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Thread 716406185

18 posts 10 images /v/
Anonymous No.716406185 >>716406246 >>716406264 >>716406470 >>716406607 >>716406678 >>716407452 >>716407915
why this game look so much to a fake ps1 game made on blender ?
Anonymous No.716406246 >>716406320 >>716406908 >>716407353 >>716407915
>>716406185 (OP)
because you're playing it upscaled with texture filtering on
Anonymous No.716406264
>>716406185 (OP)
I don't know, anon. Why don't you try making a PS1 game with tools and knowledge from 1995?
Anonymous No.716406320
>>716406246
this
Anonymous No.716406470
>>716406185 (OP)
Do they not have imageboards in your native language?
Anonymous No.716406607
>>716406185 (OP)
Kino.
Anonymous No.716406678 >>716406786
>>716406185 (OP)
ESL much?
Anonymous No.716406786
>>716406678
What you gonna do about it cuck?
Cry?
Anonymous No.716406806
So I'm not the only one to have noticed that this game has this style, even without an emulator!
Anonymous No.716406828
look so much to? LOOK SO MUCH TO? FUCKING NIGGERS STOP TRYING TO TALK GO BACK TO THE APE CAVE AND LIVE IN YOUR OWN SHIT
Anonymous No.716406908
>>716406246
fpbp, op is a fag
Anonymous No.716407057 >>716407264
Because most actual ps1 games looked and utilized the ps1 hardware better. Modern indie devs also make ugly low poly games that are closer to king's field because they don't have the artists and budgets actual AAA devs had back then.
Anonymous No.716407241
i noticed that the slow movements of the characters and also the sword strokes give this effect yes
Anonymous No.716407264
>>716407057
This, someone should show indie devs Vagrant Story
Anonymous No.716407353
>>716406246
fpbp

fuck you OP for thinking you had a point
Anonymous No.716407452
>>716406185 (OP)
because a lack of technical talent looks basically the same now as it did back then
Anonymous No.716407915
>>716406185 (OP)
>>716406246
Anonymous No.716408121
alex colville lookin ahh game