Anonymous
7/19/2025, 8:49:23 PM
No.715902498
[Report]
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Threat Interactive is revamping its graphics pipeline to address the shortcomings of current anti-aliasing methods and deliver clearer, more lifelike visuals without sacrificing performance.
Unreal Engine 5’s native anti-aliasing can lead to jagged edges and reduced frame rates. In response, Threat Interactive is developing a more sophisticated and efficient rendering technique that targets areas still overlooked by Epic Games.
To bring this innovation to life, the studio is seeking $900,000 in funding to build a specialized team of graphics and engine developers. With a working prototype and a detailed development plan already in place, the project is ready to move into full-scale production.
If you're passionate about advancing real-time graphics technology, consider supporting the initiative. Learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your support could be instrumental in shaping the future of Unreal Engine.
Unreal Engine 5’s native anti-aliasing can lead to jagged edges and reduced frame rates. In response, Threat Interactive is developing a more sophisticated and efficient rendering technique that targets areas still overlooked by Epic Games.
To bring this innovation to life, the studio is seeking $900,000 in funding to build a specialized team of graphics and engine developers. With a working prototype and a detailed development plan already in place, the project is ready to move into full-scale production.
If you're passionate about advancing real-time graphics technology, consider supporting the initiative. Learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your support could be instrumental in shaping the future of Unreal Engine.