Is Civ VII salvageable as a game? Or should Firaxis just give up and start working on Civ VIII so they can have at least one successful game in the 2020s?
It's completely fucked. Everything from the map generation to the game mechanics to the leader choice to the music is fucked. Every single change to the formula Civ VII made was awful except for navigable rivers. That's the one thing it did okay.
Nah, they can't tank the disgrace that would come from abandoning a full-fledged installment of their flagship franchise. It will still get its two expansion packs.
>>715894186 (OP)>Is Civ VII salvageable as a game?
It's most definitely salvageable. The more relevant question is whether the lead designer and other decision makers are willing to admit they fucked up and radically alter some of the core features of vanilla civ 7 that were used to initially advertise the game.
>>715894283They better shit out those expansion packs PRONTO then. Otherwise they're going to go bankrupt.
>>715894386They would have to completely overhaul the game. Every single mechanic would have to change. Not a single mechanic in the game is good.
Also, it's the first civ game to not have
>Alexander the Great>Gandhi>Genghis Khan>Montezuma>Shaka Zulu
>>715894393It is also funny that Civilization VII caused an all-time Steam peak for fucking Civilization IV too.
>>715894648Wrong picture, but it did that for Old World too and I was going to post about it next.
They will happily 'salvage' the game when they charge $59.99 for the first expansion, which, as a feature, will provide a gameplay mode that does away with the age mechanic. 2k/Firaxis are such unbelievable snakes at this point, they are capable of any and every treachery imaginable.
>>715894496>Stalin and Mao are series mainstays>no appearances after Civ4>the series instantly starts getting worseCoincidence?
>>715894386They've already started undoing some elements, just not upfront
They can't come out and straight up say the dramatic and unpopular design choices were wrong, because reasons, so instead they're just adding in the ability to make it work like the previous games as 'options'
>>715894892Thats the point where they got a HR department.
>>715894186 (OP)It's fundamentally ass-fucked beyond all repair.
I'm still wondering why they thought that releasing a game with such a bad looking UI was acceptable, Civ VI's UI was already a downgrade visually compared to Civ V but CIV VII UI is one of the ugliest i've seen in a big budget game
>>715894496>no Gandhi>no Monty>no ShakaThats fucking insane, what were they thinking?
>>715894974>They can't come out and straight up say the dramatic and unpopular design choices were wrongFoolish, it would be the exclusive way that I would reinstall the game, if they prostrated themselves before me, begged forgiveness, and publicly fired key figures, and, of course, fix the game. If those boxes got checked I would be interested in returning.
>>715895769>they will buy them anyway as DLC :)
>>715894892But Civ 5 is better than Civ 4
And Civ 6 is better than Civ 5
But Civ 7 is worse than Civ 4, Civ 5, and Civ 6
>>715895805Yeah probably, they already delegated Shaka and Monty as DLC Timmys but doing it with Gandhi is crazy.
Dead series.
>>715895769Nigga the game launched without any form of England in it. No Anglo-Saxons, no England, no Britain, no United Kingdom. Completely and utterly devoid of the most consequential civilization in human history
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>>715895769Fuck forbid those ones have a turn out for one game
>>715896773They never should've consumed ayahuasca...
>>715897137Why would you want them to sit it out? They're fan favorites that have been in from the very beginning. It's not like civs can't have more than one leader.
I don't think so, it's dead, Jim. Too many mechanics are fucked up, too much low effort work. Even victory conditions are completely screwed, imagine culture victory that have nothing to do with culture production but making up works aka stacking actual production, making Communism best in game and Democracy barely functional. Who the fuck even invented that?
6 was at least playable, this turd is far from it. And no, fucking nigger as civ leader is meaningless when compared to barely functional gameplay.
>>715895567Just like you, huh?
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>>7158976516 wasn't just playable, it was, and is, great. I say that as someone who also regularly plays 4 and 5. 6 is the best in the series.
>>715894648Old World is surprisingly good. Too bad that it's expansions (or dlc if you like) are too expensive.
