Anisotropic Filtering - /v/ (#716307263) [Archived: 168 hours ago]

Anonymous
7/24/2025, 1:52:55 PM No.716307263
file
file
md5: 4315bd6dcbcb82fea2fd3ef55180f10e🔍
Anisotropic Filtering set below x16 should be punishable by death.
Developers of games where it only goes up to x8 should be publicly hanged.
Replies: >>716308795 >>716309090 >>716309289 >>716310439 >>716310857 >>716311040 >>716311603
Anonymous
7/24/2025, 2:06:06 PM No.716308114
why hasn't this issue been solved yet?
Replies: >>716308467
Anonymous
7/24/2025, 2:11:12 PM No.716308467
>>716308114
People don't know what this setting does.
Developers pretend that 8x is all that people need, despite the fact that the difference between trilinear and 16x in terms of fps is non-existent on modern hardware.
Replies: >>716309274 >>716309781
Anonymous
7/24/2025, 2:15:58 PM No.716308795
>>716307263 (OP)
soul vs soulless
Anonymous
7/24/2025, 2:18:16 PM No.716308960
i'm not sure why it's still even a setting, the performance hit has been negligible for well over a decade now
Replies: >>716311040
Anonymous
7/24/2025, 2:20:08 PM No.716309090
1717029573655993
1717029573655993
md5: 97795aab9bb482c1747d3cc425fe743b🔍
>>716307263 (OP)
>yfw nowadays materials use so many textures that every dev leave filtering at x4 or eve x2
Im sick of this clown world
Anonymous
7/24/2025, 2:23:10 PM No.716309274
>>716308467
but is it necessary if anything in the distance is going to have 9 other post processing effects on it
Anonymous
7/24/2025, 2:23:19 PM No.716309289
1724400408799172
1724400408799172
md5: 4ecd552cda0f6a27993233830858299b🔍
>>716307263 (OP)
Sometimes lower AF can hide the repeating textures especially further down the horizon
Replies: >>716309497 >>716309669 >>716311440
Anonymous
7/24/2025, 2:26:29 PM No.716309497
>>716309289
switch games look like shit, no AF only makes things worse. They should hide tiling with proper sampling.
Same principle behind TAA, it only make things worse.
Replies: >>716309602
Anonymous
7/24/2025, 2:28:10 PM No.716309602
1739992255800073
1739992255800073
md5: 78eca3f301a2e775e3dfed5ab642c46f🔍
>>716309497
I feel like they should just disable the bump map when you're too far away
Replies: >>716309887
Anonymous
7/24/2025, 2:29:22 PM No.716309669
>>716309289
so ugly
Replies: >>716309771
Anonymous
7/24/2025, 2:30:35 PM No.716309771
1750431856698880
1750431856698880
md5: 0aa7e78c00195f87acc76eec5c5e3ea0🔍
>>716309669
how did we get here?
they were already able do decent water in the 90s
Replies: >>716309958 >>716310042
Anonymous
7/24/2025, 2:30:46 PM No.716309781
>>716308467
It's much more responsive without AF.
Replies: >>716311539
Anonymous
7/24/2025, 2:32:21 PM No.716309887
>>716309602
thats another story, they are just incompetent or dont give a single fuck. Not even ps2 games had that issue
Anonymous
7/24/2025, 2:33:23 PM No.716309958
1714817026389099
1714817026389099
md5: ca5105b864110fbe1a8666134941dbf4🔍
>>716309771
>Decent water
>RTX
yeah not gonna fall to those bullshots
Anonymous
7/24/2025, 2:34:43 PM No.716310042
>>716309771
the fuck why is it different, is nintendos emulator that shit?
Replies: >>716310437
Anonymous
7/24/2025, 2:40:44 PM No.716310437
>>716310042
This was fixed years ago. Same with Mario Kart
Replies: >>716311001
Anonymous
7/24/2025, 2:40:45 PM No.716310439
>>716307263 (OP)
If China ever makes a game console we are so fucked.

