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Thread 715953846

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Anonymous No.715953846 >>715954373 >>715955830 >>715961309 >>715961846 >>715962780 >>715962832 >>715968258 >>715972627 >>715973737 >>715974402 >>715985210 >>715991578 >>715993597 >>715994546
Bullshit overpowered enemies
Anonymous No.715954373 >>715955714
>>715953846 (OP)
heh pretty easy to beat desu
Anonymous No.715955714 >>715955792 >>715967104
>>715954373
>makes you clog up your deck with cards whose only purpose is solving this fight in ur path
quite beatable but the avocados a cunt, simple as
Anonymous No.715955792 >>715956139 >>715956181 >>715959491
>>715955714
You literally just need a decent damage output.
Anonymous No.715955830
>>715953846 (OP)
YOOOO IS THAT THE BITING PEAR OF SALAMANCA!?
Anonymous No.715956139 >>715956371 >>715959615 >>715967440
>>715955792
i know downplaying everything is just common online behavior now but name some harder early act 2 fights then
Anonymous No.715956181
>>715955792
Sooo anyone that's not Silent.
Anonymous No.715956371 >>715956709
>>715956139
Painful stabs is worse.
Snek sucks without artifact.
Ik slaver is an elite but he's way overturned for act 2 compared to other eletes in their respective act.
Anonymous No.715956420
Anonymous No.715956709
>>715956371
id say painful stabs kinda evens out since having a good draw engine is supposed to be a constant side focus anyway, but i feel your pain
sneko is just a test to see if rnjesus loves you on that day
for me, its the book - end up dying to it way more often than to slavers
pretty beautiful how this games makes you develop your own personal deck building flaws, turning everyones journey towards constant a20 wins into something individual
Anonymous No.715957528
The one with the mouse might as well be an elite
Anonymous No.715957572 >>715958127 >>715959547 >>715959615 >>715979912
I beated A20 on ironclad then quit forever
Anonymous No.715958127
>>715957572
me too but it still took over 100 hours
Anonymous No.715959491
>>715955792
You clearly don’t play on A20
Anonymous No.715959547
>>715957572
A20 is likely literally when the game starts anon….
>715956371
Anonymous No.715959615 >>715960704
>>715957572
A20 is literally when the game starts anon
>>715956139
The speheric guardian and the birds with a bad pattern can be awful too
Muggers with ectoplasm is always a treat as well
Anonymous No.715960704 >>715961226
>>715959615
three things in life are certain: death, taxes and the birds being the first fight after picking philosophers stone
Anonymous No.715961226
>>715960704
Well the birds would all swoop if you didn’t so it evens out
Anonymous No.715961309
>>715953846 (OP)
I CANNOT BEAT THE IRON KNIGHT GUY WHO COMES SECOND, WHY IS THIS GAME SO FUCKING HARD DUDE
Anonymous No.715961321 >>715967440 >>715980325
ENTER.
Anonymous No.715961754 >>715962345 >>715962684 >>715962940 >>715964820
>has the most health out of all act 3 bosses (because of his 50% heal)
>hits like a truck
>specifically counters cardspam, a completely fair deck archetype
i really hope there's no shit like this in sts2
and no, the heart doesn't hard counter cardspam, you can easily survive throwing out a dozen shivs per turn if you're getting sufficient block; this fucker simply won't let you do that
Anonymous No.715961846 >>715962915
>>715953846 (OP)
Say no more
Anonymous No.715962345
>>715961754
hes there to force you to think about long term scaling coming from single cards, which you would need to consider for the heart fight anyway
Anonymous No.715962539 >>715962850 >>715963129 >>715992004 >>715992016
Fuck the red rage guy that adds strength with skill uses. I always get half my hp fucked, no matter what.

Also fuck the silent, i can't play that shit
Anonymous No.715962684
>>715961754
~
kill all

