Thread 716203826 - /v/ [Archived: 73 hours ago]

Anonymous
7/23/2025, 8:56:32 AM No.716203826
02UM_Athena_31
02UM_Athena_31
md5: e13ac813b9c63f62c5c7527bccfa3a87🔍
I just discovered I can take an sprite into xBR, uspcale to HD and then manually paint over to fix issues.

And it only takes 20 minutes to do so with a sprite.

I like this new workflow.
Replies: >>716204006 >>716204049 >>716204161 >>716204449 >>716204852 >>716205002
Anonymous
7/23/2025, 8:58:08 AM No.716203906
Thank you for fixing old games anon
Anonymous
7/23/2025, 9:00:03 AM No.716203989
why is this bitch so strong, her blankaball sounds like a star Ward laser
Anonymous
7/23/2025, 9:00:31 AM No.716204006
>>716203826 (OP)
This is still my favorite Athena costume.
Anonymous
7/23/2025, 9:01:21 AM No.716204049
>>716203826 (OP)
NINTENDO
Anonymous
7/23/2025, 9:03:58 AM No.716204161
>>716203826 (OP)
>implying KoF sprites ever have "issues" to "fix"
If anything, you bent that sprite over and raped its ass, and not in a good way.
Anonymous
7/23/2025, 9:07:51 AM No.716204340
gaming--DEVILOTTE
gaming--DEVILOTTE
md5: eae455dcda6cfb32cc10807bae05726b🔍
>And it only takes 20 minutes to do so with a sprite.
>on characters which have hundreds of sprites each
>for games which have dozens of characters
>to like it's a MAME graphics filter
Replies: >>716204381
Anonymous
7/23/2025, 9:08:54 AM No.716204381
leona
leona
md5: 5f801bda23ddeecf7f05e6f66551ec2a🔍
>>716204340
The goal is to use this as a texturing system for a low poly model.
Replies: >>716204449 >>716204831
Anonymous
7/23/2025, 9:10:29 AM No.716204449
>>716203826 (OP)
>>716204381
sickening
Anonymous
7/23/2025, 9:20:01 AM No.716204831
Barrybros...
Barrybros...
md5: 67b898d4f78466fd7a0952db9241f23c🔍
>>716204381
Cool, except the face check mine out.
Anonymous
7/23/2025, 9:20:25 AM No.716204852
>>716203826 (OP)
kill yourself cris
Anonymous
7/23/2025, 9:23:36 AM No.716205002
lookin good
lookin good
md5: 6dfab09e08e9e1421e0601a44a56066c🔍
>>716203826 (OP)