The way settlements and cities work in 7 is good and I hope they carry that through to an installment that they actually finish before releasing.
>>715897549At this point the list of 'fan favorites' is long enough that if you can't really fit ALL of them in at launch. Someone has to sit out
>>715896426>But Civ 7 is worse than Civ 4, Civ 5, and Civ 6Why stop comparing there? 7 is outdone by the very first game, Civ 2, and Civ 3 as well.
>>7158977956 is not moddable, meaning it is automatically worse than 5 and 4.
>>715897869There are 5 leaders who've made it into every Civ game up until 7. Surely you can make room for Alexander the fucking Great or Genghis fucking Khan
V was the last good one and iv was better than that
>>715894186 (OP)no ukraine no buy, simple as
>>7158977956 was okay but I wouldn't call it best. I started with 4 and have good memories of 5 but 6 was too much MP/meta focused and many mechanics (districts, diplomacy, global warming) were more problematic than engaging.
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>>715897897There are actually only about 400 fewer total mods for Civ VI than for Civ V. Both have >11,000 mods.
>>715897815They go on good sales regularly.
That being said I don't think any of Old World's DLC is really absolutely necessary, except maybe Sacred & Profane for the flavor it brings to religions. Also Wonders & Dynasties just for the variety of new starting leaders.
>>715897879Eh, having played Civ I, I'd still probably rather take Civ VII. It's a close call, though. 1 is just hard on the eyes.
>>715897905Did he kill himself yet? He probably should because he a) is Irish, b) is woke, and c) shilled for Civ VII hard
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>>715897897>6 is not moddable????
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>>715898062And here's Civ V by comparison.
715898037
Poor bait, 1/10.
>>715898062Let me rephrase that, its way less moddable than 4 and 5, modders can only barely change how the AI functions in Civ 6 for example.
But Civilization VII has Society 2
>>715897924If they've been in every game for so long, then its their turn to rotate out
>>715894186 (OP)Has to be scrapped.
>>715898601>latest patch turned recent reviews positiveApologize.
I think Civ VII has some good ideas, the issue is that only China has a Civ for each Age and a Leader, while it should be all of them.
And then you have retarded choices for leaders which wouldn't be a bad thing if they were in addition to what long time players want an expect in each installment.
Hopeful that there's no retarded asset limit in VII like there is in 6 or it's a lost cause.
Also I'd like them to fix the way thr game loads assets on the map, LODs/pop in shouldn't be as egregious as they are when I zoom right in to enjoy a casual city builder session.
>>715898234>>715898062my issue with Civ VI is the asset limit
>>715898601>>715898853Tired of pretending Humankind isn't fun. I love bombing gay niggers with my navy/aircraft and the combat system is fun as fuck.
>>715896426>And Civ 6 is better than Civ 5
>>715897924Alexander, Shaka and Genghis were all DLC for 6. Genghis and Shaka were also both DLC in civ 5 for what it's worth.
>>715898853All games recent reviews trend toward positive unless the devs are actively ruining the game. Steam is a cesspool of bad games being hugged by players who can't get enough of a specific bad game. People who dislike a game tend to leave their negative reviews and collectively fuck off, after which a game attracts majorly people who want that specific game.
>>715894186 (OP)They really shouldn't have put Tubman in there, and did what Humankind did but worse.
I see no problem with railroaded civilizations, because it does get goofy and breaks immersion if there isn't any restrictions.
Firaxis needs to understand that half of the grand-strategy/4X fanbase unironically believe the Axis were the good guys in WW2. These people are really politically agitated and even know a lot more history than most university students. These people also almost exclusively play the games you make.
Politics aside, almost all strategy gamers are really quick to smell the bullshit and will spend hours shittalking your game on /v/ and Plebbit instead of playing it if you're going to burn bridges or bait-and-switch. Putting silly mechanics in the game you're trying to sell is only going to piss them off.
Game publishers that corner the niche strategy market cannot survive without their money, and appeasing these Wehraboos and chuds would be a good first step toward reconciliation.
