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Thread 715927047

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Anonymous No.715927047 >>715927710 >>715927926 >>715927946 >>715928092 >>715928863 >>715929060 >>715931335 >>715932132 >>715935835 >>715939912
Games that give a deux ex feel?
Gameplay and/or story wise
Anonymous No.715927710 >>715927779 >>715931117 >>715934976 >>715938027
>>715927047 (OP)
>Gameplay wise
Any immersive sim.
Anonymous No.715927779 >>715927886
>>715927710
You think a game like Dishonored plays like Deus Ex?
Anonymous No.715927817
Unreal, if you want similar graphics and music.
Anonymous No.715927886 >>715928378
Peripeteia
>>715927779
>dishonored
>imsim
Anonymous No.715927926 >>715930828
>>715927047 (OP)
theres only one deus ex
Anonymous No.715927946
>>715927047 (OP)
Immersive sims?
System Shock 2 if you want to experience Deus Ex with all the talking to people removed and a lot more combat.
Arx Fatalis if you want Deus Ex but Fantasy.
Anonymous No.715928092
>>715927047 (OP)
Alpha Protocol or MGS, story wise.
Anonymous No.715928378 >>715928617 >>715935626
>>715927886
What counts as insim these days?
Anonymous No.715928543
For a cyberpunk techno thriller that raises legitimately interesting points about politics and philosophy, Metal Gear and Deus Ex are kindred spirits
Anonymous No.715928617 >>715934715 >>715938027
>>715928378
If you're asking that, you're already further gone than most. Immersive sim is more about design philosophy than a checklist-multiple paths, systems-driven gameplay, player agency over handholding. Think of it like this: if you can stack crates to reach a vent, sneak past a guard, or hack a camera instead of just shooting, you're in imsim territory. Stuff like Deus Ex, Thief, System Shock 2, Prey (2017), and to a muddier extent, Dishonored (though it leans too hard on style over simulation for purists). These days though, people slap the label on anything with choices and a first-person POV, so mileage may vary.
Anonymous No.715928863 >>715932221
>>715927047 (OP)
Vampire: The Masquerade – Bloodlines. Downtown LA feels like Hell's Kitchen.
Anonymous No.715928990
is gloomwood any good?
Anonymous No.715929060 >>715929510
>>715927047 (OP)
I have tried replaying Deus Ex repeatedly over the years. It's just too long and I get bored by Hong Kong.
Anonymous No.715929510
>>715929060
>too long
zoomer
takes like 5 hours to get to HK
Anonymous No.715930828 >>715935835
>>715927926
What about HR and MD?
Anonymous No.715931117 >>715939740
>>715927710
>System Shock 1 plays like deus ex
Anonymous No.715931335
>>715927047 (OP)
Thief, in the sense that my general impression was
>man I bet I'm going to be filtered by this clunky boomer game
>holy shit it really is as great as they said it was
Anonymous No.715932132
>>715927047 (OP)
Some games coming out in the future, but nothing for now aside from Peripeteia, Brigand Oaxaca, Cruelty Squad, Fortune's Run and Corpus Edax.

https://store.steampowered.com/app/1260940/Core_Decay/

https://store.steampowered.com/app/2530250/PARKSIDE_DECAYED_SOUL_MANIPULATION/

https://store.steampowered.com/app/2788210/DEEP_STATE/

https://store.steampowered.com/app/2338820/DataJack_2020/
Anonymous No.715932221
>>715928863
Came to post this. Different gameplay wise but the vibe is very similar.
Anonymous No.715934586
bump
Anonymous No.715934715 >>715934938
>>715928617
I've never bought the claim that Thief is an immersive sim.
Anonymous No.715934938
>>715934715
Why not?
Anonymous No.715934976
>>715927710
>Any immersive sim
Get in.
Anonymous No.715935626
>>715928378
If the guns are broken, and you have to do half-assed things in lieu of shooting to proceed, it's an immersive sim.
Anonymous No.715935835
>>715927047 (OP)
>Gameplay
Prey (2017) is the closest I got to feeling like the original Deus Ex, especially in the beginning when you're vulnerable and need to improvise.
>>715930828
They were made by a different team and have a different design philosophy. Incidentally, one of the directors of Dishonored was the Deus Ex designer. I don't think Dishonored feels like Deus Ex, but it has shadows of Deus Ex here and there in its design.
Anonymous No.715936208 >>715938027
System Shock doesn't feel anything like Deus Ex, likewise Thief doesn't feel anything like Deus Ex, and vice versa Thief doesn't feel like System Shock despite being on the same engine. If we're referring to the kind of design philosophy, that doesn't equate to these being the same games. So it also equally moronic when people say Prey 2017 is like Deus Ex. They're all very distant games and the supposed immersive sim philosophy doesn't change that. This is why i find it frustrating when you ask for games like Thief and then people give you non stealth games. People forget about game direction far too often.
Anonymous No.715938027
try brigand oxaca
>>715927710
>ultima underworld is just like deus ex
retard
>>715928617
>>715936208
there is no one thing that defines it but it's a design philosophy and some things are shared usually like being able to return to previous areas "seamlessly" with persistence but thief doesn't have that it's level by level.
Deus ex is narratively driven with actions affecting states of later levels, well system shock doesn't have that it's narratively static
Anonymous No.715939740
>>715931117
System Shock 1 is a dungeon crawler
Anonymous No.715939912
>>715927047 (OP)
Perfect Dark felt like it at times.