>>716096576>Why don't game dev have these kind of original ideas anymoreI wouldn't call the Citadel in any way original.
Its just a big ONeil cylinder. Its only original because its the first time you were exposed to the idea.
But the answer to why devs don't have original ideas is because devs aren't fans anymore. Check out interviews for actually somewhat original games, like Alpha Centauri or Marathon or even Half Life. Those devs were pulling ideas from a wealth of different books and stories. They were creative because they were exposed to hundreds of different science fiction ideas and crafted something they though was cool from a combination of everything.
Even if you have someone like that on your team, the likelihood their ideas are going to shine through after 3 layers of management and 2 of executive and publisher meddling is basically zero.