>>715894186 (OP)I honestly don't think so. But I didn't love Civ 6 either. 5 is the best game in the series imo, and we've fallen very far from there at this point.
>>715898853I don't take recent reviews seriously unless they're negative. The only people reviewing bad games 2+ years after release are the fans of those bad games.
>>715898853Amplitude bros, did they actually engooden the game?
The writing was on the wall with the final Civ VI DLC
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Even the Steam Sale didn't help it.
>>715894186 (OP)Reminder this game launched 5 months ago with $70 price tag and multiple patches and development updates later still doesn't have the auto-explore function
>>715903363It still doesn't have good gameplay. I wouldn't mind manually moving troops if the gameplay was good.
Nothing after civ4 is even playable, the fundamental mechanics are for retards, the AI is the biggest retard of all, and the terrain generation makes a stale pile of shit with every new game.
Firaxis fucked up already with the absolute dogshit that was civ 6. Did everyone with any talent leave the company or something?
They have just stolen every major mechanic from Amplitude since 6 launched, 7 taking the worst parts of that dogshit civ clone Humankind and doing it worse
>>715903735The fundamental mechanics of V and VI are good thoughbeit
>>715903967I know you think that because you're 14 and never played civ 4 but you're as stupid as you are ugly. 6 is passable as a weenie hut jr's civ, but 5? Absolute dogshit.
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>>715894186 (OP)Firaxis has changed their post-launch timeline to prioritize gameplay improvements and then give a very muted acknowledgement that some of their key features did not land the way they hoped. The only time that a developer would do these things is if they have data saying that something's wrong. If the game had sold to their expectations (which were probably pretty high all things considered) we'd be on the second Civ/Leader pack by now.
As of now, they are in a Damned if they do, Damned if they don't.
If they remove the civ-switching, it's current playerbase of loyal fans who defended this game against it's evil "boomer haters" will feel angry and betrayed that they caved in to the "toxic" people, but if they don't nix the civ-switching the game will continue it's slow march towards having barely any players with nobody to buy the newest DLC.
>>715894186 (OP)Who thought it was a good idea to rip off the knock off game?
>>715900318I spent my first game nuking the entire fucking planet with ICBM spam and laughing at all the "sanctions" they tried to put on me as they were reduced to green glowing wastes. I was on the hardest difficulty and had an island nation to myself pumping out max production nuke farms after I found the only deposit on the map of uranium
>>715903735>>715903967The biggest problem of V and VI is that low unit mobility with 1UPT and maps full of choke points make wars into traffic jams that AI can't understand. Old World and Panzer General - in fucking 1994 - solve it by making maps spacious and giving units a lot of movement.
>>715894186 (OP)>they're still trying to churn this shit outCiv V was the writing on the wall.
Everyone knows Civ IV is the best Civ game.
Who still buys this crap?
>>715904469Civ 6 is the best selling by far thoughbeit
>>715894186 (OP)It's so bizarre to me they looking to Humankind for inspiration, and then proceeded to radically change the concept of civilizations. In Civilization.
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>>715904278As absolutely fucking infuriating as it is to have to spend 95% of each turn slowly moving pawns forward in chess, it has nothing on the sheer stupidity of;
AI that instantly considers you a warmonger for any military action, including defending them
Units just embarking straight onto open ocean because any concept of naval technology has been thrown out the window
Terrain generation that prioritizes large flat open areas to compensate for the lack of stackable units, no sense of logical water, tectonics and mountain ranges
Shitty focus on micromanaging towns with districts and other completely pointless cookie clicker shit.
Nobody can trick me into playing any of this garbage, everything after civ4 is unplayable brainrot trash meant to strip all form of strategy, logic, and tactic, and replace it with phonegame tier gameplay.
>>715904645Best selling doesn't mean best. Just that more normies picked it up.
IV is still objectively the best to play unless you're a smooth brained idiot.
>>715904645Ok but share of market civ4 had better sales because civ6 came out in a generation of steamdrones who buy any piece of slop for $4 to pad their e-peen profile.
