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Thread 716416030

30 posts 10 images /v/
Anonymous No.716416030 [Report] >>716416423 >>716418640 >>716419762
When will the philosophies of arcade game design make a return in mainstream gaming? What will it take to make people understand and appreciate its beauty?
Anonymous No.716416064 [Report]
Buy an ad
Anonymous No.716416273 [Report]
this is the greenie devil jin who complains to harada
Anonymous No.716416419 [Report]
I like Mork but him and his cohort need to either accept the fact that their preferred style of arcade game design is niche and always will be, or do a better job of evangelizing its strengths to people who might be swayed.
Anonymous No.716416423 [Report] >>716417637
>>716416030 (OP)
>sleep from 10pm to 6am
>commute and work from 7-to-3/8-to-4/9-to-5, get your ass back home
>shop for groceries, cook food
>settle down for free time around 8 to 9pm
>do I want to play an arcade style game for a couple hours and get nowhere, or do I want to simultaneously relax and feel accomplished playing a movie game?
>hmmmmm
What will it take to make people understand its beauty, you ask? Universal Basic Income, that's what.
Anonymous No.716416892 [Report] >>716416997 >>716417338 >>716417995
what is arcade design. starting at the beginning of the game when you die? that's the only thing that separates donkey kong from donkey kong country when you think about it
Anonymous No.716416997 [Report] >>716417338
>>716416892
No time wasted, you are constantly moving and pressing buttons with purpose, no walking to places
Also no progression that gets saved when you turn the game off like level ups or equipment
Anonymous No.716417338 [Report] >>716417463 >>716418354
>>716416997
>>716416892
Also optional but highly encouraged is a functional score system
DKC is not an arcade game because it has save points and dumb time waster minigames and the game showers you with 1ups but its not like those things disqualify you its a spectrum with platformer/action games of that era, they still had quite a few arcade elements to them left in those days.
Anonymous No.716417463 [Report]
>>716417338
*except the save points those do disqualify but since you can choose not to used them its not that clear
Anonymous No.716417637 [Report] >>716417967
>>716416423
lol, lmao. Even if you are trolling I've heard this irl before.
>Too tired to play a videogame.
Anonymous No.716417792 [Report] >>716417840
/v/ is supposed to harbor vidya enthusiasts and judging by the responses itt they don't even know what "Arcade game design" means. I'm not holding my breath for normies to get it within my lifetime.
Anonymous No.716417826 [Report] >>716419762 >>716420674
are there arcade machines where you can swipe a credit card instead of feeding it coins?
Anonymous No.716417840 [Report] >>716417995 >>716418107
>>716417792
Why not enlighten us then
Anonymous No.716417967 [Report] >>716421282
>>716417637
How else do you explain modern gaming trends? Normie tastes dominate, and normies are wageslaves, the act of which never gets any easier. So their entertainment is easily consumed paste that doesn't challenge them too much, even the 'interactive' stuff like video games.
Anonymous No.716417995 [Report]
>>716416892
>>716417840
Go play Dodonpachi or Metal Slug. You will understand quickly.
Anonymous No.716418107 [Report] >>716418290 >>716420971
>>716417840

It’s bayonetta 1+2, it dmc3, its resident evil4, it’s ikaruga, its ninja gaiden 2.
Anonymous No.716418290 [Report] >>716418645
>>716418107
only one of those games is of the sort you'd actually find in an arcade.
Anonymous No.716418354 [Report] >>716418509 >>716418587
>>716417338
>having minigames is not arcade-like
?
Anonymous No.716418416 [Report]
Cave shmups are horrible shit, all of them.
Anonymous No.716418509 [Report]
>>716418354
That one takes skill at least
Anonymous No.716418587 [Report] >>716418673
>>716418354
Read the post, I said its a fluid thing and there are no hard cutoffs specially in the snes era
Anonymous No.716418640 [Report]
>>716416030 (OP)
I'm not gay, but this guy is really fucking handsome.
Anonymous No.716418645 [Report]
>>716418290

Thats why its called arcade design philosophy because these aren’t arcade games but are the devs who made them grow up only playing arcade and were influenced by their designs a lot. And since arcade is dead and new zoomer devs never even touched arcade before, this design philosophy will die and gaming will become watered down for the normie masses, which is already happening thus games like last of us are considered masterpieces by the masses when its a shit normie game.
Anonymous No.716418673 [Report]
>>716418587
But to me what matters the most is the score system, no functional (aka non console, lmao at mario 1/2/3 or sonic 1/2/3 score systems) score system not arcade, but thats just an opinion
Anonymous No.716419762 [Report]
>>716416030 (OP)
The common man, and his kids, need to develop enough free time and get out the house enough to make new production arcade cabinets a commonplace thing - and then >>716417826 has to become the defacto way of playing them. This will provide profit and incentive. I was going to attach an image of a fuckable arcade cabinet (my fetish) but I forgot that /v/ is a blue board.
Anonymous No.716420674 [Report]
>>716417826
Some game centers use NFC cards that you can prepay in the front desk and then you swipe them at the machines.
Anonymous No.716420971 [Report]
>>716418107
fuck off nigger, don't lump in my games with your pseudo slop
Anonymous No.716421205 [Report]
Arcade games are the ultimate "make your own fun" experience. They are as hard or as easy as you want it. You can just credit feed through most of them, or you can try to master the 1cc run. But to get a 1cc you need to autistically replay the same 20min long game ad nauseam which most people don't find fun in the long term.
Anonymous No.716421282 [Report]
>>716417967
Grinding in games is like another job though. Who actually likes that?
Anonymous No.716421592 [Report]
Modern "Roguelikes"?