videogame releases and survivorship bias
is the phenomenon of awful videogame releases a new thing or do we not notice occurrences of it from 2013 and back due to survivorship bias?
nowadays it feels like every game that releases is half finished (BF2042 rematch killing floor 3 and countless other examples) i'm only 18 so i wasn't around for 2013 and such. if things like that DID happen back in the day i wouldn't hear about it today because who would talk about a failed videogame release from 10 years ago?
my guess is the technological advancement of every console being able to update the game POST release makes it so studios can release too early and fix it later. but my main question is this phenomenon new or was it around back in the day?
nowadays it feels like every game that releases is half finished (BF2042 rematch killing floor 3 and countless other examples) i'm only 18 so i wasn't around for 2013 and such. if things like that DID happen back in the day i wouldn't hear about it today because who would talk about a failed videogame release from 10 years ago?
my guess is the technological advancement of every console being able to update the game POST release makes it so studios can release too early and fix it later. but my main question is this phenomenon new or was it around back in the day?