Anonymous
7/19/2025, 3:50:13 PM
No.715882425
[Report]
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Threat Interactive is overhauling its graphics pipeline to overcome limitations in anti-aliasing and deliver sharper, more realistic visuals without compromising performance.
While Unreal Engine 5’s built-in anti-aliasing can cause jagged edges and impact frame rates, Threat Interactive is pioneering a more advanced and efficient rendering approach that tackles challenges still unaddressed by Epic Games.
To realize this vision, the studio is seeking $900,000 in funding to assemble a dedicated team of graphics and engine specialists. With a working prototype and a comprehensive development roadmap already in place, the project is ready to move into full production.
If you're passionate about pushing the boundaries of real-time rendering, consider supporting the effort. Learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your support could help shape the next evolution of Unreal Engine.
While Unreal Engine 5’s built-in anti-aliasing can cause jagged edges and impact frame rates, Threat Interactive is pioneering a more advanced and efficient rendering approach that tackles challenges still unaddressed by Epic Games.
To realize this vision, the studio is seeking $900,000 in funding to assemble a dedicated team of graphics and engine specialists. With a working prototype and a comprehensive development roadmap already in place, the project is ready to move into full production.
If you're passionate about pushing the boundaries of real-time rendering, consider supporting the effort. Learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your support could help shape the next evolution of Unreal Engine.