>>715894186 (OP)Nah, they killed it.
>>715904645Is that a good thing for a 4X game, though? What was compromised in the process of making it so readily accessible to wider audience? I mean, it's not like niche 4X player numbers exploded out of nowhere.
>>715904695>During the marketing campaign for the game Firaxis acts like this idea is revolutionary and has never been done before>It flops just like the game it copiedPottery
>>715905137Don't bother, there's only one kind of person who thinks civ6 is good and it's a person who's first game was a phone game.
https://old.reddit.com/r/civ/comments/1m41olg/where_are_all_the_streamers/
>W-why isn't anyone streaming the game nobody cares about?
>>715905325Can you imagine a more boring game to stream than 4X?
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>>715894186 (OP)Will it be as good as Civ 6? Definitely not. Will it eventually be fun to play? Yes.
Firaxis is used to Civ games getting poor reception upon release so I think they'll be able to work through the criticism, but it's clear the direction they decided go with in regards to gameplay and game design forces them to commit to Humankind-esque model of leaders/civ mechanics.
The main issues I have with the game right now is that an expansionist playstyle is severely punished with limited ways to increase your settlement cap, and towns are practically useless outside of a few niche scenarios. It feels like Firaxis flip-flops the viability of conquest with each new Civ game.
>>715905313I started with civ 1 and Ive put 1100 hours into VI.
>>715905404competitive MP is always popular to stream...
civ games are just shit though
and not nice games to watch
>>715905325>where have all the streamers gone>long time passing>where have all the streamers gone>long time ago>where have all the streamers gone>gone to graveyards since the new one>when will firaxis ever learn>when will they ever learn
>>715904103See
>>715897795I play all 3 (and I've played 3 as well, but I don't care for it). VI > V > IV
>>715905618I have over 1000 hours in all 6, maybe 300 in colonization and that shitty 5 ac spinoff, over 5000 in 4.
Also I have 12 phds in gamenology.
>>715904765Normies don't play strategy games, anon. This is a niche market. Civ VI selling so well IS indicative of its quality because it wouldn't sell if it was dogshit. See: Civ VII
>>715905962Steam sales will drive 7 to the same heights as 6, everyone wants badges on steam because they are dirty and stupid.
>>715904696>Oh no, I have to*Checks notes*
>Move my units one at a time which takes all of 10 seconds! This is literally unplayable!
I tried Old World the mechanics seemed great but all the ck3 family faggotry made me drop it
>>715894186 (OP)It's salvageable, but they should learn lessons and make a new game instead
>>715905935You sound quite wise! What Civ game is the best?
>>715905962>This is a niche marketEven shmups have people praising dogshit like western shmups even today, niche or not it doesn't matter, if a product sells well it means literally zero without other information.
Civ 4 + mods mog everything that came after
>>715906020We just had a Steam Sale and VII got like 100 new players. They're still down compared to this time last month. See:
>>715903161You can't even tell when the Steam sale happened. Unless they start selling it for $5, it's not going to sell even half as many copies as VI
>>71590604510 seconds if you have 5 fucking units maybe and turned off animations.
I've had my entire fucking screen filled with units where turns are taking 20 minutes+ OF JUST PURE MOVEMENT
>>715906087Civ2, the throne room mechanic was kino, although I've actually spend over 5000 hours playing lan with my homies in civ4 because it's the most balanced.
>>715906192Have they added fast movement to VII yet?
Incredulous that wasnt in at launch.
>>715906304Good choice. Man, I owned a copy of Civ 2 on PS1 (youre right, throne mechanic is kino) and some asshole I lent it to never fucking returned it.
I should download it for pc, must be shareware by now.
>>7159061921. Who DOESN'T turn animations off? I've done it in every Civ game where applicable.
2. It's literally 2 clicks to move a unit. Usually you just follow the road which makes it even easier.
3. You can click farther away and your units will auto-navigate to the location you told them to move to, cutting down time even further.
