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Thread 716462967

58 posts 38 images /v/
Anonymous No.716462967 >>716463053 >>716463097 >>716463162 >>716463304 >>716463618 >>716463734 >>716464250 >>716464472 >>716464592 >>716465952 >>716472651
>think I can do way better than these 3D Sonic clones
>realize that character design is insanely hard
Damn. Do you think you guys can help me come up with a character?
Anonymous No.716463053 >>716467160
>>716462967 (OP)
Scarecrow that turns into a hay bale to roll.
Anonymous No.716463093
if your gameplay is intended to be pretty close to sonic's, your character is going to wind up looking like him in some way.
Anonymous No.716463097
>>716462967 (OP)
One on the right is a fucking ripoff of Ristar and Simirror.
Anonymous No.716463162 >>716463432 >>716463495
>>716462967 (OP)
>case of "i made this myself so it's good!" character design

Goes to show there was some thought process behind things like sonic
Anonymous No.716463304
>>716462967 (OP)
I think if Spark just had a better outfit he'd be good.
Anonymous No.716463431
Sure, learn from actual professionals instead of twitter shitters and the like for starters.
Anonymous No.716463432 >>716469890
>>716463162
No shit. They literally sat around and think tanked him together and had the one guy draw him up. He was made as a mascot first and foremost, designed to sell games and merch. These indie designs are just "I like Sonic but I need it to be legally distinct" and pretty much nothing else.
Anonymous No.716463495 >>716465031
>>716463162
as well as how one note their character designs really were, since almost all of the animal characters except for tails and vector basically just look like a different colored sonic
Anonymous No.716463618
>>716462967 (OP)
First two are abysmal and the other just looks like a cheap copy of something else. These indie devs could hire some random jap off the street solely for mascot design and they'd end up with something better
Anonymous No.716463734
>>716462967 (OP)
Give him a blade runner trench coat
Anonymous No.716463783
ENTERRRRRRRR
Anonymous No.716463883 >>716464136
This is my original platformer mascot character, Straight Rabbit. His arms are bound up in a straight jacket so they're always stuck close to his body. This makes it so when he runs you only see his legs and his ears which bend backwards to emphasize the speed he's running at. He's also a rabbit so he makes a boing noise when he jumps.
Anonymous No.716463902 >>716463979 >>716464021 >>716464131 >>716464209 >>716465310 >>716466686
I've been following this guy who draws really cute art of prototype sonic x proto blaze. And I thought "damn, I wish they were in a real game." Idk how legal it would be to use them, since technically Sega made them but only as concepts.
Anonymous No.716463979
>>716463902
make them legally distinct like how Sonic was a legally distinct Felix
Anonymous No.716464021
>>716463902
Cute. You could probably barely change them and it would be fine.
Anonymous No.716464041 >>716464131
Anonymous No.716464131 >>716464158
>>716464041
>>716463902
Anonymous No.716464136 >>716464582 >>716464645
>>716463883
Vulnerable
Anonymous No.716464158 >>716466157
>>716464131
This should just be some kind of super form for Blaze
Anonymous No.716464176
Anonymous No.716464209
>>716463902
The rabbit appears as an easter egg in Superstars. The original kinda has more of a steamboat willie vibe though
Anonymous No.716464250
>>716462967 (OP)
I keep thinking Penny is supposed to be a bunny because of her hat
Anonymous No.716464472 >>716465396
>>716462967 (OP)
Indie shit 95% of the time only takes inspiration from other video games and ends up being derivative garbage because of it.
Anonymous No.716464487 >>716471482
Anonymous No.716464582 >>716465478
>>716464136
Anonymous No.716464592
>>716462967 (OP)
The jester looks fine, jojo girl gameplay looks fun the other two tried to be like the Adventure games but they shoehorn the level design and top speed of the boost games missing the mark altogether.
Anonymous No.716464645
>>716464136
Please understand that the stick limbs and dot eyes are not a deliberate artistic choice but rather a simple lack of artistic skill, thank you
Anonymous No.716464720
Anonymous No.716465031
>>716463495
Haha...
Anonymous No.716465310 >>716465430
>>716463902
Just give her pants.
Anonymous No.716465396 >>716465905
>>716464472
What if I told you Sonic was literally conceived as "Mario but fast"
Anonymous No.716465430 >>716465664
>>716465310
the fuck is that fox design? it's quite literally just edgy tails
Anonymous No.716465478
>>716464582
Behind every great anthro woman is a failed human male that was unable to get a human gf (female)
Anonymous No.716465574 >>716465845
Anonymous No.716465664
>>716465430
It's kino, that's what it is.
Anonymous No.716465845 >>716465882
>>716465574
indie Wariofags: Look at me. I'm Sonic now.
Anonymous No.716465882
>>716465845
meds
Anonymous No.716465905
>>716465396
I know that. We all do.
Anonymous No.716465952 >>716466018
>>716462967 (OP)
if a character is created with 0 eroticism behind it that character can never be appealing
Anonymous No.716466018 >>716466180
>>716465952
Kirbybros...
Anonymous No.716466157 >>716466278
>>716464158
>super form for Blaze
>Not a version of Shadow from Blaze's dimension that grew up with a shota on the Sea Outpost PYX
Anonymous No.716466180
>>716466018
>has an entire game mechanic where he kisses his helpers on the mouth to share food
Kirby is purely erotic
Anonymous No.716466278
>>716466157
I'm tired of Sonic clones.
Anonymous No.716466686 >>716467023
>>716463902
>how legal it would be to use them, since technically
not fucking legal at all you sperg
2/3 of the prototypes in your image are in official games even
Anonymous No.716467023
>>716466686
There are 4 prototype characters in that image.
Anonymous No.716467160
>>716463053
I’m stealing this
Anonymous No.716468742 >>716470027
Enter
Anonymous No.716469658
Character design is a big reason why these games get forgotten. The other reason is that people forget to market them. Hat in time was relatively successful, but now people hardly talk about it outside of coomers because they don't have the capacity to do what we were subjected to as kids with cartoons or cereal/soup brand deals
Anonymous No.716469890 >>716470123
>>716463432
I haven't especially looked into character design, but I once heard advice that if you are attempting to paint a scene, try making a small, thumbnail sized version of it first to hash out the overall impression without fussing with the details.
This is probably what it was like designing for older vidya characters, because they had to design around the sprite limitations. Limited colors, relying on the silhouette impression to demonstrate the character's design. Maybe I'm making shit up but I think this is why Sonic has those tan patches, to make it easier to understand the shape of his body from the sprite.
They'll tend to be designed with gameplay functions in mind too. For a simple example, like how Tails has two tails so he can helicopter them to fly.
Also something unfortunate for hiki retards such as myself is that only drawing inspiration from other artists tends to leave your creativity kind of weak. Real life knowledge and experience make for stronger visions.
Most I could offer
Anonymous No.716470027
>>716468742
One of my favorites of the indie Sonics
Anonymous No.716470123
>>716469890
Nah that sounds pretty accurate. There's a lot of simple designs with more thought put into them than even their creators realize.
Anonymous No.716471482
>>716464487
Not quite favorable drawing I say.
Anonymous No.716471540 >>716471672 >>716472143
New contestant appear!
Anonymous No.716471672 >>716471889
>>716471540
looks like shit.
Anonymous No.716471889 >>716472143
>>716471672
You don't say?
https://www.youtube.com/watch?v=uHHFCXyXtQQ
Anonymous No.716472143
>>716471540
>>716471889
>that design
>that fucking running animation
What is with furries and having the worst fucking taste imaginable in anything to do with design? Some furry artists are great but holy shit the vast majority have some raw skill in art but have no idea how to make anything look cool or appealing. Furries are so unbelievably corny and uncool, they're almost as bad as indians.
Anonymous No.716472651
>>716462967 (OP)
Creativity and memorable creations come from one of three things : limitations, fonction or genius.

