>>716484813not to harp on point'n'clicks too much because i geniuenly think they are an underappreciated genre, if not just for the stories they sometimes tell (point'n'clicks have THE best stories in gaming and that is an objective fact)...
but i find it funny how one of the biggest qol improvements modern point'n'clicks have adopted is the ability to highlight interactive points. a mechanic which outright removes of the very few gameplay elements those games have and brings them much closer to something like visual novels (which sit on the border of videogames and literature).