>>7159061924 fucking games of carpets of units moving
why would anyone play this genre anymore
what was wrong with civ4?????????
>>715906467Auto navigate doesn't work if every single fucking hex they could move to has a unit in it.
>>715906491If you're moving your units in a carpet you're playing the game wrong. Try playing tactically. You don't need 30 units to capture one city, more like 3 - 6 depending on the era.
>>715905962>Normies don't play X gamesThis is never correct. Just make good games and normies will buy them.
>>715906491Doomstacks are actually trash
>haha I made a doomstack in early game>>gets raped by a catapult>haha I made a doomstack mid game>>gets raped by a bomber>haha I made a doomstack lategame>>gets nukedDo you even know how flanking works? what the purpose of destroyers is? why planes can intercept?
No because all those mechanics were removed in 5 for stupid fucking retards to be able to throw wave after wave of meaningless numbers at other numbers.
>>715906454>I owned a copy of Civ 2 on PS1BROTHER
>>715904696Civ V literally has a mod that reduces or even removes the bonuses other Civs get because its AI is that much better than anything on the 4X market
>>715906491To be fair doomstacks suck in any strategy game, unless of course they are properly organized and have a limit to the amount of unit per tiles like in the Age of Wonders games, in Civ IV is a huge mess
>>715906693yea
there never was such a thing as doomstacks, artillery always did collateral damage...
Did those people never play civ4?
>>715906693I swear doomstacks were one of the biggest filters out there.
>>715906454That's some good shit, I got it in a demo disk with a pc gaming mag, it was the monthly full game.
>>715906626>Just make good games and normies will buy them.Lel, these games push for 30 dlc because there are not enough people to buy the base content.
Bandwogoners just don't understand how much more valuable one strategy gamer is to heaves of normies.
>>715906849>>715906842It's actually insane how dumb some people are, you can't even heal in enemy lands so your stack of 8 gets hit by 2 catapults and now it's too weak to take shit, go back to base to heal fucko, I'm sure these units won't be out-teched in the 12 turns it takes them to get back here at full health.
In civ5-7 it doesn't matter you'll actually just throw units to their death to get them out of the way of the next unit because you have 400 guys in line waiting to attack something.
>>715897879lmao no
Gameplay wise nothing pre IV holds up
You don't need 20+ units in Civ V/VI unless you're fighting multi-front wars. The improved combat mechanics make it possible to defeat armies and capture cities with relatively small armies.
>>715906849it sure filtered the zoomer who never played the game and believe in doom stuck meme
>>715907318what happens if the enemy has
30 units... you can beat them with "micro" in a game that takes 100 turns to decide? and a "front" is 5 tiles wide?
>>715907318You don't need 20+ units because the AI is too fucking stupid to make 25 units.
Against players you'll go 50 vs 50 or 100 vs 100 all fucking day. No amount of micro can defeat an army twice as big as yours.
>>715907420No one builds armies that large. The AI is programmed to build fewer units because the upkeep would cripple them economically
>>715907512That's not true either. In multiplayer, small armies are standard. No one builds more than 5 copies of a specific unit unless they're fighting multiple other players or they lost too many units and need to build more.
I would know, I used to play comp Civ VI.
>>715906898The harsh truth is that there hasn't been a good strategy game for 2500 years.
>Ugh, you have to move one unit at a time!
>And it's One Unit Per Tile too?!
>Literally unplayable!
>>715908072>strawmanin chess board is 8x8, a lot of pieces can move on the other side with 1 move and AI is actually capable of playing it on high level without insane amount of cheating.
>>715908072P2e3
Your move, /v/
>>715902861It was never really that bad. In fact, Humankind finally fixed the fucking tedious combat and unit mechanics of EL and ES2 by removing the autistic and unnecessary unit customization while making the turn-based combat in-depth enough to be engaging while not laborious like EL.
Humankind's biggest flaw besides the goyslop marketing was sacrificing the things that made Amplitude great in the first place: an overwhelming amount of SOVL and very distinct factions.