I did beat the game.
Anonymous No.715962780
>>715953846 (OP)
I don't think I've ever had a problem with this guy unless I was already doing pretty bad.
Anonymous No.715962832 >>715963223
>>715953846 (OP)
Just have a good block engine idiot
What, you weren't thinking about block in act 1? Loser
Anonymous No.715962850
>>715962539
gotta plan around the nob
Anonymous No.715962915
>>715961846
The entire level with the roof blades is bullshit by the way. Especially when they desync with your movements. I might just be gay and lame but I always had to bring a really bulky character or a shield Uber.
Anonymous No.715962940 >>715985642
>>715961754
A decent shiv build beats time eater
Anonymous No.715963129 >>715967378
>>715962539
Honestly Nob is the act 1 elite I pray for. Essentially 3 free turns to do as much damage as you can is reasonable on every class except Defect.
Lagavulin though, FUCK that guy. He deals way more damage than Nob faster with better inevitability
Anonymous No.715963223 >>715964346
>>715962832
t. ascension 1 shitter
Anonymous No.715964346 >>715965496
>>715963223
By A20 you should be thinking about how your going to handle Act 2 in late Act 1. You should already have your damage engine assembled and you should be thinking about how your going to deal with all the frail and high damage values that will come at you.
Anonymous No.715964820
>>715961754
>implying that draw down isn’t worse than the 12 card limit
Sister I- ….
Anonymous No.715964916 >>715965887 >>715966132 >>715966423 >>715966507 >>715967693
Reached a 6 winstreak on A20 Ironclad
Ama
Anonymous No.715965496
>>715964346
t. ascension 2 shitter
Anonymous No.715965887 >>715966269
>>715964916
How many times do you have sex in a month?
Anonymous No.715966132 >>715966269 >>715966454 >>715966614 >>715992172
>>715964916
Marry, fuck, kill.
Silent, Watcher, Neow?
Anonymous No.715966269
>>715965887
-1 and proud of it
>>715966132
Kill Silent (she canonically smells rancid and has a swampy ass), fuck Watcher and marry Neow
Anonymous No.715966423 >>715967048
>>715964916
what's the worst Ironclad card of each tier
Anonymous No.715966454
>>715966132
Marry silent (she canonically smells rancid and has a swampy ass), fuck watcher and kill Neow. It's ok, she can just res herself.
Anonymous No.715966507 >>715968112 >>715968729
>>715964916
How do you rank other card games like Monster Train/Card en Ciel/Across the Obelisk?
Anonymous No.715966614 >>715966820
>>715966132
>neow over reptomancer
?????
kill watcher
fuck silent
marry reptomancer
Anonymous No.715966820 >>715966925
>>715966614
Neow deserves some love.
Anonymous No.715966925
>>715966820
you got that right
Anonymous No.715967048 >>715967258 >>715967470
>>715966423
There is no worst card as it depends on your deck, potions, the act boss, upcoming elites, pathing, and what you are being offered. Bad is better than nothing
Sometimes that wild strike can be good. I won a run recently where I used two of them with strike dummy and fire breathing as an important damage source in the heart fight since I had nothing except paper frog and attacks, zero scaling
Don’t think so linearly about cards
Look up Xecnars ironclad card list if you care, but take it with a grain of salt
Anonymous No.715967104
>>715955714
It really depends on who you play as, the Automaton has a fairly easy time against him because his damage is so high.
Anonymous No.715967258 >>715967862 >>715968774
>>715967048
there is no way there isn't a card that less useful than the rest
Bludgeon or Clash are way less useful than many others, for example
Anonymous No.715967378 >>715994057
>>715963129
The Nob is just a straight loss for the Defect in a lot of circumstances if you're forced into him early, even if you're picking cards specifically around killing him it doesn't really promise that you'll actually be able to win. It also doesn't help that most Defect decks are a lot of skills.
Anonymous No.715967440
>>715961321
Yeah this piece of fucking shit is worse than the avocado
>>715956139
Anon is a retard.
Act 2 starts upping the ante significantly. Avocado can break your back. Birds can put a huge dent.
Your deck needs to become better, and very fast, otherwise the enemies here will destroy you. The elites will just end your life.

This is by design, but these enemies aren't "easy" by any means.
Anonymous No.715967470 >>715967806 >>715969008
>>715967048
>there is no worst ironclad card
just say you can't decide between rampage and clash
the amount of stuff you need to do to get them to a state where you'd love to have them is way too much work compared to just playing a batter card that does the same thing with less effort
Anonymous No.715967658
Most fun deck that actually works: Grand Finale with discard draw engine

Most fun deck that never works: defect Claw deck

Maybe one fucking day I'll be able to get the holy grail of draw, block and claw density that I strive towards
Anonymous No.715967693 >>715967806 >>715972269 >>715973369
>>715964916
How are you supposed to defeat the heart consistently? The heart counters pretty much everything so if you don't find a good anti-heart strategy you just lose in the end. (This goes for all characters I guess)
Anonymous No.715967806
>>715967470
Rampage is much better than clash

>>715967693
You need to fix your deck so you do your thing quickly and consistently. Not that guy btw.

As long as you can get your plan online the heart is beatable. You should have serious overmatch against previous bosses as well.
Anonymous No.715967862 >>715967975
>>715967258
nta and not that good at the game, but bludgeon is pretty solid. It's a lot of damage on a single card which is pretty nice early on if you happen to find one and not entirely worthless later on.
Anonymous No.715967975 >>715968231 >>715968645 >>715969091 >>715994442
>>715967862
Bludgeon is the worst gold card and worse than many blues and some regulars.
Anonymous No.715968112
>>715966507
Honestly never played them
I have considered playing monster train but I am more of a crpg guy
Anonymous No.715968231
>>715967975
Its an ironclad card which means you're probably happy to see it

A Defect early rare choice can be something like a Meteor Strike, Multi Cast or Amplify instead of the actually good shit that makes your deck work good

Taking those cards makes your deck 100% worse until they're playable, which might be until act 2.

