>>716275138>this boils down to the new final fantasy was badI mean, yeah. That was a huge deal for Japanese games at the time.
Final Fantasy used to be THE Japanese game, you guys really could not understand it unless you were there. Final Fantasy was the landmark title that defined PlayStation's (brief) takeover of the console industry next to Metal Gear and was synonymous with what video games *could* be.
FF13 being bad and sucking ass was an existential crisis for FF, since they had a near decade long roadmap all about 13, as well as one for Japanese games, since 13 was all the complaints people on forums were already making about them but CONSTANTLY and for FOURTY HOURS OF GAMEPLAY.
>>716275348>RE5That was aping western trends and that is responsible for a good chunk of its success, same with RE6. Bro-op games were in.
>Monster HunterYeah, but handheld is not the main scene (inb4 Tri).
>The WiiA relentlessly mocked console by "real gamers" for the reason that it was a baby's toy with baby games.
>The NDSYeah sure, but again, not the main scene.
>MGS4People loved it at the time. Hating its narrative being the dominant opinion came around 2011-12.
>Gran Turismo 5/6You're reaching.
>Dark SoulsYeah sure.
>Demon's SoulsYou're full of shit. Demon's Souls was only popular here.
>6 were Japanese. Almost 50%.I actually only count five, and they play into what I'm saying.
3 racing games most people don't even know are Japanese made.
TWO incredibly hyped landmark sequels to games that saw their big boost on the PSX and PS2.
That's not good for Japanese games, that's just legacy franchise shit.
You know what I do see here though?
Two bran new IPs dominating the list. Uncharted and The Last of Us. God of War going from a PS2 late arrival to a dominant market force. A licensed Batman game of all things challenging a major legacy IP and beating another.