Thread 716112348 - /v/ [Archived: 100 hours ago]

Anonymous
7/22/2025, 5:56:38 AM No.716112348
gdspc
gdspc
md5: 0ca20c822e1ea5152c3b72ba3579b7c4🔍
have games become too dumbed down by aiming at the lowest common denominator mouth breathing casual retards?
Replies: >>716112407 >>716112491 >>716112945 >>716113475 >>716113568 >>716113713 >>716114035 >>716114621 >>716116832 >>716116884
Anonymous
7/22/2025, 5:58:07 AM No.716112407
>>716112348 (OP)
He can't keep getting away with it.
Anonymous
7/22/2025, 6:00:20 AM No.716112491
file
file
md5: 7dd4e7fd351d09bf09968ab45a98ab40🔍
>>716112348 (OP)
Valve focus tests their games into the ground. It's a common practice that's been happening for years.
Replies: >>716112605 >>716116993
Anonymous
7/22/2025, 6:02:51 AM No.716112605
>>716112491
fuck that one guy in particular
Anonymous
7/22/2025, 6:03:37 AM No.716112638
"Find motivation to source more scenarios"
wat if the goobledygook corpospeak nonsense
Replies: >>716113042
Anonymous
7/22/2025, 6:07:49 AM No.716112804
1750398701126347
1750398701126347
md5: a78bc1fb10feb2261aa763580458183e🔍
Probably not the answer most people want to hear, but I actually really appreciate things like accessibility features and easy modes for games. I think they should always be a setting that you can toggle on and off, but I appreciate them being there.

My mom got into video games maybe 5 years ago, and she's actually been able to play a lot because of shit like customizable difficulty, invincibility settings, auto-leveling, things like that. She fucking loves games, but she's at an age where sifting through things like Pathfinder WotR's leveling system, or trying to keep up with the action in Fallout 4 (even with VATs), is a bit much and can really get her down knowing she probably won't be able to enjoy the game to the fullest. But because of those kinds of settings, features, and considerations, she's beaten so many games. BG3, Fallout 4, BotW, No Man's Sky, Pathfinder WotR, Mass Effect 1-3, and tons more.