Compare to Bludgeon which will deal reliable big damage numbers right from the get go
Anonymous No.715968258
>>715953846 (OP)
he's like the easiest elite thoughever
Anonymous No.715968435 >>715993931
When I started STS I was really caught off guard by how tough it is, I'm surprised it's so popular with normies.
Anonymous No.715968645 >>715969773
>>715967975
Bludgeon basically solves act 1 by itself
Anonymous No.715968729
>>715966507
NTA vut Monster Train 1 and 2 are both pretty fun, Across The Obelisk is more fun as a multiplayer game imo. Give Gordian Quest a try, that one was a lot of fun.
Anonymous No.715968774 >>715969773
>>715967258
Bludgeon is a good card what are you on about. It deals 42 * 1,5 =63 when the enemy is vulnerable
That is enough oneshot most enemies
Shockwave is one of his best cards and all but guarantee that bludgeon with vuln lands
Its great for act 1 and very takeable into act 2
It’s great frontloaded damage if you don’t get offered fiend fire and its better than immolate
The ironclad trades hp all the time due to his relics, healing, and card pool etc
Playing bludgeon instead of e.g. carnage + a defend is literally just a 5 hp difference but will usually save you more hp in the long run over the fight
Pen nib makes it OP
Snecko (arguably the ICs best relic) makes it great
It’s also viable damage into the heart even your deck doesn’t actually need damage scaling surprisingly
Anonymous No.715968781
I love pandoras box, astrolabe and cage. These are my favorite relics
Always a pleasure to pick
Anonymous No.715968901
>obnoxious poison breath attack with fuck you range that drains your health until you either hit 1 HP or drink an antidote
>takes a shit ton of damage
>THEY NEVER STOP FUCKING SPAWNING
Every time I think about reinstalling Dark Messiah I remember the Spider Tomb and immediately lose interest
Anonymous No.715969008
>>715967470
Rampage is better than clash specifically but clash can be takeable
Not great into sentries, slimeboss, or hexaghost, but its takesble into lagavulin for example and you can make it work sometimes. And if clash is the only thing offered…
It can be takeable later in some every specific scenarios, like a unceasing top exhaust down your deck to 1-2 cards, one of them being a 0 cost attack for example
My last win was an unceasing top with blood for blood, kunai, and true grit
Clash would have worked there and I did have one in my deck from a pbox. If my draws lined up differently it would have played
Anonymous No.715969091 >>715969349
>>715967975
That is juggernaut and it is playable as well
Anonymous No.715969349 >>715969925
>>715969091
Brutality, double tap, exhume
Anonymous No.715969637 >>715978027
>Took me until 10 playthroughs that I realized than when an enemy has a scythe above their head, it means a killing blow
I am not smart.
I also suck at this game.
Anonymous No.715969773 >>715969891 >>715969968 >>715970363
>>715968774
Bludgeon does 32 damage, which is less than 11 per energy. It can be useful but is worse than many others.
>>715968645
Ascension 3 maybe.
Anonymous No.715969891
>>715969773
Bludgeon is one card
Anonymous No.715969925 >>715970223
>>715969349
Brutality is good with bfb which is one of the ICs better cards. He really struggles with draw so +1 draw a turn is quite nice, it obviously syngerises with runic cube as well which is sometimes the best thing offered at the end of act 1 or 2 and a great relic in general that solves the heart fight. It makes fiend fire stronger, which is one of the ironclads best cards period
Its lets you draw into your power faster and cycle your deck quicker. It also works with mummified hand and pellets really well due to being 0 cost.
Double tap isnt great since landing it early on is super hard even with headbut, but its a decent transform or something to keep. Its free with corruption and duping double tap for free on the turn you want it with dark embrace + corruption is really strong with body slam or other big attacks. You can do double tap bludgeon on base 3 energy with corruption in play for example. You can also use it with pommel strike+ for draw. Its not something to prioritise picking up but its not bad. And if you do manage to land your carnage+ double tap you kill stuff real fast
Exhume is bad? Are you actually trolling
Exhume reaper! Exhume apparition! Exhume ritual dagger! Exhume feed! Exhume Offering! Exhume feed! Exhume shockwave! Exhume impervious, shockwave, seeing red, disarm, etc etc etc etc. Or exhume ff and go infinite
The ICs card pool has infinite amounts of good cards that exhaust on use for balance. And corruption make exhuming skills free. With feel no pain in play that is even 6 free block at least
You are clueless, no offence. Try it out
Berserk is kinda bad and very niche if you dont have clockwork souvenir, pellets, or an upgrade to spare with like runic pyramid or something.
But that is it really
None of his rares are bad and they are rarely if ever worth a skip.
Anonymous No.715969968 >>715972420
>>715969773
I don't think you've played past ascension 4
Anonymous No.715970223 >>715970926
>>715969925
None of those cards do anything when you get them. You need to justify actually picking one of these rares

Brutality is an extremely weak effect that needs Rupture+ and/or runic cube to be decent.
Draw cards towards what is my question? None of the cards solve the question of direction.