Limitations : Uematsu and Kondo creating the best songs of their career because they were limited in the number of notes / instruments they could use so they had to focus on the melody. Works the same for charadesign. You don't have lots of colors available? You just use strong ones bsed on your objectives. You have rocks and water environement seen from above? You create Link that is an all green character so he's better seen , or Mario that is all red seen in front of a blue sky.

Fonction : back then they didn't create "a cool character to make a game with". They had a game idea and made the character from that. You want a character that can go fast, roll into a ball and attack from this form? Make a hedghehog. You have ennemies that you want to make sure everyone understand you got to jump on them? Shape them like a bumper and you got the goombas. Want to create a way to go down in the ground while being different from a hole? Make a pipe. What goes into a pipe? A plumber. Make a character that orbits ennemis and crashes on them like a meteorite? You make Ristar. etc.

Genius : sometimes it just works. Samus is cool and memorable while not really obeying these rules.

The problem with indie games is that they try to replicate those artstyle because "sonic looks cool" . They want to create a character and a world and make a game based on it, instead of having a gameplay idea and creating the character based on that. But even then simplicity is the key. That's part of why Gen1 pokemons are more memorable to lots of people. "It's just a yellow mouse" yeah that's the point. the moment yuou try to "add some stuff because it doesnt look cool enough" you already lost.