Again, I think it should be a setting you pick. Like, the dumbass yellow paint nonsense. Just make a setting where people can get rid of all that stuff. But then keep a setting for people who genuinely need it. I don't know, I just appreciate having those settings since it means people like my mom can enjoy games.
Replies: >>716113059 >>716113068 >>716113119 >>716113348 >>716113384 >>716113521 >>716113638 >>716113650 >>716114407 >>716118038
Anonymous
7/22/2025, 6:10:44 AM No.716112945
>>716112348 (OP)
westoid trash has been dumbed down since the day diablo got released
Replies: >>716113903
Anonymous
7/22/2025, 6:12:56 AM No.716113042
>>716112638
I'm not sure. But with context I think it means "Disover" or "Identify". Its a bit easier to read if you say it like this
>Identify motivation to source additional scenarios
Anonymous
7/22/2025, 6:13:18 AM No.716113059
>>716112804
Anon, why would pubs allow devs to waste money, even if it was $1, to add a toggle for a niche? Nobody gate kept enough and the vast majority of people like the yellow paint. Video games aren't meant to be hard, they're meant to be fun, that's the majority. You can't write the solution, nobody reads.
Anonymous
7/22/2025, 6:13:27 AM No.716113068
1745864405156161
1745864405156161
md5: 66126b6591298a1b0afb480ce7b89839🔍
>>716112804
What a nice and reasonable post, what the hell are you doing here?
Anonymous
7/22/2025, 6:14:47 AM No.716113119
>>716112804
We used to have cheats for that. My mum loves serious sam but she always plays with cheats.
Anonymous
7/22/2025, 6:16:41 AM No.716113201
i hate this casualization shit too but we're looking at the problem inside a vacuum: normies always gonna exist and drive the most revenue. vidya is forced to compete for attention against other media for this demographic.
Anonymous
7/22/2025, 6:20:28 AM No.716113348
>>716112804
youre assuming people will prioritize needs over wants. people who can manage without them will also use accessability features out of laziness and then genuienly lobotomize themself after long term neglect of thinking for themselves. look at chatgpt addicts today. they werent dependent on AI because they were retarded. the frequent AI use turned them retarded. just like how modern gamer is a retarded cretin who wont know where to go without a minimap, a compass and bunch of yellow paint everywhere.
Replies: >>716114571
Anonymous
7/22/2025, 6:21:13 AM No.716113384
>>716112804
>but I actually really appreciate things like accessibility features and easy modes for games.
stuff like color blind mode and having subtitles for everything is good
but not every game needs an easy mode, you faggot, not every game has to be for everyone
and arachnophobia modes and other retarded shit like that shouldn't exist at all
Anonymous
7/22/2025, 6:23:22 AM No.716113475
>>716112348 (OP)
devs that listen to and pander to streamers need to be forced to work in labor camps
Anonymous
7/22/2025, 6:24:25 AM No.716113510
cherno
cherno
md5: bf017930e8e6465ef926d9b5a855fd24🔍
AAA games have because they want as big an audience as possible
indie games still have self-respect and can kick your ass
Replies: >>716113883
Anonymous
7/22/2025, 6:24:41 AM No.716113521
>>716112804
you're mixing many different things
you can activate godmode, monjumping, noclipping, warps, infinite hp and lives, etc. to get around obstacles
what pisses people off is when the game is deliberately designed in a way such that the only way to fail would be to be legally retarded
>yellow paint
it's a crutch failed devs rely on because they couldn't make interactable elements stand out from background props via environmentally appropriate cues
Anonymous
7/22/2025, 6:25:38 AM No.716113568
>>716112348 (OP)
>dsp is going to outlive sony itself
how does he do it?
Anonymous
7/22/2025, 6:27:35 AM No.716113638
fgz
fgz
md5: 1f74d74f13cbf4e8f4bbe0ceb0699646🔍
>>716112804
I think what you are saying is very much reasonable, and I'm glad that a relative of yours is finding joy in playing games (I'm genuinely glad for you and her).
My biggest issue when it comes to making games accessible is that it usually takes away from the people who like the challenge and get rewarded for it.
A perfect example of this is Street Fighter 6, the game has 2 different control settings, you have 'Classic' and 'Modern'.
With Modern Controls, the inputs for moves is much more simplified and practically brainless to play on, which is not an issue.
The main problem is that Capcom dumb down Classic Controls as well, some moves that used to require a motion input can now just be pressed simultaneously with the directional d-pad + some buttons and you are good to go.
Replies: >>716113880
Anonymous
7/22/2025, 6:27:55 AM No.716113650
>>716112804
I also think they are a good inclusion when done right.
RE4 (OG) when set on ez difficulty blocks some areas and cut some enemy encounters. You keep playing the same game but with a simplified overall layout. Neet stuff.
Anonymous
7/22/2025, 6:29:47 AM No.716113713
>>716112348 (OP)
Phil is better than most gamers though. He actually beat Sekiro
Anonymous
7/22/2025, 6:33:15 AM No.716113847
1750040801761503
1750040801761503
md5: 203506d81cadc8cf7fa7783ac21d8179🔍
I believe Mid-Stance Phil is what got KT/TN to bolt on a shitty Ninja Style onto Nioh 3, with all the concessions
Anonymous
7/22/2025, 6:34:56 AM No.716113880
>>716113638
In fighting games specifically its a massive issue to allow it in regular matches though.
If you design a game where ALL moves can be done without committing to a charge or a motion it changes the game completely.
If you have very slow overheads, those can be reacted to with an invincible move in the same time it would take to block which is a massive gamechanger. You can see characters with invul flashkicks choose to use those to react to slow overheads in certain other games, its the removal of motions that has led to the current crop of games basically eliminating full invul from moves that don't cost EX meter.

Without motion inputs the genre changes a lot and mostly just gets homogenized, Blazblue did it perfectly by including a stylish mode with a few auto combos and 1 button specials but the tradeoff was losing some moves from every character, instant block being gone and always being forced to barrier (guilty gear FD). This meant that casuals could have fun in an organic way that didn't interfere with the design choices for the rest of the game.