Exhume allows you to dupe offerings. But an act 1 exhume is worse than nothing.
Anonymous No.715970363 >>715972485
>>715969773
Yeah and that is why you give bludgeon an upgrade
32 * 1,5 is still 48 which is enough to kill a lot of foes outright
It does need an upgrade but so does carnage, fiend fire, hemokinesis, and blood for blood. Are these bad cards? Is dark embrace a bad card because it (sometimes) needs an upgrade
Are 32 hp slimes out of reach of your bludgeon- ?
Is setting up a kill next turn bad?
3 unupgraded strikes deal 18 damage
With vulnerable they deal 27
Bash strike deals 14
Bludgeon is way more efficient than your base deck without scaling in play. With scaling cards like pummel, fiend fire, or even sword boomerang can outpreform, but in act 1 hallwayfights scaling is a meme
Bludgeon lets you spend 3 energy on attacking if you draw 1 card, it means bricking your damage is a lot harder. Get headbutt (another one of the ICs best cards) and its even better. Same with shockwave
Its great into laga, nob, and sentries. Its also positive into every one of the advanced hallways except the small slimes and gremlins. It scales like a motherfucker into act 2 as well killing the slavers with 1 hit if upgraded with vuln
Anonymous No.715970518 >>715971116 >>715974971 >>715989875 >>715995164
infinites r gay
Anonymous No.715970583 >>715970693 >>715970874 >>715971023 >>715995581
>heh, I know the enemy is being passive this turn to prepare a great blow next turn, unfortunately you will draw all your block this turn and all your strikes next turn
stupid ass game
the worst deckbuilder on the market only liked because it was the first and started the trend
Anonymous No.715970693
>>715970583
i really dont understand why people play deckbuilders when the idea of RNG makes them so assmad
the appeal is trying to mitigate it through good play
Anonymous No.715970874
>>715970583
Do you get this upset when an attack misses or you get a random encounter in other video games? Does a critical strike send you into a tizzy?
Anonymous No.715970926 >>715971361
>>715970223
>brutality needs rupture +
Are you baiting?
Drawing cards is good because 3 strikes + defend and acenders bane is not a turn
Drawing cards lets you get your shockwave or other debuffs in play faster. It lets you get your powers in play faster. It lets you see more cards to let you block when you need to and kill more often. The -1 hp cost is negliable for an effect that almost always pays off. Its makes it quicker and cleaner to land feeds, hand of greeds, etc. The ironclad struggles with draw compared to the other characters
Pommel strike- is draw neutral, it needs an upgrade to be positive. Offering is a rare, burning pact is +1 unupgraded and is more about exhausting down cards. Dark embrace often needs an upgrade to be played and relies on other cards and synergies and can totally brick your fights if you rely on it and bottom deck it. Battle trance stops your from drawing more and that is it. Drawing 5 cards a turn is garbage, into the time eater that is 4 so you can eat shit even harder. The chance of bricking with a bad card draw goes up exponentially
Brutality is not an instantclick but you are clueless if you call it bad.
Exhume does nothing act 1? Okay, and? Is sacrificing 1 draw per cycle temporarily bad if it solves your late game and doesnt kill you anyway. Why is it okay to take mediocre damage cards like perfected strike to solve act 1 and 2 (it often never plays in act 3 and beyond, but it does sometimes), but its not okay to take an exhume or feel no pain now for later value.
The ironclad heals 6 hp a combat so it means he gets hundreds of extra hp to make up for an "bad" draw you get with exhume in act 1. It even fucking plays in act 1. Exhume disarm on the guardian or hexaghost and you are happy. Exhume shockwave plays in the bossfight. Your carnage could not be played? Okay just exhume it.
Anonymous No.715971023
>>715970583
That is why potions exist anon
Anonymous No.715971116
>>715970518
Depends on what sort. Defect infinites are interesting. Ironclad havoc infinites are cool.
Silent just naturally getting enough draw + energy to gain infinite status while doing the discard synergies is cool
Anonymous No.715971361 >>715972815
>>715970926
Stop making giant wall of texts.
Brutality already means one card draw that turn is stolen by having it in deck. Its upside begins only the turn after.
Ergo it takes 2 turns for brutality to be positive card draw. That's very slow. Offering draws 3 and gives you energy right out of the box.
Brutality's only upside is that it's a power effect and can gain benefits from Rupture, which is super strong str gain

You will rarely pick brutality in act 1. Just as you will rarely pick double tap. Or berserk. They're just not that good and they make your deck shittier by having them.