All they have to do is make 8/10 games.
Anonymous
7/24/2025, 2:44:24 PM No.716310678
I mean, AF does have a significant vram impact and it does have a significant performance impact in certain situations. You can thank consoles for handling it poorly for decades for the reason its not as prevalent as it should be.
Replies: >>716311040
Anonymous
7/24/2025, 2:47:24 PM No.716310857
>>716307263 (OP)
Any game that uses less than path traced lighting is basically made for poor fat thirdies
Replies: >>716311246
Anonymous
7/24/2025, 2:49:33 PM No.716311001
>>716310437
>is nintendos emulator that shit?
>had to be fixed
so yes
Replies: >>716311537
Anonymous
7/24/2025, 2:50:03 PM No.716311040
>>716307263 (OP)
>>716308960
>>716310678
it has a noticeable impact at high resolutions (4k, 8k). if you're still playing at 1080p or 1440p its not noticeable. memory bandwidth limits quickly come into play when you're running high res + hdr.
Replies: >>716311357 >>716311947
Anonymous
7/24/2025, 2:53:27 PM No.716311246
>>716310857
Even thirdies with gtx1050 can AF 16x without big performance impact. Your post is not relevant.
Anonymous
7/24/2025, 2:55:17 PM No.716311357
>>716311040
If your card doesn't have at least 16gb of vram you shouldn't even try playing in 4k. Nobody plays at 8k when we talk native games and not emulators
Replies: >>716312215 >>716312384
Anonymous
7/24/2025, 2:56:12 PM No.716311440
>>716309289
Turning off your monitor can hide it too.
Anonymous
7/24/2025, 2:57:39 PM No.716311537
>>716311001
>is
was, retard
Anonymous
7/24/2025, 2:57:42 PM No.716311539
file
file
md5: 1f908268707701146ac2295e76de56f6🔍
>>716309781
Anonymous
7/24/2025, 2:58:42 PM No.716311603
>>716307263 (OP)
Filtered
Anonymous
7/24/2025, 3:03:39 PM No.716311947
>>716311040
thats why they do it on the switch and consoles LMAO
Replies: >>716312384
Anonymous
7/24/2025, 3:07:18 PM No.716312215
re3_2024.09.05-16.19
re3_2024.09.05-16.19
md5: e325e067f40e5fc1e34b04bc3cf51688🔍
>>716311357
o rly?
Replies: >>716312568
Anonymous
7/24/2025, 3:09:32 PM No.716312384
>>716311357
you can have 16gb of vram but dogshit bandwidth. capacity is not the same as speed.

>>716311947
exactly.
Replies: >>716312568 >>716312672
Anonymous
7/24/2025, 3:11:31 PM No.716312532
I usually turn it off. FPS >>>> Graphics, almost always.
Replies: >>716312625
Anonymous
7/24/2025, 3:11:57 PM No.716312568
>>716312215
Can you turn AF 16x in that game, or do you lack vram?
It's obvious I meant modern games
>>716312384
Bandwidth doesn't matter in modern day. It's a meme value, just like ram speed.
Replies: >>716312763
Anonymous
7/24/2025, 3:12:33 PM No.716312625
>>716312532
Damn. Did you get at least 1 kill thanks to the 2% of gpu utilization you saved?
Replies: >>716312706
Anonymous
7/24/2025, 3:13:11 PM No.716312672
>>716312384
No u retard, of course it has to do with the amount of pixels rendered like everything fucking else happening on the GPU. Its just the laziest optimization, like upscalers.
The user shouldnt have to play the game at 4k to get 90s level of quality from textures
Anonymous
7/24/2025, 3:13:39 PM No.716312706
>>716312625
I pretty much only play single player games. Having an utlrasmooth experience looks better while you're playing, even if a screenshot doesn't capture it.
Replies: >>716312921
Anonymous
7/24/2025, 3:14:23 PM No.716312763
>>716312568
>or do you lack vram?
Alas I do - I only have 24gb of vram with a paltry 960 gb/s bandwidth :(
Anonymous
7/24/2025, 3:16:54 PM No.716312921
>>716312706
I know, but you're not losing that much. I turn this on max even on steamdeck alongside with texture quality.