Humankind's high-profile and somewhat-undeserved failure actually covered up the real abortion:
Endless Dungeon
>>715908338>in chess board is 8x8"Boards" in Civ are bigger in theory, but in practice landmasses are rarely that spacious.
>a lot of pieces can move on the other side with 1 move The same is true of Civ V/VI. Your Knight can move past your Archers if it has enough movement and the terrain allows for it. It's the main reason to use cavalry.
>and AI is actually capable of playing it on high level without insane amount of cheating.That's because you had dozens of smart people working for years to make, tweak, and finetune the AI until it was competent. The Civ AI is lacking to be sure, but that could easily be fixed by using generative AI to learn from mistakes and play smarter
>>715908360Left bishop, two turns forward in time. Go.
>>715894496No gandhi?? Now they've definitely gone too far!
>>715894892Stalin and mao, but no hitler? Damn shame, man.. damn shame...
>>715898062Hitler mod, too?
>>715902306>unironically believe the Axis were the good guys in WW2They totally were
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>>715909315Facts, every nonsense thing they said about fascism that was bad is now the defacto standard across the world, and the people we let out of their cells are now committing genocide.
>>715909315The enemy of my enemy is not my friend.
>>715894186 (OP)I'm guessing the studio has been taken over completely by woke people who want to push their agenda through the game, not create a good civ game.
>>715909440Why did this nigga dox himself
>>715909315/pol/, get back to your containment board.
>>715909708The actual story, as told through Glass Door reviews, is that the lead devs for Civ VII used work money to go on vacation to Peru where they tripped on ayahuasca and decided to completely rework Civ VII like 8 months before it meant to launch.
I'm just going to keep playing Civ V forever, maybe Civ III if I'm feeling nostalgic
I like to one with spock.
>>715909836Nu-/pol/ is insufferable. October 7th irreparably fucked the board since a lot of leftists migrated there since they thought being anti-semitic meant they were in good company.
It's like what happened to /jp/ with Vtumors. The simps kicked out the rest of the natives and the board is genuinely unusable for its original purpose. That's why there's a constant Touhou general on /v/ - they can't discuss Touhou due to the infinity Vtumor threads on /jp/, so the diaspora were allowed to create a colony on /v/.
>>715909984I don't listen to the quotes anyways
>>715909836Yeah they should continue their historical education on /pol/, so they can own the lib historians with their incredible knowledge of ww2.
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>>715907240You're gonna make the drones riot with a dumb statement like that.
Civ VI had the best soundtrack. Prove me wrong.
>>715910440https://www.youtube.com/watch?v=Oi5ICmvQjFE
I can't see how to unfuck. The civ selection sucks, eras sucks, the map gen sucks. Its just bad. You are basically talking about a whole new game with the effort needed to undo and fix everything.
>>715894186 (OP)Remove the nigger and I will consider pirating it
>>715910440You're absolutely right.
https://www.youtube.com/watch?v=AEQvHCEHKH0
>>715910572Nice Expedition 33 music
>>715911273It's from civ5.
>>715911126Why? Black people are important to Civ so you have civilizations you can conquer without feeling bad.
>Conquer Rome, England, America, Germany, etcFeel bad
>Conquer Zulus, Malians, Ethiopians, etcFeel 0 remorse
so firaxis is giga fucked right? First midnight suns and now civ7 gigaflopping
>>715911440Yeah, and they lost all the guys behind nuCOM, not to mention diversity squad was trash and they'll probably fuck up the next one. What do they even have left?
>>715911238Nothing more kino than entering the Industrial era for the first time and forcing everyone to listen to your Civ's theme. Russia hitting the Industrial Era is an "oh shit" moment for everyone because that's when they unlock factories which make their Lavras shit out production. It's basically GG at that point unless you're close to your own wincon since Russia can produce rocket parts in like 4 turns.
>>715909836I don't understand how you can see the pedophile cabals that rule America and Europe today, only to turn around and say the axis was in the wrong.