Act 2 mobs will fuck you up due to having so slow cards
Anonymous No.715972269 >>715973369 >>715973835
>>715967693
Dont play for the late game in act 1. Focus on what is ahead of you first and foremost
If your deck is good at act 1 and 2 that means you can fight more elites, upgrade more, take on more hallway fights for card rewards and money, and preserve potions. Potions are really OP and saving the right one is crucial. Saving an artifact potion for the hearts vulnerable on turn 2 for example is game-changing. Saving a draw potion and or a gamblers brew for turn 2 of spear and shield matters a lot. Taking 20+ damage to preserve a potion can be worth it.
If your deck is strong enough to face what is ahead and/or you truly dont have another viable pick feel free to get an early feel no pain or something. It does help a lot, but dont go overboard. Dont try to solve the late game in the early game since the early game is harder. You walk into act 2 with full scaling and congrats, you die
Solving the late game isnt "hard", you can do it in many ways. You dont need dark embrace corruption. You dont need a barricade, you dont need strength. Sometimes duping a feel no pain in the heart fight is enough. Sometimes walking into the heart fight with 150 max hp from feed and no scaling block or strength is fine. You tank what you cant block.
Dont be to caught up on 1 or two startegies because the heart isnt that hard in reality. If you avoid vulnerable and weaken the heart their attack of 62 is only 30 something. If you disarm- the multihit with weaken its already at 0. If you just facetank 15 damage with self forming clay you now have 45 block next turn.
Doing something with feel no pain is generally easier than doing something like barricade entrench, but picking up a speculative barricade is quite good a lot of the time since it usually plays. Most decks usually have a lot of block and so you can also take a body slam for damage
Your act 1 feel no pain, act 1 boss reward barricade, and your later pickup of second wind, fiend fire, sever soul now wins 1/2
Anonymous No.715972420
>>715969968
I beat 20 with Silent and 19 with Ironclad.
Anonymous No.715972485 >>715972907
>>715970363
>Yeah and that is why you give bludgeon an upgrade
If only upgrades were free.
Anonymous No.715972627 >>715972667
>>715953846 (OP)
players are bullshit OP and you know it, everyone in this thread is a retarded faggot
Anonymous No.715972667 >>715972918
>>715972627
*slices nipples off*
Anonymous No.715972815
>>715971361
What is your winrate and acension then. No please do feel free to share since you claim to be the expert
I am very curious
Brutality into fiend fire is already +8 damage, 10 if upgraded or vuln, 15 if vuln + upgraded
And its draw neutral by turn 2. As if drawing it instead of a strike is so bad
You can go look up xecnars ongoing ironclad winstreak right now, the current world record. And you can see in the 24 runs he has so far that he hasnt picked up rupture with brutality more than once or so you cocksucking omegafaggot. Oh wow I take rupture minus as a card reward and waste an upgrade and now its good kappa.
Yeah for sure that is what brutality + does, not discount blood for blood so you can cycle it multiple times a turn for 100 damage out of the gate with no scaling. Its not fixing the ironclad lacking draw
I dont upgrade my offering + because I want the energy, not the 4 draw
Yes yes the brutality is so slow I agree.
Blood for blood+ with brutality lets you discount the bfb the turn after you play brutality so its draw neutral while saving your energy and giving more draw every turn after
Anonymous No.715972907 >>715974302
>>715972485
Name 1 better upgrade in your first fire of act 1 if you have a bludgeon in your deck
Yes you will totally upgrade your pommelstrike before your bludgeon
Anonymous No.715972918
>>715972667
Anonymous No.715972925 >>715973287 >>715980470
what the FUCK is his problem
Anonymous No.715973287
>>715972925
too stupid to comprehend skills and this makes him angry
Anonymous No.715973369 >>715973835
>>715967693
>>715972269
2/2
Your scaling really doesnt need that many cards. Picking up 1 or 2 cards along the way can be enough. You feel weak and out of nowhere you are winning because you got corruption or feel no pain, etc. Thats not to mention you could just buy a potion, relic, or card in the act 4 shop to save your run. You could even luck out in spear and shield and get something there.
You could luck out and get an incense burner or calipers in act 3 to just win. Get a rage last floor or the abacus in a shop. There are so many things that can make you suddenly win that there is no point in sacking your early game for your late game unless you already are super strong and lack any scaling
Anonymous No.715973460 >>715973627
i like this card a little too much
it's a brick more often than not but i'll keep chasing those highs of infinite feeds, daggers, feel no pains, reapers, etc.
great with pyramid at least but that's true for a lot of cards
Anonymous No.715973627
>>715973460
Its pretty good with snecko or corruption
Anonymous No.715973737
>>715953846 (OP)
lol wut
Anonymous No.715973835
>>715972269
>>715973369
Thanks, I appreciate the response.
Anonymous No.715973916
for me it's red slaver + acid slime
Anonymous No.715974302 >>715974441
>>715972907
thats a lot of ifs
