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Thread 716472964

14 posts 20 images /v/
Anonymous No.716472964 [Report] >>716473990 >>716474083
Is Doom still relevant today?
Anonymous No.716473003 [Report]
that's a failed loss, you almost had it Grok
Anonymous No.716473029 [Report] >>716473096 >>716474072
That's not Doom, this is.
Anonymous No.716473096 [Report] >>716473657 >>716474072
>>716473029
This is MOOM
Anonymous No.716473453 [Report] >>716473893
Hell yeah.
https://youtu.be/oF6x-UXsOig
Anonymous No.716473657 [Report]
>>716473096
I can't believe next year is Doom's ten year anniversary! Time sure does fly when you're ripping and tearing!
Anonymous No.716473893 [Report]
>>716473453
>4 hours
I'm not that autistic
Anonymous No.716473990 [Report]
>>716472964 (OP)
Yes? It's probably the most notable thing /vr/ is known for.
Anonymous No.716474072 [Report]
yeah it's the gold standard of fps design
>>716473029
>>716473096
lmao no fuck off
Anonymous No.716474083 [Report]
>>716472964 (OP)
>tmw zoomers are now too lazy to make loss with doom sprites despite being the easiest shit ever
Anonymous No.716474135 [Report] >>716475791 >>716475838
any wads like killing floor where you shoot dudes to buy guns and ammo between rounds?
Anonymous No.716474228 [Report]
Anonymous No.716475791 [Report]
>>716474135
DOOM RLA and it's various addons + OMG.
Anonymous No.716475838 [Report]
>>716474135
I distinctly recall a Zandronum-era mod that had a hub area that you'd gear up at with money, talk to NPCs and shit, and then go into various defense-style maps with differing objectives like protecting something or making sure demons didn't enter a given area. Not too KF-esque, but yeah.