>>715911391Zulus are cool, but tubman representing the US? No.
>>715911650False dichotomy.
>>715911650I'm Polish. Is this information enough for you or you need other hints?
>>715900735Because recent is a relative term and nobody is playing the game anymore. Think, idiot.
>>715904103V with VP is peak, fite me
>>715911650One is not responsible for the other.
How is the Old World DLC? Is it worth getting?
>>715909315True, you can tell because of how many trannies you made seethe
>>715911789>>715912215I keep forgetting that history is just a bunch of random events with no correlation with one another just like my video game!
>>715911981Danzig
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>>715911735>Tubman representing the USAll the leaders in Civ VII are independent of their own civs. You can play as Pharaoh Harriet Tubman of Egypt or Emperor Harriet Tubman of the Qing Empire.
I'm not defending her inclusion. She was an awful leader pick, but Civ VII has notably bad leaders
>>715912641The pedophile elites of today have nothing to do with Germany losing the war. Unless you want to say they wouldn't be in power because Germany would be ruling us with an iron fist, but you could say the same if the Soviets took everyone over after WW2, or if the Mongols didn't fail to conquer all of Europe because the Khan died and they had to hold a Kurultai.
>>715894186 (OP)at this point i'd rather they give up and
>give Civ5 a QoL patch to fix issues>give Civ6 a balance pass and a new $5 DLC for more map types
>>715894283Well they have to. They're the ones who willingly spent like 6 years working on a shit product. They made their bed now they have to lie in it.
to fix it they couldve just literally made perfection again like Civ5
>>715913053What would you do for a Civ VI balance patch?
>>715896426Civ V is significantly worse than IV, and VI is significantly worse than V. It's a constant downward trajectory and the games get worse in the same areas each time too, which can be generalized as progressively ditching historical simulation in favor of gamified board game-like abstractions.
>>715913917But literally the inverse is true. With all expansions, VI is significantly better than V which is significantly better than IV which is significantly better than 3, and so on. VII is the first game to be worse than the last.
>>715913053civ5 has vox populi, it's so much better than anything firaxis could do. Ciiv6 desperately need better AI as well as the balancing.
>>715894386>It's most definitely salvageableIt really isn't. I've played through it extensively and I do not really believe it can be made into a successful Civ game no matter how much effort is poured into it. The Era system is simply not salvageable in its current form, it is too invasive and even the most tolerable aspects of it that COULD be utilized well in a Civ game can't be extracted and used in this title.
There's just too much to cover to really fix this. I mean let's go with something really basic: Food. In every single Civ title before it city growth was dictated by a balance of food income versus food upkeep. That is completely gone. Now food acts as an experience bar, once enough is accumulated the player purchases one more hex. This new system CANNOT be changed as it is the primary way players expand their territory. So there's no real way to improve the system and bring it up to parity with its predecessors
The game is absolutely littered with examples like these. Mechanics that make you wonder what fucking drugs they were on when they came up with it, especially for a series that has had a working formula for decades.
>>715894731The funniest part of this is that it only features those playing the Steam version obviously, whereas many if not most players already owned the physical game or pirated it. It also only shows those playing BtS, not base IV or Warlords. Meaning there are probably close to as many people playing Civ IV than fucking VII
>>715898431We live in a society (II)
>>715894186 (OP)They should make a new Pirates! game instead
>>715914601Dear God, that sounds twice as bad a Society
Say what you will about Civ VI, but it's the most mechanically complex and deepest game in the franchise for better or for worse.
>>715906594Unless your opponent has just as many units. Uh oh, now you need more anon
>>715907736>No one builds armies that largeHuman players build armies that large if you build an army and try to take their cities anon...
>>715915085Come play in CPL and see how that works out for you
>>715914098NTA but
Vox Populii has extremely good ai. That's the only good thing about it. The actual gameplay is pretty terrible if I'm being honest.