and I'd probably upgrade True Grit if I can
Anonymous No.715974402 >>715975050
>>715953846 (OP)
where is slay the spire 2, it shuold be out alraedy
Anonymous No.715974441 >>715974691
>>715974302
Yes upgrading your true grit instead of your bludgeon sounds like a wonderful idea
I'm sure the nob appreciates it
Anonymous No.715974691 >>715974891 >>715977443
>>715974441
You put Bludgeon in the perfect circumstances and then argue its a great card. Yeah no shit.
Anonymous No.715974891
>>715974691
No bludgeon outpreforms true grit in act 1 100/100 times even into Guardian
Even early act 2 its almost always better even with pyramid. You'd only need your true grit+ into the champ or something
Anonymous No.715974971 >>715975724
>>715970518
>mods
you cheated lmao
Anonymous No.715975050 >>715975558 >>715989308
>>715974402
No defect tho
Anonymous No.715975558
>>715975050
good
Anonymous No.715975724
>>715974971
i run like 10 mods and all of them are QOL
played with super fast mode far too long to ever go back
Anonymous No.715976058 >>715976867
anyone here play the physical board game adaptation?
Anonymous No.715976867 >>715977921
>>715976058
No, is it good?
What is it like compared to the real game?
Anonymous No.715977443
>>715974691
It's not really a 'perfect circumstances' card. It's a good rate for a lot of damage, which is very useful in act 1 and most of act 2. Ironclad also starts with sources of vulnerable in his deck, so it's not hard to pivot bludgeon in to a viable late game win condition since vulnerable + big attack is one of ironclads most consistent scalings strategies
It's for all the same reasons perfected strike is actually a pretty good card. It's not an always pick but not every card has to be offering
Anonymous No.715977516 >>715977635 >>715977842 >>715982217 >>715984340 >>715994992
Some of you are the type of guy who says Corruption is a bad card because you can't pick corruption act 1
Anonymous No.715977635
>>715977516
Bro I sometimes pick up the game just so I hope to find Corruption, that card is so fun
Anonymous No.715977842
>>715977516
The bomb from rare colourless start into corruption goes hard in act 1
Anonymous No.715977921
>>715976867
numbers are much smaller to make it easier to manage, some statuses got altered design to help reduce the amount of things to keep track of manually
before every turn, roll a single die which determines which relics activate and what intents the enemies have
there is 4p coop
I downloaded a mod of it to play board game rules on the STS client and it feels pretty good. I'm surprised at how well it preserves the general spirit of things even after streamlining stuff for over-the-table play.
Anonymous No.715978027
>>715969637
I've played over 150 hours and I didn't know that.
Anonymous No.715979912 >>715984264
>>715957572
I got to A17 as Defect and quit. Holy mother of RNG Defect is so fucking bad, it's no wonder he's being cut completely from StS2.
Anonymous No.715980325 >>715993393
>>715961321
>don't have weakness? lmao eat shit just don't pick fights at all
Anonymous No.715980470
>>715972925
He's aware of the Silent skin color
Anonymous No.715982217 >>715982813
>>715977516
it's a card that requires you to come to grips that most fights are short, which a lot of people struggle conceptualizing and want badly their rampage and claw builds to work
Anonymous No.715982813
>>715982217
It works when fights are long as well provided you ration your blocks and or play for the exhaust itself
Anonymous No.715983935 >>715984137
>Okay, I have decent damage and block, I will pick philosopher stoen and Kill them quickly
>3 birds first fight
Every fucking time.
Same with thieves and ectoplasm
Anonymous No.715984064 >>715984128
I have 0 games on Watcher.
Anonymous No.715984128
>>715984064
it's a fun class to figure out but boring as shit once you know what works
Anonymous No.715984137 >>715984542
>>715983935
I have literally never picked ectoplasm in my life
Anonymous No.715984264 >>715984453
>>715979912
Defect has incredible highs and incredible lows. I wouldn't call him bad though, but when he fails to come together in act 2 it hurts the most.
When he DOES come together in act 2 it feels fucking great
Anonymous No.715984340
>>715977516
You absolutely can pick corruption in act 1? Its a great pick. Better than juggernaut, brutality, double tap, berserk etc
Anonymous No.715984453 >>715985019
>>715984264
if act 3 were the end defect would be a decent class. however the lack of weak application, no ability to reduce strength, and egregiously long time to set up makes him suck absolute balls at act 4.
Anonymous No.715984542 >>715985019 >>715987508
>>715984137
Its actually one of the better act 1 pick-ups
It feels like shit but it just performs. As long as you have 350+ gold into act 2 its fine. You miss out on 3+ shops at least? You get membership card, courier, and old coin afterwards? You already have a ceramic fish? Its fine, you win at the end anyway because its 1 energy with zero downside and shops are not guaranteed value anyway
I have had many runs where I got an early hand of greed and had hundreds of gold with nothing to spend it on. It is statistically one of my highest winrate relics. It's freer than cursed key
Anonymous No.715985019 >>715990156
>>715984453
I disagree about endgame. For me it's the opposite. He can eat shit in act 2-3 but generally breezes through act 4.

