>>716421797its inspired and the pogo flows good
not every game needs to have high momentum, people will bitch about the games with actually a fuckton of momentum being floaty
it doesnt matter if its technically basic if path of pain has more interesting tricky challenges than 99% of metroidlikes
>thousandth fromslopyeah, i too hate iframe dodge spam, estus flask mechanics, shoehorned leveling mechanics, bonfire warping as opposed to more interesting forms of fast travel, people copying ds3 linear worlds instead of making it ds1 styled.. Oh wait, HK has none of these