The world just regularly plunges into unhappiness dark ages no matter how you play because of the retarded average happiness formula, you're forced to play a certain way (e.g. defensive settles), domination culture trees are way too powerful, I could go on
t. 2,000 hours in vp
>>715894186 (OP)Civ IV "remaster" is coming next because no one trusts them to make VIII after VII
>>715915245If you're spending that much time building a military you're certainly falling behind on the tech tree and your army of 50 swordsmen will be crushed by an army of 10 musketeer
>>715915312I doubt they'll remaster Civ IV. There's no point in remastering civ games at all because Civ, more than most other franchises, is loved for its mechanics more than anything else.
If anything, I could see another Alpha Centauri or Beyond Earth.
>>715915271>uhhh I don't need more than 5 units even if you build 10 because...I just don't okay?!
>>715915597>Beyond EarthNo fucking way. That flopped so fucking badly and was abandoned. It was like a mini-Civ 7.
>>715915468Okay anon, it's time for basic math. You show up with 10 musketeers. I have 10 musketeers. To attack me, do you need MORE units or can you successfully win attacking a defender with the same number of units?
>>715915832I win with my superior tactics and unit micro
>>715915832Why would I attack someone with 10 musketeers instead of 4 musketeers, 4 crossbowmen/field cannons, and 2 knights/cuirassiers? If someone is in a defensive position you hit them from range causing them to move out of position. If they respond with range you hit them with cavalry.
>>715916032Okay now try real hard to imagine I have the same level of skill as you, very difficult I know. Now what do you do?
>>715916450And what if they do the same thing with the same number of units? Do you bring more units or attack with the same or fewer units? It's okay you can keep being difficult I'm fine with continuing this until you admit you need more people.
>>715916460I go further beyond and outplay you.
FYI if I was on that oceangate submarine I would've survived.
They should have copied Old World instead of Humankind
>>715916526There's no mathematically perfect formation so there's always a way to pick it apart with superior tactics. You almost never need to spam units to beat another opponent. The only scenario I can think of where that's necessary is if you turn off every other win condition besides domination and end up in a stalemate with another conqueror in the end game, but that's just manufacturing your own suffering.
Unit veterancy, the presence of great generals, healing support units, terrain advantage, and unique units/abilities all help make numerical advantages largely pointless. It's how people are consistently able to beat Deity AI with a unit/production/damage disadvantage.
>>715915273just buy luxuries noob
>>715917265Man, that's a completely fucked start. But I've had worse in Civ VI, like the time I started trapped in ice.
>>715904163And the 'old guard' won't come and save them immediately even if they'd remove it. They'd need to make a year or two full of patches essentially for free to build up trust back again.
>>715909440>every nonsense thing they said about fascism that was bad is now the defacto standard across the worldYou seem to misunderstand the situation. Yes the fascists did most of those things. But operation paperclip wasn't just scientists, resulting in our current situation
>>715909440Hello Konrad
what's up?
>>715917979>>715904163It's just not possible to undo all the damage Civ VII did. There's no fixing it because you'd have to rework everything
>No barbarians>No builders>Buildings take up tiles and superannuate twice a game>Age switching>Leaders not attached to civs>Crises It's completely fucked. Easier to start from the ground up than spend years trying to fix VII
got 6 and all the DLC on egs for free. what do I even need 7 for?
>>715918351>superannuateWe get it, you're australian.
>>715909837Kek no fucking way
It literally looks even fucking worse than Civ 7 which is a 0/10 game
Impossible without complete overhaul
>>715919130i just looked it up. screencaps stolen from >reddit because i can't be assed to sign in to glassdoor
>>715916858Deity AI is not humans, what you are describing are all things that other humans will be trying to make use of as well. If you want to beat a human you need more units, in multiplayer it is not uncommon to have dozens of units in a game.
>>715894186 (OP)Remove 1 unit per tile and add tile attrition and stack attrition to offset doom stacks.
>>715914113so there's no risk of starvation at all?
No wonder it's "free" on the EGS
I have +1000hrs on Civ V. I have never played Civ VI or VII
What is wrong with both games?
>>715914601it do be like dat