He has the best tutor in the game in seek. His power card draw engine is good. He has readily available energy generation in different forms, his energy relic is the best (plasma orb already there ready to be multiplied times 2-3-4 etc)

The big thing about defect, for me, is can you get your frost orbs + loop+ up in time with the necessary focus generation to become tanky?

I think it's fairly hard but if you win in act 3 you should be able to. Deck size reduction is key. Not picking too much stuff to win act 2 is key.

>>715984542
I just hate the idea of not being able to card remove almost every shop. Or pick up necessary relics when they show up. But I'll give it a go on ironclad who can fix his own deck in any case
Anonymous No.715985210
>>715953846 (OP)
literally nothing will beat this stupid fucking nigger in the bullshit competition
>TBS game but he gets to cheat and take a turn every time you take an action, which is up to two turns per character
>8k hp
>spawns with regen potions that give him +1.5k hp per turn
>resistances so high that he will cleanse every kind of debuff on himself 19/20 times
>20% chance to gain luck which makes his next attack auto hit + auto crit which will instakill every character except two
>has near infinite auto dodges so he cucks your ranged party members' responsive attacks
>has a fucking revive mechanic and if you dont kill him again within 9 turns (his turns not yours so more like 4 of your turns) it comes off cooldown and can trigger again
Anonymous No.715985642
>>715962940
True, I had not more issues dealing with this nigger on solid shiv builds compared to other builds. If anything on many shiv runs I was afraid of awakened one more.
But it's just a fucking vile antifun boss. An outright unpleasant and irritating fight to play. I hope StS2 won't have anything with that fucking mechanic.
Anonymous No.715987508
>>715984542
>and shops are not guaranteed value anyway
I think kinda the opposite actually, shops are normally really great because they are guaranteed value. The ability to turn gold into removes by going to shops is basically the only completely consistent value in the game. You might find nothing but shit relics and bad cards from fights and only see bad events but you can always get value for gold.
Ecto can still be fine because you can play around the downside and it doesn't make you directly worse at fights unlike Crown, Sozu, Dome etc which are sometimes worse than Skip, but it still generally costs you at least 2 removes and maybe a good relic which sucks, and making a bunch of events and a couple otherwise great relics bad sucks too. Especially since there's a guaranteed shop in act 4 so you can't fully avoid them.
Anonymous No.715989308
>>715975050
Rest in piss bozo you will not be missed
Anonymous No.715989875
>>715970518
>Anon as profile name
you guys don't do this, right?
Anonymous No.715989975
Fuck this piece of shit in particular
Anonymous No.715990156
>>715985019
Yeah losing out on card reward and potential relics is bad but its not like you can buy everything in the shop anyway
All the cards and potions can be bad or very mediocre, it is possible. Even when it is good you may only be able to afford one thing so the shop is worse overall even if you have a choice
Card removes can be quite good, but if you take ectoplasm you don’t have act 1 pyramid so its not so important. Bites are usually open on the clad so strike removes without pyramid or some specific exhaust combo are not as needed. The real redpill is that removes are often worse than a potion, card or relic that lets you path more aggressively
Having ectoplasm also opens up act 2 pandoras, snecko, or empty cage so maybe removes are not so important over all.
You must also remember that your shop pathing can be bad and force you to miss out on shops entirely for the burning elite or force you into more shops than you need (making each of them worse). The opposite is true when you have ectoplasm and it does make a lot of act 3 events worse but still.
Give it a go, it’s better than you think. It is at least better than an act 1 crown, sozu (with bad potions or potion relic), philosophers stone, and runic dome
Anonymous No.715990667
I beat A20 heart once but it was mostly cause I god like pandora's box, and getting calipers.
Anonymous No.715990787 >>715991023
What is the best character?
What is the most fun character?
Anonymous No.715991023 >>715991258
>>715990787
>best
watcher, by far
>most fun
depends, but no build gives me as much a dopamine rush as discard silent, once it gets going it's ridiculous
Anonymous No.715991258 >>715992613
>>715991023
I’ve quite literally never made discard work
In fact I haven’t been able to make Silent work period after A19
I had like a 7 winstreak on the way to A20 and now its unwinnable
Don’t get that character at all
Anonymous No.715991578 >>715996076
>>715953846 (OP)
i hate these fucks
Anonymous No.715992004
>>715962539
Act 1 is all about aggression, defense only becomes a must in act 2
Anonymous No.715992016
>>715962539
Skill issue
Anonymous No.715992172
>>715966132
source?
>reverse image search it idiot
already did on saucenao & on iqdb's suggested search engines
Anonymous No.715992613
>>715991258
My most successful single deck type (barring watcher stance stuff which plays itself) is by far silent discard (often with grand finale)
Anonymous No.715992647 >>715992902 >>715993150 >>715994041
I'm not a fan of Bash, i think it's the worst of the non Strike/Defend starting cards the classes gets.
It takes most of your turn, and you're committing that in the hope that you will draw good attacks next turn.
The upgrade also doesn't feel that good
Anonymous No.715992902
>>715992647
That is why thunderclap and shockwave exists
Anonymous No.715993150
>>715992647
Its there to teach people about risk reward. Using bash sucks the turn you use it but will enable you to close fights earlier
Anonymous No.715993393 >>715993785 >>715993818
>>715980325
Unirionically what I do in act 2, it has the best events anyway
Anonymous No.715993597
>>715953846 (OP)
the entirety of noita
Anonymous No.715993785
>>715993393
*blocks your are path*
Anonymous No.715993818
>>715993393
Your cards?
Your gold?
Your bites into apparitions?
Anonymous No.715993931
>>715968435
Normies play a0, no heart.
Anonymous No.715994041 >>715995056 >>715996262
>>715992647
Bash is pretty bad in a vacuum as a starting card but it does some things Ironclad needs and the upgrade is underrated. Ironclad is generally pretty happy to trade 5 health for 2 vuln early by skipping a Defend to play Bash because he just heals small hits like that off as long so as he can end the fight before he starts taking double digit damage he's peachy, unlike the others who would get worn down too fast to survive upcoming elites.
And in act 1 you generally see your whole deck every 3 or 4 turns even without extra card draw so the Bash upgrade is 100% vuln uptime. It does kinda suck that you can't play it without waking Lagavulin after but it makes a big difference in longer fights. You couldn't upgrade the attacks you play two turns after Bash to do 50% more damage directly.
Still not usually your best option but having it as an option that is guaranteed to be pretty valuable if you have nothing better is pretty nice. Better than upgrading Defect or Silent's start cards on average I think. Nowhere near as good as Eruption but Watcher is Watcher.
Anonymous No.715994057
>>715967378
>Beam Cell + Streamline
>Ball Lighting
make quick work of Nob
>Go for the eyes
>Cold Snap
provide some block
all common too
Anonymous No.715994442
>>715967975
>Bludgeon is the worst gold card
It just requires support cards. With the high damage it's basically begging for consistent vuln, and especially 4 energy. Plus it solves act 1 too if you get a lucky start with it, which lets you start planning for act 2.
Anonymous No.715994546
>>715953846 (OP)
Thors are massively overtuned to fight as Zerg. The balance council did a shit job with handling this unit.
Anonymous No.715994992
>>715977516
no one ever has said Corruption is bad
>but this one guy
he trolled you
Anonymous No.715995056 >>715995734
>>715994041
Defect starter cards (zap especially) feels great to upgrade. Getting energy is great early. Double evoking orbs is also extremly strong to finish fights. 16 damage free + strikes will kill small shits
Anonymous No.715995164 >>715995420
>>715970518
Peak gameplay right here.
Anonymous No.715995420
>>715995164
slay the spire fans be like

