>>716230635Fuck no, even Mario 64's movement feels like ass. You turn like a boat, ricochet off walls like a bouncy ball, slope physics are nonsensical, literal invisible walls are scattered throughout levels. Not to mention you have like a dozen different jump variants when all you want is a fucking camera that is actually looking where you're going instead of shoved up Mario's asshole. Levels are so basic and boring, usually just a few platforms and enemies just haphazardly slapped down with no sense of flow or intentional design, and it's padded to all hell, requiring you to retread each stage seven fucking times.
Good tech demo maybe, horrendous game