715867346
>whenever a game lets you invest in a 'Luck' stat, I'm all in.

>luck increases hit/dodge rate
>can't deal any damage because invested in luck instead of strength
Anonymous
7/19/2025, 1:09:05 PM No.715873842
>>715870442
Can't you have both as partner? I do agree that a threesome is always consisting of 3 cucks, but technically they are just in a triangular relationship.
Replies: >>715876114
Anonymous
7/19/2025, 1:10:06 PM No.715873890
>>715870621
You escaped successfully. You lost 13 gp.
Anonymous
7/19/2025, 1:11:25 PM No.715873942
degrading weapons has the same issue as consumables that dont refresh. you will never use your best one because it will break. You may collect the best ones but you will always use the things that are easiest to get and use despite being the worst item.
Anonymous
7/19/2025, 1:12:15 PM No.715873982
>>715867097 (OP)
Thirst mechanics. I liked it in Dark Cloud 1 and The Forest. It adds realism and base incentive. Connects you deepr to he game world by seeking out watering holes.
Replies: >>715874267 >>715874557 >>715874626
Anonymous
7/19/2025, 1:17:44 PM No.715874267
>>715873982
Might as well implement a diabetes mechanic where your character will die unless you stop to inject insulin every 10 minutes.
Anonymous
7/19/2025, 1:23:25 PM No.715874557
>>715873982
I've yet to see a game that had decent survival mechanics. The mmo Gloria Victis had the right direction, but they went out of business.
Hunger, thirst, climate or weather, sleep or its quality, illness and maybe wound management.
Anonymous
7/19/2025, 1:24:26 PM No.715874626
>>715873982
>The Forest
Wait a minute, there's thirst in the forest?
Anonymous
7/19/2025, 1:52:50 PM No.715876114
>>715873842
You can, yeah. You can also literally cuck Regongar to death which was unexpected but kinda funny.

https://rule34.xxx/index.php?page=post&s=view&id=12824505
Replies: >>715876658 >>715876721
Anonymous
7/19/2025, 1:53:31 PM No.715876153
>>715869494
Depends what you want it to affect in the game. You can randomize numbers, like in % chance drops, or chance for events (or lucky/rare events... whatever that may be). It could improve chance of success, would be entertaining for happening in supposedly impossible scenarios. Maybe it could be a chance to trigger/proc a random ability that could go from wacky to really cool looking, like a spell that could polymorph a dragon into a chicken or tenders, to spells that have small chances of becoming things like a massive tornado, hurricane, tactical nuke, mini black hole, whatever. The more bullshit, the more exciting the stat becomes. It should behave like a wildcard for your character.
Replies: >>715876791
Anonymous
7/19/2025, 2:02:38 PM No.715876604
1742656977785089
1742656977785089
md5: b9ce960e9049738bfaa02a5ab68c8dda🔍
>>715868710
I used to play Halo 1 and on levels, and Blood Gulch, with a lot of vehicles I would stack up vehicles in a way that acted like a fort.
I loved the challenge of hoping I could create something I could crawl into.
Anonymous
7/19/2025, 2:03:44 PM No.715876658
>>715876114
>literally cuck Regongar
Not forced at all
Anonymous
7/19/2025, 2:05:10 PM No.715876721
>>715876114
Thanks for the link, I guess. Quite literally killing him with a spear, eh?
Anonymous
7/19/2025, 2:06:35 PM No.715876779
>>715867097 (OP)
>well i got the best in slot weapon, game is over now
Actual, unironically low IQ opinion
If you can't continue playing a game because you maxed out one thing or stat, you shouldn't play videogames with stats to begin with. RPGs aren't for you, try CoD or Valorant, that's probably more your speed.
Anonymous
7/19/2025, 2:06:51 PM No.715876791
>>715876153
>like in % chance drops, or chance for events
This sounds as if it will become op eventually
>rest
Sounds like a wild mage. It's not that I find it bad, just doesn't seem very innovative at first glance. Luck always implies chance or randomness, so that's that.
Anonymous
7/19/2025, 2:07:03 PM No.715876802
>>715867097 (OP)
RNG.
Anonymous
7/19/2025, 2:11:54 PM No.715877015
0GvBe2J
0GvBe2J
md5: ae7241db5fccf0842003ad8c7d2ca8d2🔍
inventory-Tetris
Replies: >>715877215 >>715879258 >>715880784
Anonymous
7/19/2025, 2:16:40 PM No.715877215
>>715877015
Is this a game where even though you have 5 guys the game still plays like the 3D maze Windows screensaver?
Anonymous
7/19/2025, 2:23:25 PM No.715877547
Losing your arsenal. Even multiple times. Like the good old days between episodes in Doom and Duke Nukem 3D
Anonymous
7/19/2025, 2:56:37 PM No.715879258
>>715877015
same
Anonymous
7/19/2025, 3:22:34 PM No.715880784
>>715877015
Everyone likes inventory tetris thougheverbeit.
Anonymous
7/19/2025, 3:24:14 PM No.715880887
>>715867097 (OP)
That retard is on his way to build a dam isn't he? He's not even gonna eat that food he's just gonna use it as material for his dam.
Stupid beaver dumbass.
Lol.
Replies: >>715882712
Anonymous
7/19/2025, 3:54:48 PM No.715882712
>>715880887
Explain this, evolution"theory"
Replies: >>715886968
Anonymous
7/19/2025, 4:32:26 PM No.715884869
>>715867097 (OP)
nice beaver.
Anonymous
7/19/2025, 4:32:44 PM No.715884890
>>715867097 (OP)
Anonymous
7/19/2025, 4:59:23 PM No.715886635
bump
Anonymous
7/19/2025, 5:04:01 PM No.715886968
>>715882712
>make dam
>dam makes lake
>build house in lake
>can only get in house from under water
>offspring are protected
Replies: >>715888083
Anonymous
7/19/2025, 5:06:02 PM No.715887075
>>715868589
when the flood comes, you'll thank him
Anonymous
7/19/2025, 5:11:01 PM No.715887393
>>715867097 (OP)
>>715868589
Why they so chubby?
Anonymous
7/19/2025, 5:14:09 PM No.715887589
>>715867343
Depends how well the game is designed around it. Ideally all the information conveyed by the HUD would be diegetically displayed in game.
Anonymous
7/19/2025, 5:18:12 PM No.715887825
>>715867097 (OP)
What's with all the turtles on the left side?
Replies: >>715887943
Anonymous
7/19/2025, 5:19:57 PM No.715887943
>>715887825
Honor guard.
Anonymous
7/19/2025, 5:22:10 PM No.715888083
>>715886968
That not how evolution theory works, that's how mafia works.
Anonymous
7/19/2025, 5:23:15 PM No.715888154
obtuse jumping puzzles in games that aren't platformers
Anonymous
7/19/2025, 5:26:34 PM No.715888378
>>715870578
He is his brother's keeper.