yo this gameplay fire fr
Anonymous No.715995581
>>715970583
blocking in general is a shitty mechanic and makes the game unfun
Anonymous No.715995734
>>715995056
the thing with defect starter upgrades is that the cards are either worth an energy or you don't mind skipping them, at least early
Zap being free is fantastic if you can play it a multiple times a turn, but on its own it's just one extra lighting orb per draw through your deck at best, and not even always that if you have a spare energy the turn you draw it anyway.
Same with Dualcast, if you're trying to end the fight the Dualcast upgrade only does anything if you draw it and 3 energy worth of damage cards otherwise you can just spend one on it anyway. And if you're not ending the fight then pretty often you're either happy to spend an energy to do 16 damage and skip a Strike or you expect the fight to last a bit and you don't mind keeping the orb around. It's often better than Zap because it plays better with more orb gen and is really good with Dark orbs and nice with Frost but especially early it just doesn't help much a lot of the time.
Anonymous No.715995807
Wait Xecnar set a new Ironclad WR while I was on vacation?
Anonymous No.715996076
>>715991578
At least it isn't the tank. I can consistently no hit every boss in the game but that fucker can catch you if you're unlucky.
Anonymous No.715996262
>>715994041
upgrading bash is a meme only to be done if you're in really deep shit damage wise, getting 2 damage and a turn of vulnerable for an entire floor reward sucks donkey ass. i would a thousand times take a neutralize or zap upgrade
Anonymous No.715998121 >>716000458
Took 51 damage to exodium thugs on floor 4 and died on floor 5
I was full and had a hemokinesis and draw pot
Anonymous No.715998614
Fucking cunts, I hate them to this day
Anonymous No.716000458
>>715998121
Should have drawn better.