Its literally that easy but for some reason no one wants to keep the complexity on the main game with stylish mode for anyone that wants less complexity.
Replies: >>716114221
Anonymous
7/22/2025, 6:35:01 AM No.716113883
>>716113510
elden ring sold over 30 million copies despite having no difficulty options
you could argue that things like summons and co-op are easy mode, but that doesn't stop faggots from crying about it and saying they need to add EASY MODE
Replies: >>716118038
Anonymous
7/22/2025, 6:35:48 AM No.716113903
>>716112945
final fantasy mystic quest exists
and earthbound only became pretentiously popular because it's a glorified vn
Anonymous
7/22/2025, 6:41:26 AM No.716114035
>>716112348 (OP)
/v/ is proof that lowest common denominator as your target audience works. look how many mobile gacha slop threads get made hourly simply because tits
Replies: >>716114252 >>716114337
Anonymous
7/22/2025, 6:48:01 AM No.716114221
>>716113880
>In fighting games specifically its a massive issue to allow it in regular matches though.
100% with you on that, it's just that what I was saying is that once you have an accessibility mode, it tends to spill over which spoils the whole game for everybody.
That is why I used SF6 as an example, another example is the Hitman games (WoA saga), the games are designed accessibility in mind, sure you can turn them off but there is just no compensation for wanting a challange.
Agree with the rest of your post.
Anonymous
7/22/2025, 6:48:31 AM No.716114252
>>716114035
and you cry about them because they don't have easy modes
Anonymous
7/22/2025, 6:50:02 AM No.716114337
>>716114035
>he thinks it's /v/ posters who create them
a dust mite has more brains than you
Anonymous
7/22/2025, 6:51:35 AM No.716114407
>>716112804
Your mom should kill herself
Anonymous
7/22/2025, 6:53:49 AM No.716114503
1746393113132836
1746393113132836
md5: 776840187a71cfc0c709eaebe890174f🔍
https://www.youtube.com/watch?v=ZxF8a8hW3mk
Replies: >>716115178
Anonymous
7/22/2025, 6:54:02 AM No.716114510
>716114252
>716114337
see? it works. they got mad because they konw it's true.
this is why lowest common denominator will ALWAYS be the target audience. fools and their money.
Anonymous
7/22/2025, 6:55:28 AM No.716114571
>>716113348
How's that a problem, especially for single player games? If they like it that way, I don't care. I often use wheelchair ramps instead of stairs because I like it more, despite not being disabled in any way.
Anonymous
7/22/2025, 6:56:26 AM No.716114621
>>716112348 (OP)
Yes. How have you not even noticed within the past decade or so?
Anonymous
7/22/2025, 6:59:24 AM No.716114772
I find it hilarious there are actual studies because dsp exists.
Replies: >>716115105
Anonymous
7/22/2025, 7:13:38 AM No.716115105
>>716114772
he is your average gamer in 2025
Anonymous
7/22/2025, 7:23:55 AM No.716115178
>>716114503
DKB sucks. it's too hard and too buggy and the controls suck and the camera is broken, which makes it even harder
Anonymous
7/22/2025, 7:51:03 AM No.716116292
what happened today to warrant the spamming of several years-old articles with no relation to current events?
Anonymous
7/22/2025, 8:04:24 AM No.716116832
>>716112348 (OP)
SIE can die alongside Microsoft gaming. PlayStation died when it went AAA, moved from Japan to California, and dropped AA. Just another soulless out of touch AAA publisher like all the rest. Rest in Piss
Anonymous
7/22/2025, 8:05:21 AM No.716116884
1746751780484422
1746751780484422
md5: 4fcded0118996a03da3e9066cb0a6a4b🔍
>>716112348 (OP)
He's the hero we deserve.
Anonymous
7/22/2025, 8:07:33 AM No.716116993
>>716112491
People shit on this but why would the player need to backtrack to where they started? Seemed like a weird thing to make at all.
Anonymous
7/22/2025, 8:32:39 AM No.716118038
>>716112804
The problem with "settings" you can turn on and off, is that most of these "accessibility options" make development easier by cutting out much more difficult tasks, such as making sure that all the information is correct and adequately conveyed.
Turning off the setting would just make the game unplayable, because no effort was put into it.
The latest in the long line of corners to be cut that are noticeable is the "Yellow paint nonsense", which can really only be sourced to some kind of management fuckup, rather than an intentional choice.
>>716113883
That is literally just engagement bait journalism by people who didn't play enough games to have an actual opinion on anything relevant. They don't even know enough souls games to know that they are easy.