Why did people bitch that a game called 358 Days was long? Did you not read the box? Also, long is good. This story wouldn't work if it was short which they went and proved for you with hd "movie" version.
>>716528142 (OP)
A game can be as long as it wants if it's fun. The problem was that Days wasn't fun to play.
Movement and combat were too lethargic and the enemies were all damage sponges.
>>716529491
Not all the enemies were damage sponges retard! Kys and learn what the word all means.
Anyway, Days is the only game that can get away with not being fun because that actually enhances the kino. You and your friends are supposed to be wageslaves, it makes the story more impactful.
>>716530651
Yes I do, and I always have. People who complain about Days combat always suck. People who actually pay attention end up praising it.
You toxic losers are why Coded gets such a bad rep too. Then when people actually play and pay attention they love it more than BBS and DDD.