>>716464117Crossbow no longer autoreloads, reload time is increased by 40%, and damage is reduced by 15%, 12 shots in reserve
Overdose fires faster the more uber you have
Ubersaw now reduces max hp by 15 and gives 20% uber per hit, affects disguised spies
Vita saw starts with -10 max hp, and you gain 5 max hp for each kill, 170 max
Med beam no longer removes status effects like jarate, milk, bleed or fire
Afterburn(flamethrower) BLOCKS uber gain
Kritzkrieg has slower overheal gain, but also loses the bonus uber rate
Vacc heals people slower the longer you stay glued to one teammate, like reverse crit heals
Sniper gets a scope glint that makes him more visible
Bargain gets -10% firing speed
Classic can now headshot at any point(needs the same charge windup as quickscopes, otherwise no headshots), but the damage penalty also affects headshots
Fix the fucking huntsman hitboxes, +20% firing speed
Razorback lets the spy deal 51% of your max hp, but it also stuns him in place like old sandman
Darwins gives +25 hp and +50% ammo
Diamondback can't crit when disguised
Kunai has a cooldown on the heal to make chainstabs when pursued ineffective
Red tape +20% reach
Dead ringer display fix, crit notifications don't follow the spy
Disguise fix, they don't lose heads or legs, and use proper face flexes
Remove cl_interp command
Spawn outlines only work on engi buildings and objectives, cap points/intel now affected
Degreaser has higher airblast "firing" speed, standard ammo cost
Backburner +50% push force
Phlog has 150 max ammo
Scorch scales afterburn based on how close the flare exploded
Jetpack has faster switch speed
Gas passer slows people down
Volcano minicrits on flaming targets
Axtinguisher renamed and causes bleed on target
Rake heals on kill
Sandman restored
If not, the downside is slower swing speed instead of crippling hp reduction
Caber now deals 145 damage and explodes consistently
Steak gives hp regen for the buff duration
Active Wrangler shield disables hauling